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Iron Muscle Bomber: Hugo released (11-04-2013 bugs on Hugo and Red Cyclone fixed (Read 24888 times)

Started by teddylam, October 27, 2013, 03:59:14 pm
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Iron Muscle Bomber: Hugo released (11-04-2013 bugs on Hugo and Red Cyclone fixed
#1  October 27, 2013, 03:59:14 pm
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So here comes Hugo, he has many new move (attacks from top rope, ground fighting etc...).
Alex and Red Cyclone updated (bug fix and modifications on specials and basics).
2 news stages and 2 edited, now the game is in mugen 1.1 beta1. On the ring we have a referee  who moves with the fighters and counts at the end of the round.
AI is scalable...  :)








credits and commandlist are in the "readme".
Download links:
http://www.mediafire.com/#jepqxp9jofs1e  or  http://www.mediafire.com/download/mabuhaxj2t83x4i/2013-10-27++Iron+Muscle+Bomber+Demo.zip
http://www.4shared.com/account/dir/thhF_-uV/_online.html#dir=6ZUph2Sv

Update for Hugo and Red Cyclone (infinite with his top rope and invincibility for Red removed):
http://www.mediafire.com/download/u2krwekvm3qtt45/Hugo+and+Red+Cyclone+update+11-04-2013.zip
or
http://www.4shared.com/zip/KKy3u8Ci/Hugo_and_Red_Cyclone_update_11.html?
http://mugenguild.com/forum/iron-muscle-bomber.400
Rahhhhhhh, AI is so hard to deal with !!!!
Last Edit: November 03, 2013, 11:08:09 pm by teddylam
Re: Iron Muscle Bomber: Hugo released, new stages for each characters
#2  October 27, 2013, 04:04:10 pm
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That's amazing! Great idea and a good show of creativity! Congratulations on your release.
Re: Iron Muscle Bomber: Hugo released, new stages for each characters
#3  October 27, 2013, 04:07:13 pm
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Thanks a lot Iced ... I am just a noob, but I try to learn slowly.
http://mugenguild.com/forum/iron-muscle-bomber.400
Rahhhhhhh, AI is so hard to deal with !!!!
Re: Iron Muscle Bomber: Hugo released, new stages for each characters
#4  October 27, 2013, 04:39:35 pm
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very nice work well done
-STREET FIGHTER VI WAITING ROOM-
-DRAGON QUEST XII WAITING ROOM-
Re: Iron Muscle Bomber: Hugo released, new stages for each characters
#5  October 27, 2013, 05:08:55 pm
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Super cool Concept homie
Re: Iron Muscle Bomber: Hugo released, new stages for each characters
#6  October 27, 2013, 05:43:17 pm
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Link doesnt seem to work Mediafire send me to MyFiles.
Good that 4shared does work :D thx man
Re: Iron Muscle Bomber: Hugo released, new stages for each characters
#7  October 27, 2013, 09:11:57 pm
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Awesome! :) love this project. Angela Belti is on mind?
Re: Iron Muscle Bomber: Hugo released, new stages for each characters
#8  October 27, 2013, 09:45:53 pm
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Yes, we need some divas in this game...

For SNK I'll make Yuri, Rila Estansia, And Maï (or  Sonia Romanenko)
For Capcom: RMika, Poison, Blair

Guest: Angela Belti
http://mugenguild.com/forum/iron-muscle-bomber.400
Rahhhhhhh, AI is so hard to deal with !!!!
Last Edit: October 27, 2013, 10:00:31 pm by teddylam
Re: Iron Muscle Bomber: Hugo released, new stages for each characters
#9  October 27, 2013, 09:51:08 pm
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Nice project i like it. Good continuation!
Re: Iron Muscle Bomber: Hugo released, new stages for each characters
#10  October 29, 2013, 09:51:05 pm
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Nice, let me check what you've done to my baby :)

edit: Elisa is a slut, lol
edit2:

Guy, this is amazing! I just loved it!
I sent this to Ethan (since he is updating Spec Ops chars) so we can part of this on the chars. The grab animation is awesome.
Last Edit: October 29, 2013, 10:27:42 pm by O Ilusionista
Re: Iron Muscle Bomber: Hugo released, new stages for each characters
#11  October 29, 2013, 11:25:37 pm
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Glad you like it.  :)

