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MUGEN All-stars Fighting Jam (Updated 04/25/13) (Read 77457 times)

Started by Jmorphman, February 01, 2013, 02:44:54 am
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MUGEN All-stars Fighting Jam (Updated 04/25/13)
New #1  February 01, 2013, 02:44:54 am
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Submitted for your approval, a custom screenpack by me, born of two perfectly good screenpacks mashed together to create an unholy combination, a combination that mankind was never prepared for.
Spoiler: Screenshots (click to see content)
Spoiler: Featuring three select different screen sizes, 119, 57, and 38 slots! (click to see content)
Spoiler: And it includes two sets of hitsparks at no additional cost? What a value! (click to see content)
Dare you to try it out?!?!

UPDATED
I replaced the blood in both spark sets; the Jojo one because I had forgotten to replace the default blood with ones from Jojo, and I had to replace the blood in the hi-res sparks because I forgot that the ones I was using require another layer of subtractive transparency, and there's no way to pull that off with the default sparkset, so yeah. Anyways, they now both use the same blood sparks, although if someone can point me to a fitting set of hi-res blood that wouldn't require fancy transparency stuff, I'd be happy to use those.

The only other stuff that was changed was the logo of the screenpack itself; I added the "All-stars". So yeah, all in all, a pretty minor update, but who cares.

Updated again. Fixed some stuff in the hires sparkset.

Updated AGAIN. Added another select screen size (38, because why not), filled in the letters on that versus bar that drops down on the versus screen because they're filled in SFA3, and changed the wall bounce sparks in the hires sparkset to use rotated versions of the ground hit dust because they were basically the same anyways, except the ground ones looked better so yeah.

Updated again.  An extremely minor fix that centers the select screen icons. :I
Last Edit: April 15, 2018, 09:08:43 am by Jmorphman
Re: MUGEN All-stars Fighting Jam
#2  February 01, 2013, 02:46:41 am
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I dared, and got a 404- Not Found.

Screenshots look nice, though, looking to give it a try.  But yea, broken link over here.
Re: MUGEN All-stars Fighting Jam
#3  February 01, 2013, 02:50:05 am
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Re: MUGEN All-stars Fighting Jam
#4  February 01, 2013, 02:51:22 am
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Looks pretty tight.  Which of Dura's SP's did you use?   MvC2 bars are cool too, I like the 'round 1  fight' text style they use.
Re: MUGEN All-stars Fighting Jam
#5  February 01, 2013, 02:55:03 am
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Re: MUGEN All-stars Fighting Jam
#6  February 01, 2013, 03:16:57 am
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Looks cool.. I'll dare

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Re: MUGEN All-stars Fighting Jam
#7  February 01, 2013, 03:27:38 am
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Interesting thing you did here,you mixed these things quite well
Re: MUGEN All-stars Fighting Jam
#8  February 01, 2013, 03:28:17 am
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imma fucking get this shit!
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Re: MUGEN All-stars Fighting Jam
#9  February 01, 2013, 03:31:05 am
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Is this an excuse to stop working on Mystery Meat? >:C

Screenpack looks great, will be using this when my PC is fixed.
Re: MUGEN All-stars Fighting Jam
#10  February 01, 2013, 03:42:18 am
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Can't test any audio issues, problem on my end currently, but other than any sound...looks good so far, no issues or anything.  Much appreciated for the new screenpack.
Re: MUGEN All-stars Fighting Jam
#11  February 01, 2013, 04:22:48 am
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Cool screenpack, only dislikes on lifebars.. they are boring (looks like MSHvSF edit zzz..)
Re: MUGEN All-stars Fighting Jam
#12  February 01, 2013, 04:29:23 am
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Re: MUGEN All-stars Fighting Jam
#13  February 01, 2013, 04:45:41 am
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This... May be my new screenpack! Thanks for putting this out there, man!
Re: MUGEN All-stars Fighting Jam
#14  February 01, 2013, 04:51:20 am
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Re: MUGEN All-stars Fighting Jam
#15  February 01, 2013, 05:43:33 am
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I actually like those lifebars, I have them on my screenpack...
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Re: MUGEN All-stars Fighting Jam
#16  February 01, 2013, 05:50:42 am
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This Screenpack = Awesome Sauce. 
Nuff said.
Also, honestly, how easy was it to make this screenpack?
Also, how long would you say it take you to make it? 
Re: MUGEN All-stars Fighting Jam
#17  February 01, 2013, 05:53:54 am
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Looks pretty tight.  Which of Dura's SP's did you use?
Capcom Fighting Allstars: MUGEN Edition. I don't even think there's a 1.0 version, this screenpack is just the end result of my own tinkering with it, which culminated with my grafting of elements of JZ's MUGEN Fighting Jam onto it.

MvC2 bars are cool too, I like the 'round 1  fight' text style they use.
You mean MSH, right? :P

ooops, yeah guess so.  Those are the ones with the full screen text that scrolls across with the round numbers right?
Re: MUGEN All-stars Fighting Jam
#18  February 01, 2013, 06:54:25 am
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Also, honestly, how easy was it to make this screenpack?
Well, easier than doing a character. I dunno, it was pretty simple.

