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AlexSin

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Messages by AlexSin

    

Re: Pikuma's W.I.P Thread

 July 06, 2012, 11:35:19 pm View in topic context
 Posted by AlexSin  in Pikuma's W.I.P Thread (Started by Agent DeadPool June 16, 2012, 11:44:56 pm
 Board: Projects

I already have that spritesheet, I said a sprite from your char (group 0, number 0) because yours is indexed with your standard palette, while the spritesheet is in RGB, so I can't do the palette.
    

Re: Pikuma's W.I.P Thread

 July 06, 2012, 06:45:47 pm View in topic context
 Posted by AlexSin  in Pikuma's W.I.P Thread (Started by Agent DeadPool June 16, 2012, 11:44:56 pm
 Board: Projects

In the video
-the sprites aren't aligned correctly, (align them like in your gif in your signature)
-and some sprites become dark purple (the palette is not applied correctly on all sprites, example: Tatsumaki Senpukyaku),
-blue pearls,
-high CPU usage by: MUGEN engine LMAO   ;D
-in my opinion when he shoots the Shin Hadouken, he could remain in that pose for a little more.

Post a sprite or a template of your char, and I could make a palette for you.
    

Re: Neocargalpha's Sprites and More...

 July 06, 2012, 10:10:37 am View in topic context
 Posted by AlexSin  in Neocargalpha's Sprites and More...  (Started by Neocargalpha June 19, 2012, 07:44:14 am
 Board: Graphics

Holy shit!! That Bison from Street Fighter Zero! You should make him a mugen char!

In the second palette in the right (your left) boot that light grey colour disappears.
And in the Ryu sprite there is that light pink colour near his chin (under the mouth), in his gloves and muscle as well there is a brighter colour, but apart from this great job, I wish I could sprite like that!
I'll try your method.
    

Re: Newboyflow's stuff

 July 05, 2012, 11:03:39 pm View in topic context
 Posted by AlexSin  in Newboyflow's stuff (Started by newboyflow August 30, 2011, 07:15:06 pm
 Board: Graphics

Finn the human is great! Keep going!
But you shouldn't sprite the hair, as it is all in the hood. And in the cartoon you can't see the eyes colour, and also the skin tone should be more light, to match his appearance from the cartoon. (I'm referring to the sprite you posted)
Make Jake the dog too!
    

Re: G.o.D. sprites

 July 05, 2012, 04:07:09 pm View in topic context
 Posted by AlexSin  in Alex S. / G.o.D. stuff (Started by AlexSin June 10, 2012, 10:07:36 am
 Board: Graphics

KFM sprite by me from scratch, used Ryu as a reference (not as a base):


Little update:

    

Re: Diepod's Stuff

 July 05, 2012, 04:04:35 pm View in topic context
 Posted by AlexSin  in Diepod's Stuff (Started by Diepod August 05, 2010, 01:04:49 am
 Board: Graphics

Kick in the balls!!!! :twisted:
Great sketch!
    

Re: Does this thing exist?/who is the author?/etc. thread.

 July 05, 2012, 03:24:51 pm View in topic context
 Posted by AlexSin  in Does this thing exist?/who is the author?/etc. thread.  (Started by Messatsu August 26, 2007, 08:29:40 pm
 Board: Requests

    

Re: My sprites Jus And CVS Styled

 July 05, 2012, 12:42:51 pm View in topic context
 Posted by AlexSin  in My sprites Jus And CVS Styled (Started by poetas_muertos14 November 09, 2011, 05:17:31 pm
 Board: Graphics

He is from that forum, didn't know that?
By the way are your sprites open or closed?
    

Re: Gohan by Team Z2 project thread

 July 05, 2012, 12:32:37 pm View in topic context
 Posted by AlexSin  in Gohan Z2 [Project] (Started by Balthazar July 29, 2011, 02:19:47 pm
 Board: Official Z2 Char Dev

Since you said that Goku and Gohan have the same palette system, I'll give you one based on Toskomics' Goku Hr.
Here for Goku...

... and here for Gohan.
    

Re: So about the buttons when writing a post..

 July 05, 2012, 12:24:28 pm View in topic context
 Posted by AlexSin  in So about the buttons when writing a post.. (Started by JeanBureau June 29, 2012, 09:48:22 am
 Board: Feedback

I post here because I don't want to make another topic with the same title.
I saw that in the Mugen video thread there are a lot of youtube videos, but when you write a post, you don't have a button for that: maybe someone can make the button for it, it would help users around here. :)
Oh just noticed that jeanbureau already said that!
    

Requests (G.o.D.)

 July 05, 2012, 12:03:53 pm View in topic context
 Posted by AlexSin  in Requests (G.o.D.) (Started by AlexSin July 05, 2012, 12:03:53 pm
 Board: Requests

Excuse me, do you know where to find these?

New request:
23/09/2017
Ax's Spiderman


Old requests:
Spoiler, click to toggle visibilty

Fullfilled requests:
Spoiler, click to toggle visibilty

Thank you in advance.
Also, feel free to bump this topic even if it is one month or more old.
Even if it is one year old, ten years old etc. .

15/7/2013
Edited title in order to be more "original".
    