Wait to see the story of Terry and Blue Mary. It'll be surprising !!  :eaugh:
http://mugenguild.com/forum/iron-muscle-bomber.400
Rahhhhhhh, AI is so hard to deal with !!!!
Re: Iron Muscle Bomber: Hugo released, new stages for each characters
#12  October 30, 2013, 12:26:35 pm
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Nice, let me check what you've done to my baby :)

edit: Elisa is a slut, lol
edit2:

Guy, this is amazing! I just loved it!
I sent this to Ethan (since he is updating Spec Ops chars) so we can part of this on the chars. The grab animation is awesome.



This alone gets me exited!

I just bought a new PC controller. I can't WAIT to try this later! I'm proud to have been a part of the beginnings of this project. I must find a way to contribute further. You know...I DID make a R.Mika super jump stage. :smug:

Do your best to become stronger. Become stronger, so you can do your best.

Mugen is a way for me to remain nostalgic with all of the dream matches I cooked up as a kid. It's also what I call a "Digital Action Figure Collection."
MaxBeta link=topic=155656.msg1876950#msg1876950 date=13867
Vegaz_Parrelli...also known as The Lord of the Rings.
[/quote said:
Last Edit: October 30, 2013, 01:35:07 pm by Vegaz_Parrelli
Re: Iron Muscle Bomber: Hugo released, new stages for each characters
#13  October 30, 2013, 01:40:08 pm
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This alone gets me exited!

I just bought a new PC controller. I can't WAIT to try this later! I'm proud to have been a part of the beginnings of this project. I must find a way to contribute further. You know...I DID make a R.Mika super jump stage. :smug:

Haha, sure I'll do something with it when I'll do RMika... but I'll need to make some edits on the ropes to make it compatible with some moves  :D

Vegaz if you have some ideas about ring stages for Sodom and Birdy it would be great.
http://mugenguild.com/forum/iron-muscle-bomber.400
Rahhhhhhh, AI is so hard to deal with !!!!
Re: Iron Muscle Bomber: Hugo released, new stages for each characters
#14  October 30, 2013, 01:48:44 pm
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Haha, sure I'll do something with it when I'll do RMika... but I'll need to make some edits on the ropes to make it compatible with some moves  :D

You mean rope bouncing...sounds good.

Vegaz if you have some ideas about ring stages for Sodom and Birdy it would be great.

As a matter of fact, I have been brainstorming on a stage for Birdie and Titanic Tim to share. Since they were a tag team for a while. And I have a friend who made a custom Sodom stage. I'm sure we can work something out... :smug:

Do your best to become stronger. Become stronger, so you can do your best.

Mugen is a way for me to remain nostalgic with all of the dream matches I cooked up as a kid. It's also what I call a "Digital Action Figure Collection."
MaxBeta link=topic=155656.msg1876950#msg1876950 date=13867
Vegaz_Parrelli...also known as The Lord of the Rings.
[/quote said:
Re: Iron Muscle Bomber: Hugo released, new stages for each characters
#15  October 30, 2013, 08:15:38 pm
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For Sodom I need a bloody ring... in the story of my game, the real Sodom is dead in SFA, and it's a new one who want to take is place... he will fight with is 2 katana like in Final Fight, and like you can see in the select screen he has a problem with Abigail. Sodom will be a mid boss.
http://mugenguild.com/forum/iron-muscle-bomber.400
Rahhhhhhh, AI is so hard to deal with !!!!
Re: Iron Muscle Bomber: Hugo released, new stages for each characters
#16  October 31, 2013, 04:20:00 pm
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Feedback:
Hugo:
- doing b+y, then punch can be an infinite if you can land the first hit;
Red Cyclone:
- if the AI starts to attack (kick special) if you perform the kick special (D,DB,B,kick), he will be and remain invincible.

