Its totally fine, i completely understand that. Just an incentive to make whatever i do better. I've talked with people, and i have sprites for a character sorted, have a stage in the works and am learning how everything works. Whatever i make, i'll do my absolute best with it
For the longest time i have wondered what the deal is with MUGEN. From some sources it says it can't be used at all for commercial use, and others it says it can as long as everything is created by the distributor. I'm not entirely sure what the situation is, but i am under this assumption
Yes MUGEN can be used for commercial products
Products created using MUGEN should not contain MUGEN, any Elecbyte created content, or essentially anything connected to MUGEN, just enough for the game to work. So no MUGEN.exe, no KFM character, or the two stages bundled with most packages.
I've also heard that MUGEN may not be used in that way, yet original characters for a game created may be charged (think paid DLC)
I know i am probably TOTALLY wrong, but i'd really appreciate some answers. Thanks for your time.
Re: Kairi from Street Fighter EX + edits 1st version (UPDATE 05/03/2013)
Mr Kataye JKA, i would like to ask if i may use the sprites used for Kairi as the base for a character i intend to create for my fighting game? Heavily edited of course, but i would sincerely appreciate it. If i am denied i completely understand and respect that
Re: Introduction Thread (INTRODUCE YOURSELF TO THE COMMUNITY HERE)
Welp, first time doing this so here goes XD My name is Sandy Morrison (And yes, i am a guy. You may laugh XD) and i consider myself a fighting game fanatic. I've played dozens of fighting games, like SF 2-4 + Alpha series, KoF 98, 2002, XII and XIII, BlazBlue Chronophantasm and Calamity Trigger, MK 1-3 + Armageddon 9 and X, Guilty Gear XRD, TEKKEN 2, 5, 6 and Tag Tournament 2, Virtua Fighter 4 and 5, you get the idea i play a shit ton of fighting games XD. Anyway, for years now i have been studying the creation of fighting games, the inner mechanisms that make them all work, and have been intrigued to no end. I have tried many software's, MUGEN, Fighter Maker 2d, EF-12, Unreal (Was shit at it XD), Unity UFE etc. I am currently working on something but not enough to showcase. Maybe in a few months It is a pleasure to be on the forum, and it seems thoroughly interesting. Like what even is Torque? Well, i've rambled on long enough. Thank you for reading