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Konoha Town. (Read 4659 times)

Started by Anjel, June 28, 2008, 07:51:35 pm
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Konoha Town.
New #1  June 28, 2008, 07:51:35 pm
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Konoha Town stage. I was bored so I coded it for the lulz.
Credits to Octo-Pie for ripping the stage. And to Cybaster for bugtesting.
Is this the first hi-res Naruto stage?

Download!

My shitty mugen stuff:
Last Edit: July 30, 2008, 11:18:45 pm by DMK
Re: [Hi-Res] Konoha Town.
#2  June 28, 2008, 08:16:48 pm
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'Sup color loss on the Hokage faces.

                  ~*The Last Quincy*~         ~Sig by [TempesT]
My MUGEN shit:
MvC2 Tron Bonne, MvC Kim Kaphwan, Barns (Destruction Desire),
and Burai Yamamoto (Arranged)
Re: [Hi-Res] Konoha Town.
#3  June 29, 2008, 05:10:30 am
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that looks very good ishida to bad on color loss which you dont even notice much so great job anyways

ps download link not working not found
Last Edit: June 29, 2008, 06:28:14 pm by relicz
Re: [Hi-Res] Konoha Town.
#4  June 29, 2008, 06:50:32 am
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Re: [Hi-Res] Konoha Town.
#5  June 30, 2008, 10:10:38 am
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  • Limited time to use Infinite power !
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End of my beta-testing :
- Apply some gradient to the sky, it looks really bad as is (3 colors or something like that).
- Between the sky and the mountain, you can see some jpeg artifacts, get rid of them.
- Use some floortension (something between 40 and 70), so that the camera doesn't move too much when a character jumps.
- Most important : you did not set boundright=-boundleft as I told you, which results in the stage being asymmetric, ie the fight doesn't start in the middle of the stage, which gives an advantage to P1 in this case. You have to set boundleft=-boundright, and realign the sprites (or change their start position) in order to make it symmetric.

Well, the stage isn't bad, but the nice high-res ground and houses really contrast with the blurry jpeg background and the ugly sky. Work on this, and you'll have a nice Naruto stage. ;)