Also, how long would you say it take you to make it?
Well, it's been a very long term project, I've been poking at it on and off for years. But this most recent update took about 4 hours, I guess?

Those are the ones with the full screen text that scrolls across with the round numbers right?
Yup.
Re: MUGEN All-stars Fighting Jam
#19  February 01, 2013, 07:31:06 am
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Re: MUGEN All-stars Fighting Jam
#20  February 01, 2013, 10:44:18 am
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Sweet job! I'm looking forward to trying this one out!
Edit: Darn it man! Making me choose between EOA, Beatmania, Brokenmugen and this for my default... ;D
Last Edit: February 01, 2013, 11:00:38 am by dbdrummer7
Re: MUGEN All-stars Fighting Jam
#21  February 01, 2013, 12:39:53 pm
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Cool screenpack.
But...that means that this is the first SP you did!
Good job there!
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Re: MUGEN All-stars Fighting Jam
#22  February 02, 2013, 03:12:03 am
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Is this an excuse to stop working on Mystery Meat? >:C
Oh, no, Mystery Meat is not happening. It was a collaboration, and barring a miraculous epiphany or something, I doubt it will see the light of day.

But...that means that this is the first SP you did!
Well, I had unofficially released an earlier version, but I guess it is the first screenpack I've done. And it will almost certainly be that last.

Interesting thing you did here,you mixed these things quite well
This... May be my new screenpack! Thanks for putting this out there, man!
Sweet job! I'm looking forward to trying this one out!
Edit: Darn it man! Making me choose between EOA, Beatmania, Brokenmugen and this for my default... ;D
Thanks!
Re: MUGEN All-stars Fighting Jam
#23  February 02, 2013, 03:19:12 am
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Re: MUGEN All-stars Fighting Jam
#24  February 02, 2013, 11:35:40 am
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YES YES YES!!!! I was waiting for this screenpack to be finished :bison:
Re: MUGEN All-stars Fighting Jam
#25  February 02, 2013, 12:06:24 pm
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===My discord servers===
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Touhou database (by Ryouchi):
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Re: MUGEN All-stars Fighting Jam
#26  February 02, 2013, 02:10:21 pm
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im lovin the screen pack. also, if its pretty much gonna be left in the dust, you might as well show it.
Spoiler, click to toggle visibilty
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Re: MUGEN All-stars Fighting Jam
#27  February 03, 2013, 01:00:54 am
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Downloaded it like it a lot.  Now I got a better SP than having to use the old MUGEN SP.
Re: MUGEN All-stars Fighting Jam
#28  February 03, 2013, 06:09:43 am
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Not bad, bro. A quality screenpack, indeed...

Do your best to become stronger. Become stronger, so you can do your best.

Mugen is a way for me to remain nostalgic with all of the dream matches I cooked up as a kid. It's also what I call a "Digital Action Figure Collection."
MaxBeta link=topic=155656.msg1876950#msg1876950 date=13867
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[/quote said:
Re: MUGEN All-stars Fighting Jam (Updated 02/06/13)
#29  February 07, 2013, 04:35:50 am
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Updated, I'll just quote the first post
I replaced the blood in both spark sets; the Jojo one because I had forgotten to replace the default blood with ones from Jojo, and I had to replace the blood in the hi-res sparks because I forgot that the ones I was using require another layer of subtractive transparency, and there's no way to pull that off with the default sparkset, so yeah. Anyways, they now both use the same blood sparks, although if someone can point me to a fitting set of hi-res blood that wouldn't require fancy transparency stuff, I'd be happy to use those.

The only other stuff that was changed was the logo of the screenpack itself; I added the "All-stars". So yeah, all in all, a pretty minor update, but who cares.
Oh and I a section for it on my website I guess? That doesn't really matter either though... uh, what else?

Can you at least show us the sprite, without the silhouette?
A magician never reveals his secrets. And I'm a magician, apparently. Or something.

YES YES YES!!!! I was waiting for this screenpack to be finished :bison:
Wait, what? But it was basically a secret!
Re: MUGEN All-stars Fighting Jam (Updated 02/06/13)
#30  February 07, 2013, 03:26:02 pm
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I think that this is going to be my default MUGEN screenpack. Downloading now. Nice work.
Re: MUGEN All-stars Fighting Jam (Updated 02/06/13)
#31  February 07, 2013, 04:59:01 pm
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===My discord servers===
Unlimited Force HQ: https://discord.gg/hnyK7JZ
Mega Man Megamix Engine Help Server: https://discord.gg/Wjm9GYU

Touhou database (by Ryouchi):
http://mugenfreeforall.com/index.php?/topic/8257-touhou-project/
you are all small and can't grow manly sideburns
Re: MUGEN All-stars Fighting Jam (Updated 02/06/13)
#32  February 07, 2013, 05:50:03 pm
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 :ssh:
Re: MUGEN All-stars Fighting Jam (Updated 02/06/13)
#33  February 08, 2013, 01:32:48 am
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Re: MUGEN All-stars Fighting Jam (Updated 02/06/13)
#34  February 12, 2013, 11:13:41 am
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what size is this,hd or 640x480
Juri:Hmm... You look like you're in good shape.
Re: MUGEN All-stars Fighting Jam (Updated 02/06/13)
#35  February 12, 2013, 11:05:56 pm
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640x480
Re: MUGEN All-stars Fighting Jam (Updated 02/12/13)
#36  February 13, 2013, 05:02:18 am
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Updated again. Fixed some stuff in the hires sparkset.

