Hi, I noticed some super armor coding (using the helper method) has movetype = H, and some has movetype = I. Movetype = H causes an annoying 'dust / friction' effect to appear on the ground when you walk. Changing it to movetype = I solves this but I'm not sure if it affects anything. Anyone can help?;--| Super Armor |-------------------------------------------------------------;==============================================================================[StateDef 11777]Type = UMoveType = IPhysics = Nctrl=0