It's overall a really nice demo. Keep up this great work!
Re: Iron Muscle Bomber: Hugo released, new stages for each characters
#17  October 31, 2013, 07:03:58 pm
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The referee looks like Eagle in his CvS style sprites. Nice. :)

Nice idea. Great work. :)

"You must defeat my flaming
dragon punch to stand a chance."
Re: Iron Muscle Bomber: Hugo released, new stages for each characters
#18  October 31, 2013, 07:22:11 pm
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Feedback:
Hugo:
- doing b+y, then punch can be an infinite if you can land the first hit;
Red Cyclone:
- if the AI starts to attack (kick special) if you perform the kick special (D,DB,B,kick), he will be and remain invincible.
Thanks, I will look why he stays invincible, b+y is the top rope attacks ?... If yes it uses 200 power to do it, in normal people should not spam it so easily, but I'll change the time P2 is stun on the ground.

Found the problem for Red Cyclone: in state 2000 you have

[State 0, NotHitBy]
type = NotHitBy
trigger1 = !time
value = SCA,NP,SP,HP
time = -1
ignorehitpause = 1

change it for

[State 0, NotHitBy]
type = NotHitBy
trigger1 = time = 0
value = SCA,NP,SP,HP
time = 12
ignorehitpause = 1


The referee looks like Eagle in his CvS style sprites. Nice. :)

Nice idea. Great work. :)
Thanks a lot
http://mugenguild.com/forum/iron-muscle-bomber.400
Rahhhhhhh, AI is so hard to deal with !!!!
Last Edit: October 31, 2013, 10:24:01 pm by teddylam
Re: Iron Muscle Bomber: Hugo released, new stages for each characters
#19  November 03, 2013, 12:53:27 am
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In agree, the referred was an excellent idea. I love this so far. 

+ Great storyline
+ Dope soundtrack
+ SICK ROSTER
+ Epic ring stages
+ Awesome gameplay(those top rope moves!)

As far custom stages,  I'll look into one for Sodom. And now that I've played your game, I notice that there isn't much super jumping going on. So my R.Mika stage might not be necessary. Maybe a custom one. Or maybe another edit. I'll be brainstorming in the meantime and I may holla at some teammates on this as well.

Do your best to become stronger. Become stronger, so you can do your best.

Mugen is a way for me to remain nostalgic with all of the dream matches I cooked up as a kid. It's also what I call a "Digital Action Figure Collection."
MaxBeta link=topic=155656.msg1876950#msg1876950 date=13867
Vegaz_Parrelli...also known as The Lord of the Rings.
[/quote said:
Re: Iron Muscle Bomber: Hugo released, new stages for each characters
#20  November 03, 2013, 07:45:33 am
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I'll upload later the fix for Hugo (his infinite) and for Red Cyclone (invicibility)...

In agree, the referred was an excellent idea. I love this so far. 
+ Great storyline
+ Dope soundtrack
+ SICK ROSTER
+ Epic ring stages
+ Awesome gameplay(those top rope moves!)

Thanks  :laugh3:

As far custom stages,  I'll look into one for Sodom. And now that I've played your game, I notice that there isn't much super jumping going on. So my R.Mika stage might not be necessary. Maybe a custom one. Or maybe another edit. I'll be brainstorming in the meantime and I may holla at some teammates on this as well.

Until now, I did only heavy fighters, but with Terry and other characters (like Mika) they will have aerial moves and and some super jumping specials.
http://mugenguild.com/forum/iron-muscle-bomber.400
Rahhhhhhh, AI is so hard to deal with !!!!
Last Edit: November 03, 2013, 07:49:51 am by teddylam
Re: Iron Muscle Bomber: Hugo released, new stages for each characters
#21  November 03, 2013, 08:43:31 pm
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Sounds good. I wasn't quite sure what I'd do next after my Alpha super jump project, but I think I've decided. I'm going to contribute to this full game. It's right up my alley...

Do your best to become stronger. Become stronger, so you can do your best.

