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NOV/08/2015 KINTARO from MK2 RELEASED (100% REMAKE) (Read 620279 times)

Started by OMEGAPSYCHO, November 03, 2013, 10:00:09 AM
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Re: OCT/02/2015 KUNG LAO from Mortal Kombat II
#381  October 04, 2015, 12:47:59 AM
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Love the bunny fatalities. Must be the killer bunny from "Monty Python and the Holy Grail".  ;D

The "Throw type" triggers depending of the screen position like in the source game. If you are near to the center, he make the flip; if you are in the corners, only thorws but in opposite direction.

Yeah, I figured that out. Throw works just like in MK II. Really nice.
Re: OCT/02/2015 KUNG LAO and KHAMELEON UPDATE (Kung Lao compatible in 1.0)
#382  October 04, 2015, 01:29:59 AM
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I already made a video of him:
Re: OCT/18/2015 JOHNNY CAGE from MK2 RELEASED
#383  October 18, 2015, 09:30:59 PM
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LAST NEWS:  :pumpkin:
OCT/18/2015
JOHNNY CAGE from Mortal Kombat II RELEASED
Re: OCT/18/2015 JOHNNY CAGE from MK2 RELEASED
#384  October 18, 2015, 09:31:57 PM
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Great work!!! ( i haven't downloaded yet but i know i'm not wrong)
Re: OCT/18/2015 JOHNNY CAGE from MK2 RELEASED
#385  October 18, 2015, 09:53:03 PM
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so only mk2 ninjas (Sub zero, Scorpion, Reptile, Smoke, Noob Saibot), mk2 shang tsung, mk2 raiden and i hope you gonna update your Shao Kahn because when i beat him he doesn't explode.

So coming soon: Shao Kahn or Kintaro
Last Edit: October 18, 2015, 09:56:10 PM by kaczor787
Re: OCT/18/2015 JOHNNY CAGE from MK2 RELEASED
#386  October 19, 2015, 06:54:20 AM
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- Johnny Cage can perform a throw while the opponent is still in air.
Re: OCT/18/2015 JOHNNY CAGE from MK2 RELEASED
#387  October 20, 2015, 12:46:36 AM
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Great! Good ol´ Johnny Cage.

Thank you! Nice to see the random red Shadow Kick & Uppercut.
The Bloodstorm throwing tomatos fatality is hilarious & the Mortal Kombat movie one is GREAT!!!

Some short feedback...

 - in MUGEN 1.0 the afterimages for Shadow Kick & Uppercut lack any detail
Spoiler, click to toggle visibilty
Re: OCT/18/2015 JOHNNY CAGE from MK2 RELEASED
#388  October 20, 2015, 02:57:59 AM
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so only mk2 ninjas (Sub zero, Scorpion, Reptile, Smoke, Noob Saibot), mk2 shang tsung, mk2 raiden and i hope you gonna update your Shao Kahn because when i beat him he doesn't explode.

So coming soon: Shao Kahn or Kintaro
I'll remake the explod death scene, don't worry. ;)
and the next will be Kintaro: Playable version.
That reminds me, I'll close the second season with Kintaro and Shao Kahn CPU versions but for that happens, it will be too many releases before. The second season is in halfway.
- Johnny Cage can perform a throw while the opponent is still in air.
I read your coment and I immediately check in the Arcade 3.1 version and I couldn't find that move. Are you sure about that?  :???:
Great! Good ol´ Johnny Cage.

Thank you! Nice to see the random red Shadow Kick & Uppercut.
The Bloodstorm throwing tomatos fatality is hilarious & the Mortal Kombat movie one is GREAT!!!

Some short feedback...

 - in MUGEN 1.0 the afterimages for Shadow Kick & Uppercut lack any detail
Spoiler, click to toggle visibilty
I'll fix that in the next update. Thank you very much! :thumbsup:
Re: OCT/18/2015 JOHNNY CAGE from MK2 RELEASED
#389  October 20, 2015, 09:19:34 AM
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Re: OCT/18/2015 JOHNNY CAGE from MK2 RELEASED
#390  October 20, 2015, 06:24:12 PM
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i won't spoil much but the random finishers are at their A-game here, the secret fatality here is utterly incredible, i cannot stress that enough