Re: Gohan by Team Z2 project thread

 July 04, 2012, 05:16:03 pm View in topic context
 Posted by AlexSin  in Gohan Z2 [Project] (Started by Balthazar July 29, 2011, 02:19:47 pm
 Board: Official Z2 Char Dev

I mean the first part, of course the second part is not, coming from Hyper Dimension... :-\
    

Re: GokuZ2: Character of the year 2011 winner!!

 July 04, 2012, 04:38:36 pm View in topic context
 Posted by AlexSin  in GokuZ2 [Project] (Started by Balthazar April 21, 2010, 08:26:39 pm
 Board: Official Z2 Char Dev

I pressed the space bar  >:D
And we are on the 100th page!
    

Re: GokuZ2: Character of the year 2011 winner!!

 July 04, 2012, 04:31:04 pm View in topic context
 Posted by AlexSin  in GokuZ2 [Project] (Started by Balthazar April 21, 2010, 08:26:39 pm
 Board: Official Z2 Char Dev

I found another thing that is quite odd:
is Challenge mode supposed to be used only in "Training" mode?
Because if yes...

(sorry for ugly paint skills!)
this happens and it is a bug I think!
Basically I pressed that button in the top right, and it should be like a "vs" mode, not like a "training" mode.
It happens if Goku has all power, he is versus himself in "vs", it doesn't happen in team vs.

Tested on WinMugen and Mugen 1.0.
    

Re: Gohan by Team Z2 project thread

 July 04, 2012, 04:19:05 pm View in topic context
 Posted by AlexSin  in Gohan Z2 [Project] (Started by Balthazar July 29, 2011, 02:19:47 pm
 Board: Official Z2 Char Dev

That SlashDown kick looks too much like Goku's...
    

Re: Change things

 July 04, 2012, 03:57:34 pm View in topic context
 Posted by AlexSin  in Change things (Started by Yamcha8 July 04, 2012, 08:29:52 am
 Board: M.U.G.E.N Development Help

Oh man, almost every time he posts he shows that video, how annoying --;
You don't have to copypaste those line in your char:
this is Fighter Factory 3: (KFM .cns file)
Spoiler, click to toggle visibilty

1. Fighter Factory 3: http://mugenguild.com/forumx/index.php?topic=137126.0
2. Open the character that has the sparks you want.
3. Go to the sprite tab at the top of the interface. Click "save image", and then choose "all" and "okay."
4. Load up the character you want to place the sprites in.
5. Go to the sprite tab again and then press "add" and navigate to the sprites you just saved and select them. They will be placed in the new character's .sff.
then:
-do the animation in the .air file (with Fighter Factory);
-search for [State -2];
-search on the right column, there are AfterImage, AfterImageTime, etc. until you find Explod (look the image I put above): double right click on it and you'll get this:
Code:
[State 0, Explod]
type = Explod
trigger1 =
anim =
ID =
pos = 0,0
postype = p1  ;p2,front,back,left,right
facing = 1
vfacing = 1
bindtime = 1
vel = 0,0
accel = 0,0
random = 0,0
removetime = -2
pausemovetime = 0
scale = 1,1
sprpriority = 0
ontop = 0
shadow = 0,0,0
ownpal = 0
removeongethit = 0
;ignorehitpause =
;trans =
;persistent =
;supermove = 0
;pausemove = 0

This is the code you obtain double clicking Explod, but you have to complete and modify it, of course, right now it won't work.
And by the way, those are not guard sparks, guard sparks appear if your enemy in mugen blocks an attack that you coded in your char
(eg. standing light punch, see the hitdef and search for guardspark, then put s"N" where "N" is your anim number).
The code you want now is one of an explod.
I hope you try harder this time, and I hope you success! :grin2:
    

Re: Progress

 July 04, 2012, 03:35:21 pm View in topic context
 Posted by AlexSin  in Progress (Started by Neocide January 23, 2011, 06:31:53 pm
 Board: Dragon Ball Allstars

Good luck! :)
Can't wait to play the game, it will be amazing! :D
    

Re: Sheets DBZ Super Butouden Open

 July 04, 2012, 11:11:16 am View in topic context
 Posted by AlexSin  in Sheets DBZ SB Open (Started by TapionMG July 04, 2012, 08:10:39 am
 Board: Resource Releases

Off topic
Tapion, why not registered guests in Mugen Generation can't view the Resource section?

On topic
In all of Yamcha sheets there aren't sprites for charging power, is that intentional?

I'll release some of my work here too (they're SB styled): take in mind that most of them are edits of other sprites.
Note: click on the images to view them bigger.

Spoiler, click to toggle visibilty
    

Re: StormEX: Projects!

 July 04, 2012, 11:04:23 am View in topic context
 Posted by AlexSin  in StormEX | Natsu Dragneel | Fairy Tail | Original Sprites (Started by StormEX July 03, 2012, 09:35:27 pm
 Board: Projects

For me Jin should have his gameplay from the Tekken series, with each button assigned for left punch, right punch, left kick, right kick, something like Hwoarang by Silver.
    

Re: GokuZ2: Character of the year 2011 winner!!

 July 03, 2012, 11:42:59 pm View in topic context
 Posted by AlexSin  in GokuZ2 [Project] (Started by Balthazar April 21, 2010, 08:26:39 pm
 Board: Official Z2 Char Dev

And the Saibaiman? Someone was talking about that stuff, and then edited the post, but maybe that was a fake (conversation) too!

:veryangry:  <- I found it!