Mugen is a way for me to remain nostalgic with all of the dream matches I cooked up as a kid. It's also what I call a "Digital Action Figure Collection."
MaxBeta link=topic=155656.msg1876950#msg1876950 date=13867
Vegaz_Parrelli...also known as The Lord of the Rings.
[/quote said:
Re: Iron Muscle Bomber: Hugo released, new stages for each characters
#22  November 03, 2013, 09:12:28 pm
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I would have a request for you (and this would help this project):

a fatal fury 3/Real Bout super jump project !!!

we don't have enough of the first real bout stages...
http://mugenguild.com/forum/iron-muscle-bomber.400
Rahhhhhhh, AI is so hard to deal with !!!!
Re: Iron Muscle Bomber: Hugo released, new stages for each characters
#23  November 03, 2013, 09:27:47 pm
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http://mugenguild.com/forum/iron-muscle-bomber.400
Rahhhhhhh, AI is so hard to deal with !!!!
Last Edit: November 03, 2013, 11:06:31 pm by teddylam
Re: Iron Muscle Bomber: Hugo released (11-04-2013 bugs on Hugo and Red Cyclone fixed
#24  November 03, 2013, 10:14:55 pm
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  • I must continue my training...
I would have a request for you (and this would help this project):

a fatal fury 3/Real Bout super jump project !!!

we don't have enough of the first real bout stages...


Funny yo should say that. When asked what stages would I convert next I said KOF...or Real Bout. So I guess thisn is a sign to RB. I may not do them all, but its obvious that Krauser, Geese and Terry are in your story. So  I'll make an attempt to knock those 3 out. As well as continue researching Sodom and Birdie.

Do your best to become stronger. Become stronger, so you can do your best.

Mugen is a way for me to remain nostalgic with all of the dream matches I cooked up as a kid. It's also what I call a "Digital Action Figure Collection."
MaxBeta link=topic=155656.msg1876950#msg1876950 date=13867
Vegaz_Parrelli...also known as The Lord of the Rings.
[/quote said:
Re: Iron Muscle Bomber: Hugo released (11-04-2013 bugs on Hugo and Red Cyclone fixed
#25  November 03, 2013, 10:56:58 pm
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great, I think the stage I need are:
Terry - from FF3 and FF Real Bout 1
Geese - FF3 or CVS
Krauser - Real Bout Special
Joe - Real Bout Special
Maï - Fatal Fury Special (on the river)
Jubei Yamada - Fatal Fury Special (with and without the pictures boards... Jubei won't be in the game, but I have some ideas with Yuri Sakazaki in this game).

For Birdy, I think the stage in Fatal Fury real bout in the subway could give some good material for him.
http://mugenguild.com/forum/iron-muscle-bomber.400
Rahhhhhhh, AI is so hard to deal with !!!!
Re: Iron Muscle Bomber: Hugo released (11-04-2013 bugs on Hugo and Red Cyclone fixed
#26  November 04, 2013, 12:51:02 am
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Sounds good. I'll see what I can do.

Do your best to become stronger. Become stronger, so you can do your best.

Mugen is a way for me to remain nostalgic with all of the dream matches I cooked up as a kid. It's also what I call a "Digital Action Figure Collection."
MaxBeta link=topic=155656.msg1876950#msg1876950 date=13867
Vegaz_Parrelli...also known as The Lord of the Rings.
[/quote said:
Re: Iron Muscle Bomber: Hugo released (11-04-2013 bugs on Hugo and Red Cyclone fixed
#27  November 05, 2013, 04:31:24 am
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with my boi Realest puttin' his bid in, i'll also help out with this where i can.  ;D

this is gonna get real interestin'.....
Spoiler, click to toggle visibilty
Re: Iron Muscle Bomber: Hugo released (11-04-2013 bugs on Hugo and Red Cyclone fixed
#28  November 05, 2013, 06:13:42 am
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Thanks  ;)
http://mugenguild.com/forum/iron-muscle-bomber.400
Rahhhhhhh, AI is so hard to deal with !!!!
Re: Iron Muscle Bomber: Hugo released (11-04-2013 bugs on Hugo and Red Cyclone fixed
#29  November 05, 2013, 06:37:37 am
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wow, this is cool!