there's a question i've been meaning to ask you, i notice when fighting your other MK characters they have small compatibility stuff like sounds when getting thrown, killed, etc and certain animations like the dizzy and crotch-punch states, i don't suppose there's any documentation of all this stuff? because i wouldn't mind implementing that kind of thing into other projects, they're neat little touches
Re: OCT/18/2015 JOHNNY CAGE from MK2 RELEASED
#391  October 21, 2015, 05:20:11 AM
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i won't spoil much but the random finishers are at their A-game here, the secret fatality here is utterly incredible, i cannot stress that enough

there's a question i've been meaning to ask you, i notice when fighting your other MK characters they have small compatibility stuff like sounds when getting thrown, killed, etc and certain animations like the dizzy and crotch-punch states, i don't suppose there's any documentation of all this stuff? because i wouldn't mind implementing that kind of thing into other projects, they're neat little touches
First of all, I appreciate your good comments about my work, it's fuel for my motivation, and of course I am fan of your work, I really like your originality. Thank you very much.  :thumbsup:
About whether there is some documentation to implement these features, no, I don't have it assembled like a guide (yet); such details I have implemented at the same time as I learn how the source game works, but if you want to implement some of these characteristics in your characters, then fell free to take what you need from my characters code and resources, it will be a pleasure.  ;)
Re: OCT/18/2015 JOHNNY CAGE from MK2 RELEASED
#392  October 21, 2015, 10:21:57 AM
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Definitely loving MK2 Cage, can't wait for the next character release
Re: OCT/18/2015 JOHNNY CAGE from MK2 RELEASED
#393  October 23, 2015, 04:47:27 AM
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Oh, Omegapsycho, I see what you did there.

Though might be just me, but when a lot of blood comes out, it lags Mugen, is it just me?
PotS said:
That they don't just restrict themselves to my style.

Fact.
Re: OCT/18/2015 JOHNNY CAGE from MK2 RELEASED
#394  October 23, 2015, 04:51:35 AM
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Re: OCT/18/2015 JOHNNY CAGE from MK2 RELEASED
#395  October 23, 2015, 07:26:09 PM
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I just noticed a curiosity with MK1 Liu Kang. :computer:

He is named "Liu-Kang", but in the original game, his name isn't hyphenated. :stop:

I counter-checked it with Revision 2.0 and Revision 5.0. :book2:

By the way: You are doing a great job with the Mortal Kombat Characters. Keep up your great work! :tipshat:

PS: Could you maybe give a hint, when Somulo will make his comeback in MUGEN? :smug:
Last Edit: October 23, 2015, 07:38:13 PM by Teralon
Re: OCT/18/2015 JOHNNY CAGE from MK2 RELEASED
#396  October 24, 2015, 06:22:07 AM
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Oh, Omegapsycho, I see what you did there.

Though might be just me, but when a lot of blood comes out, it lags Mugen, is it just me?

It probably has to be the excess of helpers.
I'll check that. Thank you.  ;)
I just noticed a curiosity with MK1 Liu Kang. :computer:

He is named "Liu-Kang", but in the original game, his name isn't hyphenated. :stop:

I counter-checked it with Revision 2.0 and Revision 5.0. :book2:

By the way: You are doing a great job with the Mortal Kombat Characters. Keep up your great work! :tipshat:

PS: Could you maybe give a hint, when Somulo will make his comeback in MUGEN? :smug:
Write a hyphen in asian names is an old mania that I have; I'll correct it in the next updates.
Somulo eventually will come back and when is almost finished I'll release a trailer.  ;)
Re: OCT/18/2015 JOHNNY CAGE from MK2 RELEASED
#397  October 24, 2015, 08:04:28 PM
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other great release... thanx
Re: OCT/18/2015 JOHNNY CAGE from MK2 RELEASED
#398  October 25, 2015, 01:17:57 PM
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Last Edit: October 25, 2015, 01:39:10 PM by Teralon
Re: NOV/08/2015 KINTARO from MK2 RELEASED (100% REMAKE)
#399  November 08, 2015, 11:27:23 PM
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LAST NEWS:    :lfor:
NOV/08/2015
KINTARO from Mortal Kombat II (100% REMAKE)
Re: NOV/08/2015 KINTARO from MK2 RELEASED (100% REMAKE)
#400  November 09, 2015, 12:13:31 AM
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How nice - Kintaro! Will test and give feedback.

Can´t wait for the great ai only boss version with the cool intro.

Spoiler, click to toggle visibilty