in other news, I am a crazy person
Re: MUGEN All-stars Fighting Jam (Updated 02/12/13)
#37  February 13, 2013, 08:03:25 am
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Juri:Hmm... You look like you're in good shape.
Re: MUGEN All-stars Fighting Jam (Updated 03/07/13)
#38  March 07, 2013, 12:37:07 pm
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Updated again for more EXTREMELY MINOR THINGS.
Re: MUGEN All-stars Fighting Jam (Updated 03/07/13)
#39  March 08, 2013, 12:09:44 am
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btw if you want to use 1280x720 go into the system file and bump menu.pos under [title info] and bump [title bg1 logo] and [title BG 5&6] all are to be bumped down as the screen recognizes 0 as the top ex. menu.pos = 318,*270* from 304

my scroll wheeling menu was off screen so i made some adjustments :o great screenpack btw just updated to 1.0 from like the 1997 beta or whatever it was :/
Re: MUGEN All-stars Fighting Jam (Updated 03/07/13)
#40  March 08, 2013, 07:38:53 pm
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I want 1280x720 for this screen pack, josh11770! you can send the modified file? please...  :)

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Re: MUGEN All-stars Fighting Jam (Updated 03/07/13)
#41  March 08, 2013, 08:13:33 pm
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Re: MUGEN All-stars Fighting Jam (Updated 03/07/13)
#42  March 08, 2013, 08:50:19 pm
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No.
Re: MUGEN All-stars Fighting Jam (Updated 03/07/13)
#43  March 09, 2013, 12:05:19 am
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Worst creator ever.
Re: MUGEN All-stars Fighting Jam (Updated 03/07/13)
#44  March 09, 2013, 12:10:35 am
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1. it looks fine
2. I don't have a replacement, and I don't think it warrants one, so I'm not gonna go out and find a replacement.

Deal with it.

GOH

Re: MUGEN All-stars Fighting Jam (Updated 03/07/13)
#45  March 09, 2013, 12:21:29 am
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Re: MUGEN All-stars Fighting Jam (Updated 03/07/13)
#46  March 09, 2013, 12:22:04 am
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Try to stay on topic.
Re: MUGEN All-stars Fighting Jam (Updated 03/07/13)
#47  March 10, 2013, 02:08:00 am
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I want 1280x720 for this screen pack, josh11770! you can send the modified file? please...  :)

"GREAT" screenpack! Overman King Jmorphman!

so u mean the system.def file so the menu screen fits?
Re: MUGEN All-stars Fighting Jam (Updated 03/07/13)
#48  March 10, 2013, 02:35:40 am
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two please, if you can  :yippi:
Re: MUGEN All-stars Fighting Jam (Updated 03/07/13)
#49  March 12, 2013, 02:31:13 am
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just want to let you know that it contains no more character slots only that the title screen is readjusted, im still in the process of trying to make it fit as many as the beta fighting jam pack :o
Re: MUGEN All-stars Fighting Jam (Updated 03/07/13)
#50  March 12, 2013, 02:32:36 am
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Well, when you finish, I can include it in the screenpack file as an alternate option.
Re: MUGEN All-stars Fighting Jam (Updated 03/07/13)
#51  March 12, 2013, 02:36:03 am
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Re: MUGEN All-stars Fighting Jam (Updated 03/07/13)
#52  March 12, 2013, 02:37:08 am
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Check the first post.
Re: MUGEN All-stars Fighting Jam (Updated 03/07/13)
#53  March 14, 2013, 04:46:48 am
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Last Edit: March 14, 2013, 08:15:02 pm by josh11770
Re: MUGEN All-stars Fighting Jam (Updated 03/07/13)
#54  March 14, 2013, 09:22:24 pm
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thanks josh11770
Re: MUGEN All-stars Fighting Jam (Updated 03/07/13)
#55  March 15, 2013, 11:10:07 pm
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so far when editing the specs to match that of the original MFJ it gives me a can't find system.sff file but its there , so that means i need to find out how to edit that part of it :/
Re: MUGEN All-stars Fighting Jam (Updated 03/07/13)
#56  April 26, 2013, 05:56:49 am
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ANOTHER FREAKING UPDATE FOR SOME REASON

I fixed the select screen icons being slightly off-center. I briefly considered including a version of the lifebars that used a smoothed out version of the MSH name font, but I didn't like the way it looked and (perhaps too hastily) trashed the whole thing. FBI font is fine, I think? Doesn't clash too bad. I like it, I guess...

If I update one more time, I earn a free sub sandwich.
Re: MUGEN All-stars Fighting Jam (Updated 04/25/13)
#57  April 26, 2013, 11:37:58 pm
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Thanks for the update. I can now use this screenpack.