Posted by beterhans
in Sample method for AI Detecting helper type fireballs. (Started by beterhans August 29, 2010, 03:16:32 pm
Board: Tips, Tricks, Tutorials
Board: Tips, Tricks, Tutorials
the concept is create 2 helpers in front of the character and use ReversalDef on them.
when the far one got hit, record the time
near one got hit record the time
them calculate the speed. to decide if you want to dodge.
You can download my chun-li JJ for example
http://mugenguild.com/forumx/index.php?topic=118214
1st open the file /states/system.st
search for "State -2, Create Detectwall_N"
2nd open the file /states/helper.st
search for "Statedef 9743"
3rd open the command.cmd
search for "value=710" the 2nd one with AIlevel