Diepod said, August 18, 2010, 09:40:02 pmYeah I voulunteered to help with the Cvs collision course game.Kudos to you then.Jp said, August 18, 2010, 10:31:30 pmAnother sprite of another OC, but I seriously think this one needs work. C&C's plz.Artist's left leg is way too big compared to the right. And the face needs work.
I tried doing a sprite of myself CvS form.i tried pretty hard but, I know it still needs work.C&C please.
Diepod Excellent Cody sprites!Banxman3 - The W.I.P said, August 18, 2010, 11:23:58 pmI tried doing a sprite of myself CvS form.i tried pretty hard but, I know it still needs work.C&C please.~Right Shoulder needs to be fixed~Stomach waist need to be fixed as well, he looks like he's pushing his stomach forward~Right arm looks a bit short as well might waana increase the length by 3-4 pixels moreOther than that nice job.
I tried a different sprite.I made this sprite that is based on a scrapped W.I.P I did a long time ago.C&C please.i may start him again.
Proportions are weird as hell, and... what is up with those arms? Outline color right in the middle of the sprite.and don't steal my outfit sans the jacket, bunghole.
Jesuszilla said, August 19, 2010, 12:29:25 amProportions are weird as hell, and... what is up with those arms? Outline color right in the middle of the sprite.and don't steal my outfit sans the jacket, bunghole.What?I redid the one of myself based off of Hien's comments.How does it look now?I see what you mean on Troy Jesuszilla. i was kinda in a rush when I did that one. I will fix it when i get the chance.EDIT:I tried to re-do the proportions from scratch.how does it look
Work in progress: Tekken 5 FengI'm stuck on the folds of his sash really. I know about most of the things that need to be fixed, but I dont want to do any of that till I have the sash out of the way. And yes, I know he's supposed to have patterns on his left leg. I'm gonna wait until I have all the basics done before I go into details.
There isn't enough contrast on the artists' left shoulder, and it looks like it isn't there. Try adding a darker outline.The artists' right leg is too big. Try to make it smaller. Also on the subject of his right leg, the outline is too thick. try to start with a 1 pixel thick outline, and add darker and lighter shades to that outline as necessary. And finally, the foot on this leg is pointing towards us a bit too much. It makes his ankle look broken!I can't see the artists' left arm, but it's pose is implied by the position and orientation of the artists' left hand. It seems unnatural. In other words, either have the fist point not directly at the viewer, or move the fist further from the body.His sleeves don't look like they are attached to his shirt. Infact, they look like shoulder pads! I think what you were trying to do was convey a sense of bagginess, but it would be a better idea to start with the underlying form first, because it doesn't look like the sleeves are touching the arms at all.This is a good start! I encourage you to work hard and perfect this sprite if you can!