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【 JtheSaltyy Thread 】: Khan (3/18/21) (Read 29380 times)

Started by JtheSaltyy, October 10, 2020, 01:58:50 AM
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Re: 【 JtheSaltyy Thread 】: Young Joseph (CvS2 Reimagining) released 1/23/21
#61  January 26, 2021, 06:06:20 AM
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A shame this release kinda went under the radar here, because this Joseph is awesome! You're off to a great start with the comeback.
Last Edit: January 26, 2021, 06:13:07 AM by ShiroTori
Re: 【 JtheSaltyy Thread 】: CEO of KOF MUGEN (1/31/21)
#62  January 31, 2021, 09:48:22 AM
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    • https://jthesaltyy.wixsite.com/jthesaltyymugen
= UPDATES =

CEO of KOF MUGEN has been released. Refer to the top post for the video and download link.

Just a warning that this character has a ton of flashing lights and loud noises. If you are epileptic, this might harm you.
He is meant to be a joke character, so expect to see a lot of janky stuff with him.
Re: 【 JtheSaltyy Thread 】: CEO of KOF MUGEN (1/31/21)
#63  January 31, 2021, 11:22:40 AM
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COTY worthy. :mlol:
Re: 【 JtheSaltyy Thread 】: CEO of KOF MUGEN (1/31/21)
#64  January 31, 2021, 12:32:53 PM
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  • Spriter. back to coding, just like in 2001.
  • A.K.A. NED
Good stuff, J!
Let's try the new version!
Re: 【 JtheSaltyy Thread 】: Shingo Yabuki (2/25/21)
#65  February 26, 2021, 06:41:08 AM
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  • Lakers in 5
    • USA
    • https://jthesaltyy.wixsite.com/jthesaltyymugen
= UPDATES =

Shingo is now released. Refer to the top post for the video and download link.

This is a major update for all my characters. Most of them recieved many bug fixes, hitbox fixes, velocity fixes, etc.
The big new thing they all received is grooves. You can either have them enabled or default them to a single groove.

If you want to see exactly what I changed, I will leave a link to a changelog text file down below since it'll be too big to post here.
http://www.mediafire.com/file/3f56u8lhqfni5q4/changelog.txt/file

This has been a wild ride these past few months for me, I'm feeling SO much better than I did even a couple weeks ago. I just want to thank you all for supporting me thus far, I'll be keeping up the content for you all and for myself as well. Even if these creations don't get noticed as much as others or fly under the radar, I am still proud of what I do. As always, feedback is encouraged and appreciated. Stay epic everyone.
Re: 【 JtheSaltyy Thread 】: CEO of KOF MUGEN (1/31/21)
#66  February 26, 2021, 06:54:42 AM
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  • Self-Sufficient Subhuman
  • "I hope you're ready for a beating!"
    • USA
First I am thrilled you're feeling better. <3 <3 <3

Second... goddamn your characters are fun and this is coming from a guy who just does not care about CVS/CVS-esque styles. Keep it up. <3
Re: 【 JtheSaltyy Thread 】: Shingo Yabuki (2/25/21)
#67  February 26, 2021, 03:33:19 PM
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    • Skype - eddsworldtrash
    • remixsparta.wix.com/mugensdawn
I have to try out Shingo more, but he looks fantastic. Nice to see a proper use for Troy's hard labor.
I'm also loving the updates to Rogue. Definitely feels a lot closer to home in terms of how she looks in-game.
Re: 【 JtheSaltyy Thread 】: Shingo Yabuki (2/25/21)
#68  February 26, 2021, 09:14:19 PM
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    • guiaugusto20@hotmail.com
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A whole groove system? Now that's great Jthe!

Will try Shingo later, thanks a bunch for all the amazing stuff man. :)
Re: 【 JtheSaltyy Thread 】: Shingo Yabuki (2/25/21)
#69  February 26, 2021, 10:02:14 PM
  • *****
  • Spriter. back to coding, just like in 2001.
  • A.K.A. NED
= UPDATES =

Shingo is now released. Refer to the top post for the video and download link.

This is a major update for all my characters. Most of them recieved many bug fixes, hitbox fixes, velocity fixes, etc.
The big new thing they all received is grooves. You can either have them enabled or default them to a single groove.

If you want to see exactly what I changed, I will leave a link to a changelog text file down below since it'll be too big to post here.
http://www.mediafire.com/file/3f56u8lhqfni5q4/changelog.txt/file

This has been a wild ride these past few months for me, I'm feeling SO much better than I did even a couple weeks ago. I just want to thank you all for supporting me thus far, I'll be keeping up the content for you all and for myself as well. Even if these creations don't get noticed as much as others or fly under the radar, I am still proud of what I do. As always, feedback is encouraged and appreciated. Stay epic everyone.

