Spoiler: Constants 1 (click to see content)
Alright, not much to see on the data and size section. It seems as Chazzanova's borrowed some constants. R@CE did not. I didn't either.
Spoiler: Constants 2 (click to see content)
In [Movement] things get more interesting. You can clearly see that there's a lot in common between Waru's, R@CE's and Chazzanova's movement constants. Mine is totally different.
Spoiler: s.HP PosAdds (click to see content)
Either Waru3, R@CE and Chazzanova had a very similar method of getting (understandably wrong) data, or the last two copied Waru's PosAdds. Once again, I'm the odd one out. Note that I didn't include this as there was nothing to compare to mine, but this move (and the next one) use width controllers on Waru's version. Those width controllers can be found on Chazzanova's and R@CE's versions too. Mine is totally different.
Spoiler: Fireball PosAdds (click to see content)
Exact same as previous one. Mine is totally different.
Spoiler: DP velocity (click to see content)
Waru's and R@CE's are the same. Chazzanova changed the VelSet at least. Mine is totally different.
Spoiler: Super DP velocity (click to see content)
You can see how R@CE and Chazzanova adapt to Waru's coding the three strengths of the super into one. R@CE spiced things up. Chazzanova was not as "creative". Mine is totally different.
Spoiler: Shoulder velocity (click to see content)
R@CE didn't include this move so there's nothing to compare on his side. Chazzanova's is a carbon copy from Waru's. Mine is totally different.