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Benhazard Wip Projects and other Stuff (Read 134775 times)

Started by benhazard, September 22, 2020, 04:20:47 pm
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Re: Benhazard Wip Projects and other Stuff
#81  November 03, 2021, 02:27:30 am
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That gouken legit looks like an official scrapped character from cvs2. Great job!
-STREET FIGHTER VI WAITING ROOM-
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Re: Benhazard Wip Projects and other Stuff
#82  November 03, 2021, 07:00:07 pm
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That is some amazing spriting, good work !
Re: Benhazard Wip Projects and other Stuff
#83  November 17, 2021, 11:57:48 pm
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Minor Topic update

Thanks, finally, it's getting there. (Basics plus Default movest is fully complete)
I'm still not fully satisfied with the result to be honest, some parts need to be corrected as noted by Diepod.



Other than that, I'm conflicted bettwen "pacthing up" some animations or moving towards the Christmas meta goal. (In this case, trying to do the miracle of CS him to add the Santa especial.)

Also, a missing topic, some people talked about the new Gouken pallet, but I forgot to say that this is just a metric pallet to use for reference.
I didn't set up how his default pallet would be. So if anyone have a good suggestion, be my guest. XD



Last Edit: December 24, 2021, 03:08:26 am by benhazard
Re: Benhazard Wip Projects and other Stuff
#84  November 18, 2021, 12:19:06 am
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I assume Shermie's gonna release very soon after the final tweaks?
Gouken looks pretty godlike doe.
WIP Schedule:
The next Street Fighter All-Stars update
Re: Benhazard Wip Projects and other Stuff
#85  November 18, 2021, 12:48:27 am
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Sad that Hit is likely cancelled but really happy to see more gouken progress. Everything looks great!
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Re: Benhazard Wip Projects and other Stuff
#86  November 18, 2021, 06:12:58 pm
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I really like how you upgraded Gouken... No more "marks" of a 3D model base character! awesome!
Re: Benhazard Wip Projects and other Stuff
#87  November 18, 2021, 11:28:28 pm
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Also, a missing topic, some people talked about the new Gouken pallet, but I forgot to say that this is just a metric pallet to use for reference.
I didn't set up how his default pallet would be. So if anyone have a good suggestion, be my guest. XD



If it is a default palette we looking for I got you, let me get on it.
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Re: Benhazard Wip Projects and other Stuff
#88  November 19, 2021, 02:31:22 am
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And we are back cause the boredom is big:



Tbf, the palette you are using as default works fine overall with a pretty close CvS-esque feel, I just took a route directly referencing colors for the game and working how most colors would look in an official CvS setting for Gouken so isnt that different  :smash:

Main difference would be the skin tones tbh, so yeah, see if you like the default attempt or if we should give it a try again!

For the record, the reshading is incredible like holy shit, it is so clean in comparison to the previous one  :o
Chilling
Last Edit: November 19, 2021, 02:39:36 am by Aldo
Re: Benhazard Wip Projects and other Stuff
#89  November 19, 2021, 09:08:00 am
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Wow! perfect palette!

I tried a kind of default one as well. more greyish


About Shermie now...
I have no access to either PS4 or PS5, but the good thing with the beta including Shermie, is that you have plenty of videos to take references.
She seems to have more normal attacks than I expected.
She seems to have 2 versions of LP (light slap) - close and far.
She also seems to have 2 close knee moves

And it would be nice to inclide her special poses for mode activation, super startup poses ETC. (some of the best designes ones...)

Good luck with both projects.
Last Edit: November 20, 2021, 10:26:36 am by Momotaro
Re: Benhazard Wip Projects and other Stuff
#90  December 04, 2021, 02:29:25 pm
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And we are back cause the boredom is big:



Tbf, the palette you are using as default works fine overall with a pretty close CvS-esque feel, I just took a route directly referencing colors for the game and working how most colors would look in an official CvS setting for Gouken so isnt that different  :smash:

Main difference would be the skin tones tbh, so yeah, see if you like the default attempt or if we should give it a try again!

For the record, the reshading is incredible like holy shit, it is so clean in comparison to the previous one  :o

Thanks, after I looked at one fanart https://www.pixiv.net/en/artworks/87636728, I felt more or less were his colors should be going. It's still not perfect but it's one of the ideias. Somne mix and matches.:


Gethits are basically done, lacks state effects and redo the dizzy animation.
Re: Benhazard Wip Projects and other Stuff
#91  December 24, 2021, 06:00:53 pm
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I have unfortunately failed in completing Gouken before my own stipulated deadline. There are still two key blocks to complete it. (Around 90 frames left)
I'm a bit disappointed myself as I expected to deliver more in fewer time, for Gouken, this is what it's missing.:
-Amaroshi
-Raikotokyaku
-GoHadouken
-Hadouken
-Senkugoshoha
-Tatsumaki Gorasen
-Hyakki Shu
-Max Shinkuu Tatsumaki Kyodaina (70%)

It should be done in January but after that I will take a short break.



Sad that Hit is likely cancelled but really happy to see more gouken progress. Everything looks great!

To be honest, I would find to be far more interesting to write a "what if DragonBall GT Novel/fic" than do another character. (Even tought I'm not a professional writer, there are many ways it could be salvaged or maded interesting to read)
Re: Benhazard Wip Projects and other Stuff
#92  December 24, 2021, 07:23:08 pm
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This looks A-Mazing!!!
I swear there was something cool here!!
Re: Benhazard Wip Projects and other Stuff
#93  December 24, 2021, 07:49:39 pm
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Stunning work!
I understand you need to change your way t oexpress yourself artistically.

If Shermie and Gouken are completed, I'm glad!

Good luck with the next sprites.
Re: Benhazard Wip Projects and other Stuff
#94  January 14, 2022, 10:14:26 pm
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Near complete, felt some improvements as I moved it (Started doing 12 frames per week, to doing 75 in two, plus better notion on some minor details.)


https://i.ibb.co/Sdbc9Ds/example.png
Re: Benhazard Wip Projects and other Stuff
#95  January 14, 2022, 11:17:50 pm
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Near complete, felt some improvements as I moved it (Started doing 12 frames per week, to doing 75 in two, plus better notion on some minor details.)


https://i.ibb.co/Sdbc9Ds/example.png

wow! this is truely beautiful!
Lately, I felt like I'm faster at photophop painting/coloring, but sadly not for spriting.

I can see you kept quality level at the same time you get faster!

Hope your sprites will find a great use in actual Gouken and Shermie characters...
Re: Benhazard Wip Projects and other Stuff
#96  January 14, 2022, 11:44:33 pm
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WOW!! Keep it going!!
Emerie's MUGEN Content

Everyone have Greatness :)

Don't give up... just... take a break :(
Re: Benhazard Wip Projects and other Stuff
#97  January 16, 2022, 11:38:30 pm
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I know I'm late for this but here are also my own variations of his default palette

SF4 (based on his true colours)


SF4 (using a warmer palette based on samples from Ryu)


SF5 based off multiple samples
Re: Benhazard Wip Projects and other Stuff
#98  January 17, 2022, 11:44:02 pm
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These Update Gouken Sprite are beautiful! i am glad you are able to harness your skills!
Re: Benhazard Wip Projects and other Stuff
#99  January 18, 2022, 12:27:44 am
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Gouken looks solid as hell!

Out of curiosity, do you have plans to add some extra animations like Advancing Guard or Spinning ala VS Games?

Gorgeous works so far!
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Re: Benhazard Wip Projects and other Stuff
#100  January 28, 2022, 11:52:24 am
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Great work Benhazard! Did anyone already declared his will to code a playable character using these outstanding sprites?