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Ikemen GO (Read 1207493 times)

Started by K4thos, May 26, 2018, 03:04:27 am
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Re: Ikemen GO Plus
#1301  November 24, 2019, 08:54:37 pm
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Out of the loop again, but do the AppVeyor automated builds still require you to build according to GitHub?
WIP Schedule:
The next Street Fighter All-Stars update
Re: Ikemen GO Plus
#1302  November 24, 2019, 10:00:43 pm
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They're automated builds, so no.

Oh, I want a diagram. I fucking love diagrams.
Re: Ikemen GO Plus
#1303  November 24, 2019, 10:01:51 pm
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WIP Schedule:
The next Street Fighter All-Stars update
Re: Ikemen GO Plus
#1304  November 24, 2019, 11:31:17 pm
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I wouldn't have said anything if I wasn't correct. They're called automated builds because they're automatically built, so what you download is pre-built and ready to go.

Oh, I want a diagram. I fucking love diagrams.
Re: Ikemen GO Plus
#1305  November 25, 2019, 02:57:00 am
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hello there, I really im trying to understand the go language

with troubles I still stucked in the first step

step 1.- add midi file reading (.mid) on the stage and select or title screen
step 2.- add a soundfont synthethizer (tinysoundfont)
step 3.- parsing midi notes from the file to the soundfont synthethiser
step 4.- rendering the soundfont played midi notes to OpenAl
step 5.- adding YM2151 synthethizer and convert it to Go lang
step 6.- convert the YM2151 values to be played with MIDI
step 7.- render the YM2151 values to OpenAl
step 8.- be able to have one single preset soundfont for be the backing instruments for YM2151 (something like the drums on Street fighter 2 world warrior and the slap bass on Thunder Blade and Galaxy force)

Spoiler, click to toggle visibilty


Ym2151.h file
Spoiler, click to toggle visibilty

Windblade, amigo con p"#$%& entiendo el C para programar en arduino y ahora entender lenguaje golang pues esta c"#$$%$&on



ym2151.c file
Spoiler, click to toggle visibilty
Last Edit: November 25, 2019, 03:09:11 am by Mike77154
Re: Ikemen GO Plus
#1306  November 25, 2019, 03:12:54 am
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Re: Ikemen GO Plus
#1307  November 26, 2019, 08:43:59 am
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I wouldn't have said anything if I wasn't correct. They're called automated builds because they're automatically built, so what you download is pre-built and ready to go.

Hopefully that's correct, probably gotta wait for a dev's response doe.

Automated builds. They are um Builds.. so um they are you know... ready to use.
So as Plasmoid said.

**Mike's 2 post above**

That's a lot of info, I'll check the code and dependencies, and also try to do something myself, both we sure can get something.
But wait!! We haven't made the Suave Dude character yet!!
Re: Ikemen GO Plus
#1308  November 26, 2019, 10:54:16 am
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Wait can I still edit the config files and stuff if I use the auto build?
WIP Schedule:
The next Street Fighter All-Stars update
Re: Ikemen GO Plus
#1309  November 26, 2019, 01:12:34 pm
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Yes. It just means the .exe is precompiled and you can't edit any of the .go files.

Oh, I want a diagram. I fucking love diagrams.
Re: Ikemen GO Plus
#1310  November 26, 2019, 01:26:05 pm
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Last question but am I good to go if I have the 'Ikemen Mugen Files' (Wonder if these have been updated) and the Auto Build, or do I need one more thingy?
Kinda lost because I haven't updated in a while.
WIP Schedule:
The next Street Fighter All-Stars update
Re: Ikemen GO Plus
#1311  November 26, 2019, 04:48:43 pm
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You should be since I don't believe they've ever been updated, though it's worth noting that you can now download automated builds that come prepacked with those files.

Oh, I want a diagram. I fucking love diagrams.
Re: Ikemen GO Plus
#1312  November 28, 2019, 01:28:16 pm
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latest release doesn't doesn't include exe file.
Re: Ikemen GO Plus
#1313  November 28, 2019, 01:41:40 pm
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Fixed.

The problem that it tried to compile Mike77154 code, and because it's still unfinished it did not trow a exe.
The process is automatic so yeah... also is made so it complies anything that someone tries to merge.

I deleted that build and should aromatically redirect to the latest working one.

Sorry for not updating much these days, I'm currently with sickness.
But wait!! We haven't made the Suave Dude character yet!!
Last Edit: November 30, 2019, 01:52:52 am by Gacel
Re: Ikemen GO Plus
#1314  November 28, 2019, 02:52:48 pm
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You don't need to apologize for anything my man, keep it at your pace.
Lasagna
Re: Ikemen GO Plus
#1315  December 01, 2019, 05:17:49 am
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Ok, I got better. (Not totally cured but better)

Well another update.
Now Ikemen has a new icon and improves compatibility with controllers.

For the technical people:

Also updates GLFW to 3.1 and LGLFW with it also edits how it handles axis and it's deadzones.
It also makes so XImput gamepads returns "XInput Gamepad (GLFW)" inside Joystick.GetGamepadName()
Because it could be edge cases Ikemen uses strings.Contains(i, "XImput") in case there is edge cases for this.
GLFW changes how it handles data calls and now are inside the joystick object instead of a global funticon.
It also adds a way to detect POVs this will be used latter for better compatibility.

The new Icon:

Made by Cylia Margatroid.
But wait!! We haven't made the Suave Dude character yet!!
Re: Ikemen GO Plus
#1316  December 01, 2019, 03:16:07 pm
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That's a much better icon. It has a transparent background normally, right?

Oh, I want a diagram. I fucking love diagrams.
Re: Ikemen GO Plus
#1317  December 02, 2019, 08:19:27 am
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But wait!! We haven't made the Suave Dude character yet!!
Re: Ikemen GO Plus
#1318  December 02, 2019, 08:33:39 am
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Re: Ikemen GO Plus
#1319  December 03, 2019, 03:15:16 am
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Is there any update notes including what was changed, added or fixed along every release?
Re: Ikemen GO Plus
#1320  December 03, 2019, 03:45:08 am
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