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Ikemen GO (Read 1254628 times)

Started by K4thos, May 26, 2018, 03:04:27 am
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Re: Ikemen GO Plus
#701  April 27, 2019, 04:02:58 pm
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I have two questions.

1 - is it possible to run the resolution 320x240 on fullscreen? It seems not working. Appears a small square. thanks

2 - openbor has filters added into the engine as well as winmugen had too, is it possible to add simple filters like that inside the coding?
Re: Ikemen GO Plus
#702  April 27, 2019, 04:22:10 pm
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Re: Ikemen GO Plus
#703  April 27, 2019, 07:26:04 pm
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  • One of Ikemen GO devs
    • Colombia
But wait!! We haven't made the Suave Dude character yet!!
Last Edit: April 27, 2019, 07:33:13 pm by Gacel
Re: Ikemen GO Plus
#704  April 27, 2019, 07:33:27 pm
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    • South Africa
Great work guys! I will definitely check this out! Does this have a mac build too?
Re: Ikemen GO Plus
#705  April 27, 2019, 07:40:39 pm
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  • One of Ikemen GO devs
    • Colombia
But wait!! We haven't made the Suave Dude character yet!!
Re: Ikemen GO Plus
#706  April 27, 2019, 07:41:33 pm
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    • South Africa
Thank you very much!
Re: Ikemen GO Plus
#707  April 27, 2019, 07:45:03 pm
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  • One of Ikemen GO devs
    • Colombia
Gacel have you checked run issue?
also fullscreen option in options doesnt really work sometimes,

So hum I compile the window ones with GO 1.11.9 now it works without problems.
Maybe Go 1.12 GC is too aggressive and removes the data before it gets unloaded, not sure.
We have to fix Go 1.12 on windows compilation but I don't know how to do it.

So uum the windows ones are compiled manually by me to prevent errors.


Also the MAC and Linux build is ready!
https://ci.appveyor.com/project/Windblade-GR01/ikemen-go/build/artifacts
WARNING: This links to the latest build so it always changes what's inside.
But wait!! We haven't made the Suave Dude character yet!!
Last Edit: April 27, 2019, 08:24:14 pm by Gacel
Re: Ikemen GO Plus
#708  April 27, 2019, 07:49:38 pm
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Thank you!
Re: Ikemen GO Plus
#709  April 27, 2019, 08:20:36 pm
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  • One of Ikemen GO devs
    • Colombia
So uhm Ikemen did not create a config file with the shader code.
So another release, this time it should work well...
https://github.com/Windblade-GR01/Ikemen_GO/releases
You have to delete the config.jon file in the data folder to get replaced with a updated one.
The script files are unchanged.
But wait!! We haven't made the Suave Dude character yet!!
Last Edit: April 27, 2019, 08:40:27 pm by Gacel
Re: Ikemen GO Plus
#710  April 27, 2019, 09:17:07 pm
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  • Formerly known as HyperClawManiac
  • Competitive MUGEN when?
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    • sites.google.com/view/ragingrowen/home
So how hard would it be to implement the original Mugen Training mode with automatic health and power recovery.
WIP Schedule:
The next Street Fighter All-Stars update
Re: Ikemen GO Plus
#711  April 27, 2019, 09:20:03 pm
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Wait what, there's native shaders now? I'm not near a computer to actually see atm
Re: Ikemen GO Plus
#712  April 27, 2019, 10:00:12 pm
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  • One of Ikemen GO devs
    • Colombia
Yeah there are native shaders now.
Only HQx for now.
About the original training mode not sure.
I I'll check it later.
But wait!! We haven't made the Suave Dude character yet!!
Re: Ikemen GO Plus
#713  April 27, 2019, 10:29:07 pm
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    • USA
Is this different in GO? Training does work that way already for me, though I haven’t fully switched over yet.
Re: Ikemen GO Plus
#714  April 27, 2019, 10:38:33 pm
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The ikemen exe logo is very simple, if I create some mini logos , did you get to choose the better logo and replacing the older one?
Re: Ikemen GO Plus
#715  April 27, 2019, 10:41:08 pm
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  • Formerly known as HyperClawManiac
  • Competitive MUGEN when?
    • UK
    • sites.google.com/view/ragingrowen/home
Is this different in GO? Training does work that way already for me, though I haven’t fully switched over yet.

Well in IKEMEN Plus and this GO version, Training is just VS Mode but it uses the Training char as Player 2.
WIP Schedule:
The next Street Fighter All-Stars update
Re: Ikemen GO Plus
#716  April 27, 2019, 10:50:35 pm
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My training mode recovers automatically as normal? Does your fall down when at low health?

The logo, you can customize as you see fit as you would any icon on your pc. If you want to make a new general icon for Ikemen, go for it. The black/grey is kinda boring.

Did anyone answer your question about character themes not working? If not, can you type how you’ve written it in the select.
Re: Ikemen GO Plus
#717  April 27, 2019, 10:53:58 pm
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I imagine like most builds, your Training mode features the Training character as the opponent and the timer is disabled. The health regen is handled by the Training character, as is the inability to KO it.

Yeah, if you want to change the icon on your end, just use Resource Hacker or some equivalent.

Oh, I want a diagram. I fucking love diagrams.
Re: Ikemen GO Plus
#718  April 28, 2019, 01:08:27 am
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i did download the new version and replaced all, but now this message appears.

Last Edit: April 28, 2019, 01:15:27 am by Mazemerald.
Re: Ikemen GO Plus
#719  April 28, 2019, 07:51:05 am
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My training mode recovers automatically as normal? Does your fall down when at low health?

The logo, you can customize as you see fit as you would any icon on your pc. If you want to make a new general icon for Ikemen, go for it. The black/grey is kinda boring.

Did anyone answer your question about character themes not working? If not, can you type how you’ve written it in the select.

I wrote it like in mugen, for example: " kfm, music=sound/kfm.mp3 "
It begins to play then gets cut off and plays the stage theme instead.
Re: Ikemen GO Plus
#720  April 28, 2019, 08:05:27 am
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can you help me please?

i need a link with the ikemen go and the update links.

i did download the ikemen plus and i did a mess with the files. nothing works now.

i need to know how to organized the files correctly to work with the updates.
Last Edit: April 28, 2019, 08:16:23 am by Mazemerald.