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Weiss Schnee v2.6 (Read 66630 times)

Started by k6666orochi, February 14, 2019, 07:14:07 pm
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Re: Weiss Schnee v1.8
#21  May 05, 2019, 04:00:40 am
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Hey anyone know an anti-air move assist for Weiss for unotag
Re: Weiss Schnee v1.8
#22  May 05, 2019, 04:23:49 am
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Re: Weiss Schnee v1.8
#23  May 05, 2019, 04:44:36 am
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Re: Weiss Schnee v1.8
#24  May 05, 2019, 09:18:09 am
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looking forward to seeing this fully finished so I can have all 4 of them.

You'll fix chuchoryu ? Sounds like a plan. How about you code him from scratch instead ?
Re: Weiss Schnee v1.8
#25  May 06, 2019, 04:56:04 am
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Ice Pillar It's almost finished I only have one problem when I try to create a new one and the previous one is not destroyed it's a helper inside another helper
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Re: Weiss Schnee v1.8
#26  May 23, 2019, 11:35:47 pm
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Hey Sir. Is there Japaness voice for this Character?
Re: Weiss Schnee v1.8
#27  June 11, 2019, 03:36:35 am
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v2.0 coming soon

mugen 1.0

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Last Edit: June 11, 2019, 03:41:34 am by k6666orochi
Re: Weiss Schnee v2.0
#28  June 21, 2019, 02:23:18 am
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new update v2.0
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Re: Weiss Schnee v2.0
#29  June 21, 2019, 02:52:15 am
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Nice, is it compatible with Holn's AI?
Re: Weiss Schnee v2.0
#30  June 21, 2019, 03:00:58 am
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Feedback for v2.0:
-New lifebar portrait doesn't share with the palette (I think you are better off just taking the lifebar portait on OHMSBY's Robo-Weiss as they both share the same palette).
-Portrait does not fit 120 x 140 (Thought you would have remembered after fixing Blake's portrait).
-What file is Weiss - copia.snd (I can understand two of the snd files is her English and Japanese voices, but what is this one? Because of it, the character file is almost over 100 mb)?
-Gylphs still disappear by a frame (It's too quick for 1.0 to see and the animation needs to slow down).
-Glacial Torrent has no hitspark when hit or guard spark when blocked.
-The swing sound during crouching HA plays after it hits the opponent, not during it.

Still far from perfect, but it's close to getting there. Thanks for the updates.
I will still do detail and aesthetic feedback for the rest.
Re: Weiss Schnee v2.0
#31  June 21, 2019, 03:34:08 am
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Nice, is it compatible with Holn's AI?
the character already has it

Feedback for v2.0:
-New lifebar portrait doesn't share with the palette (I think you are better off just taking the lifebar portait on OHMSBY's Robo-Weiss as they both share the same palette).
-Portrait does not fit 120 x 140 (Thought you would have remembered after fixing Blake's portrait).
-What file is Weiss - copia.snd (I can understand two of the snd files is her English and Japanese voices, but what is this one? Because of it, the character file is almost over 100 mb)?
-Gylphs still disappear by a frame (It's too quick for 1.0 to see and the animation needs to slow down).
-Glacial Torrent has no hitspark when hit or guard spark when blocked.
-The swing sound during crouching HA plays after it hits the opponent, not during it.

Still far from perfect, but it's close to getting there. Thanks for the updates.
thanks for the feedback
I used that portrait and I thought I had the same palette
hahahaha that copy I forgot to erase that was the audio in Japanese was before changing the name to the file because when I'm working on a character I always make a copy and it is the one that I compress when I finish them so sometimes I forget to erase the files when I change the name xD

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Re: Weiss Schnee v2.0
#32  June 22, 2019, 12:32:01 am
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The wait is over!! :D
Thanks a bunch for the update bro. :)
Re: Weiss Schnee v2.0
#33  July 04, 2019, 07:14:03 pm
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Here you have a big port for your Weiss :3
Re: Weiss Schnee v2.0
#34  September 06, 2019, 05:51:57 am
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new update coming soon
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Re: Weiss Schnee v2.0
#35  September 06, 2019, 08:13:45 pm
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I'm wating for your new update
Re: Weiss Schnee v2.0
#36  September 06, 2019, 08:58:52 pm
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it is not finished yet, I would like to know how to make the projectile do the same as in the game, which rotates depending on the position in which the p2 is  :jackie:
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Re: Weiss Schnee v2.0
#37  September 09, 2019, 04:25:17 am
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now Weiss can only do the attacks Twisting, Piercing and Piroutte if she is near a Glyph
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Re: Weiss Schnee v2.0
#38  September 09, 2019, 03:19:52 pm
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Cool!!
Here we go!!
Re: Weiss Schnee v2.0
#39  September 26, 2019, 01:01:00 am
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Ice Shard attack in the direction where the opponent is (almost, It's not perfect but it's the closest thing to the original)
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Re: Weiss Schnee v2.0
#40  November 29, 2019, 09:16:34 pm
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new update coming soon
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