note: very flattered you used a stage of mine! hope my lazy ass can manage to update it before 2015... >.> (or you could do whatever the hell you want too lol)
Re: Iron Muscle Bomber: Hugo released (11-04-2013 bugs on Hugo and Red Cyclone fixed
#30  November 05, 2013, 12:06:24 pm
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Thanks Djoulz, it's some people like you and Vegaz who give me the desire to contribute and create. I try to improve and I am happy that you like what I do.
http://mugenguild.com/forum/iron-muscle-bomber.400
Rahhhhhhh, AI is so hard to deal with !!!!
Re: Iron Muscle Bomber: Hugo released (11-04-2013 bugs on Hugo and Red Cyclone fixed
#31  November 05, 2013, 02:26:11 pm
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  • I must continue my training...
great, I think the stage I need are:
Terry - from FF3 and FF Real Bout 1
Geese - FF3 or CVS
Krauser - Real Bout Special
Joe - Real Bout Special
Maï - Fatal Fury Special (on the river)
Jubei Yamada - Fatal Fury Special (with and without the pictures boards... Jubei won't be in the game, but I have some ideas with Yuri Sakazaki in this game).

For Birdy, I think the stage in Fatal Fury real bout in the subway could give some good material for him.

That's some list. Although I think we have different views on Birdie. The stage I had in mind would be based on the time period when Birdie and Titanic Tim(Slammasters) were tag team partners. So it will be a more WWE style ring. This may go against your story, so we may need to discuss Birdie's roles little further. The others shouldn't be a problem. Not saying I'll do them all, but I've got some ideas.

with my boi Realest puttin' his bid in, i'll also help out with this where i can.  ;D

this is gonna get real interestin'.....

We bout to R.O.K. 'em.

wow, this is cool!

note: very flattered you used a stage of mine! hope my lazy ass can manage to update it before 2015... >.> (or you could do whatever the hell you want too lol)

Its the one from last years contest, correct? Its one of my favs as well.

Thanks Djoulz, it's some people like you and Vegaz who give me the desire to contribute and create. I try to improve and I am happy that you like what I do.

Tbo, YOU inspired ME. I'd strayed away from ring stages for a while...but its time to get back to my roots.

Do your best to become stronger. Become stronger, so you can do your best.

Mugen is a way for me to remain nostalgic with all of the dream matches I cooked up as a kid. It's also what I call a "Digital Action Figure Collection."
MaxBeta link=topic=155656.msg1876950#msg1876950 date=13867
Vegaz_Parrelli...also known as The Lord of the Rings.
[/quote said:
Re: Iron Muscle Bomber: Hugo released (11-04-2013 bugs on Hugo and Red Cyclone fixed
#32  November 05, 2013, 04:23:27 pm
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That's some list. Although I think we have different views on Birdie. The stage I had in mind would be based on the time period when Birdie and Titanic Tim(Slammasters) were tag team partners. So it will be a more WWE style ring. This may go against your story, so we may need to discuss Birdie's roles little further. The others shouldn't be a problem. Not saying I'll do them all, but I've got some ideas.

For the stage in the subway in Real bout, I though about the crowd...
In the story which take place after SF3 and Real Bout 2, Birdie is a former Shadoloo and with the death of Vega (M.Bison) he tries to take control on it, so I tough to make him a ring or a pit in a secret place with some outlaws and wrongdoers... but a ring with Titanic Tim could be great too (he could make an offical fight in the tournament of Haggar before coming back later in the game to take his revenge after his official lost). :2thumbsup:
That's why I did 2 stages for Hugo: the cage and the street.
http://mugenguild.com/forum/iron-muscle-bomber.400
Rahhhhhhh, AI is so hard to deal with !!!!
Re: Iron Muscle Bomber: Hugo released (11-04-2013 bugs on Hugo and Red Cyclone fixed
#33  November 05, 2013, 04:29:34 pm
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Great idea man, a wrestling game with a lot of different and cool characters! I'll be sure to give it a try when I get home, thanks :D
Re: Iron Muscle Bomber: Hugo released (11-04-2013 bugs on Hugo and Red Cyclone fixed
#34  November 06, 2013, 01:24:07 am
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  • I must continue my training...
That's some list. Although I think we have different views on Birdie. The stage I had in mind would be based on the time period when Birdie and Titanic Tim(Slammasters) were tag team partners. So it will be a more WWE style ring. This may go against your story, so we may need to discuss Birdie's roles little further. The others shouldn't be a problem. Not saying I'll do them all, but I've got some ideas.

