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Crossing (Read 17140 times)

Started by GLB, September 15, 2009, 05:26:46 AM
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GLB

Crossing
New #1  September 15, 2009, 05:26:46 AM
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Last Edit: September 14, 2012, 08:31:07 AM by GLB
Re: Crossing
#2  September 15, 2009, 06:52:58 AM
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Looks as if your up in a giant rain forest tree battling it out on a bridge..nize will be checking this out. :sugoi:

GLB

Re: Crossing
#3  September 15, 2009, 02:01:32 PM
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Thanks ;D
Re: Crossing
#4  September 15, 2009, 08:36:25 PM
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Cool Looks like something off of PIKMIN.
Downloading....
Re: Crossing
#5  September 15, 2009, 08:49:00 PM
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I really like a little blur for things in the background...it gives a better/cooler sense of depth, but the big trees right behind the floor are too blurry. Everything behind them are perfect.
Aside from that, it's very cool

GLB

Re: Crossing
#6  September 16, 2009, 12:08:01 AM
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thanks
Re: Crossing
#7  September 16, 2009, 12:22:22 AM
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Cool stage. You did quite a good job even though your BG image is a little blurry. The problem is that because of this, the foreground/floor clashes a little bit with the background, and the depth sensation isn't entirely present.

The 1st sprite of the SFF could be more optimized, by separating the floor from the two mirrored vertical elements (with the skull), and cropping from there. That's not a big deal though.

Also, the lens flare is not totally natural. I see you generated it with a photoshop filter. It could be good to separate the sun light from all the little circular effects, and set deltas to these effects so that they follow the camera as the characters move.

GLB

Re: Crossing
#8  September 16, 2009, 12:24:52 AM
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Thanks for the feedback
Re: Crossing
#9  September 16, 2009, 12:55:13 AM
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That's a pretty damn good foreground image, where's it from? it looks awfully familiar :P

GLB

Re: Crossing
#10  September 16, 2009, 02:39:04 AM
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Foreground, you mean the bridge? It's from SF3 3 2nd impact