Epic!!
And glad to know you're better now!!
Re: 【 JtheSaltyy Thread 】: Shingo Yabuki (2/25/21)
#70  February 27, 2021, 06:56:11 AM
  • **
  • Lakers in 5
    • USA
    • https://jthesaltyy.wixsite.com/jthesaltyymugen
= UPDATES =

Spoiler: All Characters (click to see content)
Spoiler: Shingo (click to see content)
Re: 【 JtheSaltyy Thread 】: Shingo Yabuki (2/25/21)
#71  February 27, 2021, 10:34:58 PM
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    • Mexico
Amazing Update
Re: 【 JtheSaltyy Thread 】: Shingo Yabuki (2/25/21)
#72  February 27, 2021, 11:14:27 PM
  • *
  • - Mugen & Ikemen Designer -
    • Argentina
Nice work J, loving the improvements so far, thanks!
Re: 【 JtheSaltyy Thread 】: Shingo Yabuki (2/25/21)
#73  March 08, 2021, 10:33:46 PM
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  • Lakers in 5
    • USA
    • https://jthesaltyy.wixsite.com/jthesaltyymugen
= UPDATES =

Spoiler: Ukyo (click to see content)
Spoiler: Sagat (click to see content)
Re: 【 JtheSaltyy Thread 】: Shingo Yabuki (2/25/21)
#74  March 10, 2021, 05:02:44 PM
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    • USA
Not sure if anyone has noticed or its just me, but your Shaq links to a Basketball Reference page rather than to a link to the character itself and Dio sends me to a Youtube video.
*New Site* (W.I.P)
(Willing to host creations, just hit me up!)
https://cozysquirtlemugen.weebly.com/

Tay

Re: 【 JtheSaltyy Thread 】: Shingo Yabuki (2/25/21)
#75  March 10, 2021, 05:10:04 PM
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  • Gotcha
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it's on purpose as they're W.I.P's i believe
Re: 【 JtheSaltyy Thread 】: Shingo Yabuki (2/25/21)
#76  March 10, 2021, 05:30:22 PM
  • ****
    • USA
it's on purpose as they're W.I.P's i believe

My apologizes, the icon didn't highlight red at first, but now I see that they are highlighted. Ignore my stupidity, lol.
*New Site* (W.I.P)
(Willing to host creations, just hit me up!)
https://cozysquirtlemugen.weebly.com/
Re: 【 JtheSaltyy Thread 】: Shingo Yabuki (2/25/21)
#77  March 11, 2021, 10:33:31 PM
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  • Lakers in 5
    • USA
    • https://jthesaltyy.wixsite.com/jthesaltyymugen
= UPDATES =

Spoiler: Dan (click to see content)
Re: 【 JtheSaltyy Thread 】: Khan (3/18/21)
#78  March 19, 2021, 01:59:38 AM
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  • Lakers in 5
    • USA
    • https://jthesaltyy.wixsite.com/jthesaltyymugen
= UPDATES =

-Khan has been released. Refer to the top post for the video and download link.
Re: 【 JtheSaltyy Thread 】: Khan (3/18/21)
#79  March 19, 2021, 02:22:14 AM
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  • Self-Sufficient Subhuman
  • "I hope you're ready for a beating!"
    • USA
Jesus you work fast

Character of the year already I love it <3
Re: 【 JtheSaltyy Thread 】: Khan (3/18/21)
#80  April 23, 2021, 03:43:12 AM
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    Khan Specific:
    • Khan's blue hit boxes tend to stay out after way after he's swung the blade leading to weirdness like this
    • While I do understand the choice for not having weapon/infinite priority on the blade. (which arpa showed a decade ago with SSV) Though it tends to turn the characters into sudo dhalism that way with said weapons metaphysically hurting the person on whiff punish or trade, usually blue up to their fist is acceptable for weapon fighters.
    • The readme still refers to young joseph with one of the custom combos
    Your style in general:
    • Mainly comparing this to regular CvS2 but C groove you can run in it when it should be a hop as well as not having a roll. The supers don't scale up with button strength. Nor does there seem to be level 2 supers, I could only find them in EX groove
    • With A groove since there isn't a powerbar, I can't really tell how long you have until the custom combo is over unless your are counting it. While it is similar to how pots does custom combos, since this one costs 3 bars I think there should be more than just a palette telling you how much time you have left to optimize the super cancel.
    • P groove doesn't exist
    • S groove has a hop when it should be a run. It should have a dodge not a roll along with a power charge, that's found within E groove for some reason
    • N groove doesn't exist
    • K groove doesn't have a chi system when you receive power and attack when getting hit. There is no Just defense with this mode either. For whatever reason you can reset to neutral for a bar pressing mp+mk
    • I'm assuming J groove is supposed to have tantrum combos some point
    • E groove just feels like a combo of S and N groove

    Here's the CvS2 Functions chart I referred to
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