The Mugen Fighters Guild
M.U.G.E.N Central => Inactive Projects => FullGame development => Anti-Gouki Project => Topic started by: Basara Lapis on November 05, 2012, 06:31:30 pm
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This thread is related to Anti-Gouki Project fullgame (http://mugenguild.com/forum/antigouki-project.388) by Basara-kun. This will be here for a couple of weeks and then I'll move it into this subforum. Thanks for reading.
Requesting creators who can make a screenpack and fonts for my fullgame. I'm just starting to learn about this and it was very difficult and hard to do by myself, so I requesting help to keep forward with this project. I tried to make the screenpack by myself years ago, but I never continued it because the poor work on it (see my try in this thread (2009 old thread) (http://mugenguild.com/forum/topics/antigouki-project-firstold-thread-2009-94545.msg868454.html#msg868454)) and the same thing with fonts, so I need a hand with this. Until now I'm seeing the lifebars and the common files (SFF, AIR, SND) but the screenpack is still a obstacule I can't pass, as well the fonts.
Any interested can post here or in main thread in AGP subforum (http://mugenguild.com/forum/topics/antigouki-project-the-reign-akumas-first-beta-maybe-117910.0.html), any kind of help is welcome. Thanks for reading ;)
EDIT 11/14/2012:
Here you are some guidelines for the screenpack:
-The scenario is a research lab, so the screenpack should be high-tech oriented. Also can be futuristic or cyberpunk, as well Gouki/Akum oriented, but always with high-tech
-The fonts mainly will be used for general screenpack and should be high-tech, too. In-game (lifebars) only will use fonts for everything but the names and can be Gouki/Akuma based
-The screenpack should be 640x480 to fit normal-res of characters and stages. Also, should be for WinMugen, I'm still not fond with 1.0 to ask you something like that, but you can try it, too
EDIT 12/02/2012:
AGP now gets a logo thanks to Magma Dragoon MKII, moving this thread from Development Resources to AGP subforum as sticky. As always, any help is welcome
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What kind of style are you looking for?
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Same question as above.
Tell me exactly what you're looking for, I'll see if I can make it possible or help in any way. I was always interested in fullgame screenpack making.
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I have a good idea for a logo for this game. I'll try making a sketch.
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@Riccochet & Pal: My idea is a research lab design, since the main story of the fullgame is a private tournament in a laboratory to test the Akuma/Gouki clones. I tried to make some designs but nothing that satisfied me (I'm still learning how to do spacks). All the ambient of the fullgame should be high-tech, except lifebars that are Gouki-based, since Rolento made a great work with the lifebars and I'm making them right now.
@Magma: Sure, go ahead with the logo ;)
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I've been out of my internet for some time now, and this takes like 90% of my motivation to turn on my computer, so I kinda forgot about it. I'll see if I can do this sketch this week.
Posted: November 14, 2012, 02:27:25 pm
Forget what I said before:
(http://i.imgur.com/zGmNs.png)
This is just a quick stub I did last night, and is more or less what I had in mind. As such, it is open for improvement.
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Wow, I like the concept, good work Magma :D
can I suggest some things for the logo?? just personal ideas:
-The fonts could be more high-tech, just for the occidental ones (I loved the japanese ones)
-I think the "Anti-Gouki Project" could be more destacable than "The Reign of the Akumas", but I let you to your criteria
Also, updating first post to get you some more details for ideas for the future screenpack and fonts ;)
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New logo edit:
(http://i.imgur.com/ktrZQ.png)
Still unsure about the "Reign of Akumas" font.
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Screw it, it's AWESOME!
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Sorry for don't answer before. Magma, you made an excellent job :D you can use the past font for "The Regn of the Akumas" instead that, but only if you want to, for me it's cool ;)
And well, since there's no more help than Magma here, I'm moving it to my subforum :)
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Been tinkering a little with the logo:
(http://i.imgur.com/QlBZ7.png)
Removed the antialiasing to facilitate when converting to PCX. Had to remove the outline from the japanese font, otherwise it would be a bitch to convert.
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Don't worry, it looks awesome anyway, thanks :D
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How should the screenpack look like? Classic/retro/standard 16-32 bit style, or lots of lights and effects here and there, as is now the custom?
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I like the idea of retro style (16-32 bits), I think that can suit my fullgame :D as I said before in this thread, the ambientation should be like a laboratory or a research lab, I would like the use of black and green (Matrix-like) as part of the colours
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(http://i.imgur.com/MPe2A.png)
Here it is, already indexed.
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Sweeet!
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I offer myself for the fonts, :3