For the stage in the subway in Real bout, I though about the crowd...
In the story which take place after SF3 and Real Bout 2, Birdie is a former Shadoloo and with the death of Vega (M.Bison) he tries to take control on it, so I tough to make him a ring or a pit in a secret place with some outlaws and wrongdoers... but a ring with Titanic Tim could be great too (he could make an offical fight in the tournament of Haggar before coming back later in the game to take his revenge after his official lost). :2thumbsup:
That's why I did 2 stages for Hugo: the cage and the street.

OK...I think I can work with that. It could take place during the beginning of their tag team reign. Before they became famous or were discovered. Like underground fighting. I like this...

Do your best to become stronger. Become stronger, so you can do your best.

Mugen is a way for me to remain nostalgic with all of the dream matches I cooked up as a kid. It's also what I call a "Digital Action Figure Collection."
MaxBeta link=topic=155656.msg1876950#msg1876950 date=13867
Vegaz_Parrelli...also known as The Lord of the Rings.
[/quote said:
Re: Iron Muscle Bomber: Hugo released (11-04-2013 bugs on Hugo and Red Cyclone fixed
#35  November 06, 2013, 06:20:56 am
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Great idea man, a wrestling game with a lot of different and cool characters! I'll be sure to give it a try when I get home, thanks :D

Thanks a lot Nestor, can't wait to see what your team are doing on Poison.

OK...I think I can work with that. It could take place during the beginning of their tag team reign. Before they became famous or were discovered. Like underground fighting. I like this...

Yeah, we need some underground fighting, will be easier for Cody to do is comeback and showing he is the best !

http://mugenguild.com/forum/iron-muscle-bomber.400
Rahhhhhhh, AI is so hard to deal with !!!!
Re: Iron Muscle Bomber: Hugo released (11-04-2013 bugs on Hugo and Red Cyclone fixed
#36  November 06, 2013, 04:04:59 pm
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  • I must continue my training...
Are we using Jail Suit Cody or Street Cody? You find Jail Cody in several places. But I've only seen one SFA styled Street Cody. He's at Mugen Multiverse. I'm sure with your inventive grapple coding, you could make a Cody that's one of a kind.

Do your best to become stronger. Become stronger, so you can do your best.

Mugen is a way for me to remain nostalgic with all of the dream matches I cooked up as a kid. It's also what I call a "Digital Action Figure Collection."
MaxBeta link=topic=155656.msg1876950#msg1876950 date=13867
Vegaz_Parrelli...also known as The Lord of the Rings.
[/quote said:
Last Edit: November 06, 2013, 04:09:32 pm by Vegaz_Parrelli
Re: Iron Muscle Bomber: Hugo released (11-04-2013 bugs on Hugo and Red Cyclone fixed
#37  November 06, 2013, 11:53:26 pm
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I want to do a Street Cody (tired seeing him with his jail suit)... with Terry and Alex, he will be one of the true heroes of the game... but he won't be a "good" guy
http://mugenguild.com/forum/iron-muscle-bomber.400
Rahhhhhhh, AI is so hard to deal with !!!!
Re: Iron Muscle Bomber: Hugo released (11-04-2013 bugs on Hugo and Red Cyclone fixed
#38  November 07, 2013, 01:16:41 am
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  • I must continue my training...
Good choice. SFA Cody is the coolest so far. If we can combine his personality with his old school look,, he would be tight.

Do your best to become stronger. Become stronger, so you can do your best.

Mugen is a way for me to remain nostalgic with all of the dream matches I cooked up as a kid. It's also what I call a "Digital Action Figure Collection."
MaxBeta link=topic=155656.msg1876950#msg1876950 date=13867
Vegaz_Parrelli...also known as The Lord of the Rings.
[/quote said:
Re: Iron Muscle Bomber: Hugo released (11-04-2013 bugs on Hugo and Red Cyclone fixed
#39  November 09, 2013, 11:05:30 pm
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  • Masterin' more Loops than 19-Foe'dy-Foe.
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indeed.
Spoiler, click to toggle visibilty