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Pallete issue (Read 420 times)

Started by Disconcorde, May 11, 2021, 05:40:23 pm
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Pallete issue
New #1  May 11, 2021, 05:40:23 pm
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I'm trying to get a character called MW-Bernkastel to go into her 12th pallete form. Even though I removed every pallete except pal12 from the def file, it still says she's in pallete 1 and I can't get it to change through remappal either. There's a mode attached to the 12th pallete which is inaccessible because of this problem, and I can't find a variable attached to this mode change either, so I need to get the character to stop automatically using pallete 1, and use pallete 12 like I want it to.

Edit: I just decided to change each individual trigger to palno = 1 instead of 12. So this is solved.
Last Edit: May 11, 2021, 06:22:02 pm by Disconcorde