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"Goddess of Flash!" Yoruichi!!! X-MAS Release!  (Read 21748 times)

Started by Alchemist, December 24, 2007, 08:11:10 PM
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"Goddess of Flash!" Yoruichi!!! X-MAS Release!
New #1  December 24, 2007, 08:11:10 PM
  • ***
  • Welcome to Die!
Merry Christmas to all, hope you enjoy this little contribution, this is Yoruichi Shihoin for the bleach mugen project (still no official name yet >_>) roughly 80% complete theirs not to much left to do, anyway enough talk and get downloading, my present to you  :yes:




Readme:

Quote
===================================================
===================================================
; Yoruichi Shihoin (Bleach Mugen Project) ver.1.0 ;
; Author: 645 & Alchemist                         ;
; Mugen version: Winmugen Only                    ;
===================================================
===================================================

 0. Facts
 1. DISCLAIMER
 2. UPDATE HISTORY
 3. FEATURES
 4. LAYOUT
 5. MOVELIST
 6. KNOWN ISSUES
 7. TO DO LIST
 8. SPECIAL THANKS

====================================
0.FACTS
====================================
Originally this char was created by sixfortyfive, he ripped all of the main
character sprites, animated all basic and gethit anims with much acurracy,
sadly he left and gave me permission to finish what he started, it is only
because of him this char is being released so quickly, all i had to do
really was code!

====================================
1.DISCLAIMER
====================================
This char is to only be hosted on mugen-infantry and Ascended mugen
anywhere else will be considered warehouseing or god himself shall
judge thee. she's not yet opensource but will be upon completion,
if there's anything you like to use fx or coding just contact me first.

====================================
2.UPDATE HISTORY
====================================
I never really keep track >_>, always make some fake version
date on release, makes me look professional ^_^

====================================
3.FEATURES
====================================
- This char features a platform switching system similar to
Bleach DS, pressing the "z" button will switch from a
forground to a background perspective and visa versa,
you can only hit your opponent whilst being on the same
platform as them, this can only be used correctly
against a char who also is supported with this feature,
currently only bleach characters produced by the
bleach mugen team.

- comes with both ENG and JAP voices that can
be switched in the config.txt
====================================
4.LAYOUT
====================================
The layout this char is only 5 buttons, and if you don't like it tough >:) :
with the exception of z now being for line jumping!

    a b c
    x y z

a = Medium Attack b = Strong Attack  c = Block
x = Light Attack  y = FlashStep      z = line jump (has to be set in config.txt)

=========================================================
5.MOVELIST (DS 2nd terms)
=========================================================

======================
BLUE,SPECIAL A: ANKEN!         
======================
- QCF + x, a, or b

=============================
BLUE,SPECIAL B: KOKUBYOUENBU! 
=============================
- HCF + x, a, or b

===========================
BLUE,SPECIAL C: ORUKA MONO!
===========================
- D,U + x, a, or b

========================
BLUE,SPECIAL D: OWARIJA!
========================
- FQCF + x, a, or b

==========================
RED,SUPER A: BAKAMONOGA!!!
==========================
- QCFX2 + x, a, or b

=========================
RED,SUPER B: MADAMADAA!!!
=========================
- (not implemented)

=======================
RED,SUPER C: SHUNKOU!!!
=======================
- (not implemented)

====================================
6.KNOWN ISSUES
====================================

- mostly debugging errors to do with  my use of target, redirection,
not a bug per say but can be annoying text in debug mode!

- OTG's on rare occassion do also produce an error message directing
to gethit anims the player will not have, looking into a better way
of coding them, any help appreciated!

====================================
7.TO DO LIST FOR NEXT RELEASE
====================================

- code the othe 2 supers
- add trans frames
- code ground/air grab >_>
- add win screen quote
- add the other intro
- optimize + reduce .sff size with sffer.exe
- Debug
- add guard cancel
- Special intro against some key Bleach chars
- A.I (hopefully Liger will do this) ^_^
- maybe add debris sparks, maybe ?
- Debug some more

====================================
8.SPECIAL THANKS
====================================
sixfortyfive - for the orignal rips and anims, come back we need you ^^
Aztec Soilder - for Hosting on the greatest Mugen site ^^
Somedude - For being my External HDD lol, I'm telling ya If he never kept my original rips I wouldn't have bothered starting this project!
Dj-Van - For Being a Massive Bleach Fan, And making awsome Vids that was an inspiration
Liger - 1 of our best up and coming creators, I have loads to learn from ya Sensei lol
K.O.D - For his Bar display tut, saved me alot of time with that! let me know if i can repay yay!
Dcat Power - Yo, what happened to your chars man, always their to keep peeps going!
X-die - need I say more O_o, Nigga makes me laugh like hell!
Shinra358 - for the platform code and being a cool guy!, keep those innovations coming!
Bia - for the aimed projectile and Bézier curves codes, needs to learn me some maths again!
Kamekaze - your Ideas are crazy man, always hooks me up with new and interesting ways of coding!
Bwdyeti - taught me artmoney and let me use his methods, no doubt this guys a key player!!!
Lightmatt - All the support! you rock ^^
DMK - all the help and making this project come alive!
Gaara6666 - all the ideas and help ya can get!

and to anyone else I may have forgot, Bankai mofoka :Sugio:


Temp Link: http://www.sendspace.com/file/4t5smc

till M.I Space is up and running!, oh and sorry to the dail up users, has a huge snd file! :sugoi:
My youtube channel: http://www.youtube.com/user/AlchemistMI

Alchemist AKA Alcheymyst AKA H.F.C Alchey
Last Edit: August 14, 2008, 08:09:58 PM by Titiln & the Great Titiln
Re: "Goddess of Flash!" Yoruichi!!! X-MAS Release!
#2  December 24, 2007, 09:08:31 PM
  • ***
  • I´m Onslaught...
Thx for releasing "Yoruichi-san" ;D
Merry christmas Alchey!!!! :P She looks awesome by the screens...i´ll check her out before 12 o_O

Spoiler: Tribute (click to see content)
Re: "Goddess of Flash!" Yoruichi!!! X-MAS Release!
#3  December 24, 2007, 10:13:37 PM
  • *
it looks good here are things what i found out i don't really look for more things anymore and you already know the bugs
-if you use line jump with super A the helper still in the front while you are at the back
-if you get hit while doing the special if the helper also gets hit the helper doesn't disappear i don't think you should put collison box on the helper
-if she gets hit during her air attacks she stand in air
-she also gets a useless helper is the helper is hit during the combo special
-don't know why you put palfx during guard or whatever to make the color change a bit
Your signature was almost half a megabyte big! >:(
Re: "Goddess of Flash!" Yoruichi!!! X-MAS Release!
#4  December 24, 2007, 10:31:08 PM
  • ****
  • Humanity can be so much more
    • Jamaica
    • http://network.mugenguild.com/makkah
Hey man, pretty nice release  :). Here's some feedback:

+She feels very agile, as I always imagined Yoruichi should be.
+Combos feel nice and smooth IMO.
-After Oruka Mono, it's possible to endlessly juggle the opponent with the launcher. Also, since the launcher hits them high enough, it's also possible to repeat Oruka Mono after hitting them with it.
-Even though I love her agility, she jumps a bit too far IMO.