
Adon with Chain Combos, SFA Super Combo System and Modified Moveset.

Chain Combos, Combos from Special into Special, Custom Moves, LVL1 SUpers only with LVL3 Damage, Ultra Combo- and all of that without Damage Dampener. Yep, this Adon is IMBA in right hands.

Well, this is one of the Most Cheapass Akuma there ever was. Normal for his time CvS-MvC Gameplay with DOZENS of damage, nearly achieving instakill with his every super. Total IMBA. Why did I bring this monster up? AND WHY IN THE HELL DID I PUT HIM HERE, or, for example, saved him for MvC collection when someone will make one? Because he holds nostalgic value for me. Also, I think, some things can really be considered out of him.

Basara-Kun's edit of previous character. His Spit of Mockery on all of these Cheap Akumas: Shin Akuma with his original IMBA Potential... But SO LOW DAMAGE INPUT, that it's almost impossible to Win a match with him now. So, yeah, this is a Joke-Character.

Ryon's Unfinished Ryu. Chain Combos, LVL1-2 Supers and Customized moveset. Holds real value because of Baltazar's custom SFA Animations like SF3 Tatsumaki, SFEX Tatsumaki ot different Shoryuken.

...She is Custom, Allright? I can't really say, how much of different stuff is hidden here.

N-Mario's Attempt at "Pre-Alpha" Incarnations of Charlie: USA Cartoon and Movie, aka "Guile's Friend- Blanka before Mutation". Charlie-Blanka-Chun-Li with notes of N-Mario's own ideas makes his Movelist a pretty custom. Gameplaywise- plain SFA with Chain Combos.

Afro (or Latina) Sakura with Original, Blanka's and Chun-Li's moves. Gameplaywise it's the same Dragoon316.

Well... Evil Chun-Li for you. While she has a lots of customization, like new mover and animations, aside from Chains her gameplay is pretty faithful to SFA.

At first glance, this guy might look like quite faithful SFA Dhalsim... But when you'll do "QCFx2 + START", Dhalsim will change places with Cyber-Dhalsim, rendering this one from Honor of being Not-Edit.

This screenshot is worth a thousand words… and they all read "edit"!

That's kinda surprising for me, but for SO MANY YEARS this Evil Dan and upcoming Akuma by GK are the ONLY characters to actually attempt into Reu's Style. Sure, this style isn't for every character either, but I think we wouldn't lose a thing if we had more of badass edits like this, since even unfinished this Dan rocks and actually fits in the party.

...do I even need to say a thing here? If you don't know this Ken- then you must've lived in a cave for your whole life until today!

No. Just No. This one is edit alright...

The guy is similar to Shin Akuma by B.Skryo-Rextrion in everything: gameplay, idea and even being IMBA. Well, maybe not SO dominative, but Instakills are checked.

While this Sakura bears an "S.P.O." title and has an Evil-like Palette, her moveset is, while being custom enough, is resembling of Basic Sakura, without any REAL Satsui No Hadou moves and/or totally Joking Moveset, like "S.P.O. Ryu by Ricard" has. BTW, to be honest, this Sakura is an exception of my rule, because I really recognize here CvS Sakura. I just feel something of SFA here either.

This Ken is one of lesser edits. SFA-Like Supers System with MvC-Like Combo System and a couple of new moves.

Well, this Ken is a real Blast from the Past, as far as I know, since he is straight from DOSMugen times. Unfortunately, while he is being SOMEHOW adapted to WinMugen, he is still barely playable. While he is trying to play as SFA with MvC Styled Combo System, he is driven here for Custom Moves (With one of them, as you can see, isn't exactly appropriate...)

Well, while this is gameplay-wise a plain SFA Ken with some small customs, his REAL dealmaker is the ability to pull Ryu, Dan, and Sakura as helpers. Of course, to balance this out, they deplete your Power Bar, so keeping all 3 of them on the screen is possible only for 2 seconds. Has some small bugs, hut holds a REAL value, since that same Evil Ken by Reu is, actually, an edit of this exact Ken.

...just like that Karin by the same author, this Sakura has LOTS of surprises to hide from someone like me, who don't like to go deep to find them. But unlike the same Karin, she has more of them on the plain sight too.

Well, this is one hell of an interesting edit of Akuma. His main strength (if we're ignoring him being IMBA either...) is his absolutely crazy moveset, with a LOTS of moves from SNK and SF Characters.

Edit of Previous Akuma/Ogre. New moves, new commands, new effects, Zoom and stuff. Quite a nice update of Good Ol' Ogre.

Quite an attempt to make Sagat in SF3 Style. Of course, he is not even close to better of SF3 Chars, but still. He is made with 4:3 Resolution in mind, so you won't see his "Super Select" and Super Gauge with HD Resolution. If he only didn't have these Custom Moves...

Can't call this Dan THAT custom at least in moveset, quite accurate SFA gameplay even more proves that. The main difference here is some custom sprites...

Well... Here is Gen... And he is Transparent... And he got some new moves... Can't say much about him actually...