Posted by 2OS
in Immunity to SuperPause? (Started by Disconcorde October 04, 2019, 07:09:28 pm
Board: M.U.G.E.N Development Help
Board: M.U.G.E.N Development Help
root characters are (obviously) spawned at the very beginning of the round so it's set then. the instant that same player is hit or triggers a pause the effect wears off.
you bypass both these things by having another helper trigger desired pauses and having another helper as armor.