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Dawn's Moveset Idea Megathread (Suggestions Appreciated!) (Read 322262 times)

Started by Dawn de Era, September 06, 2019, 05:21:04 pm
Re: Dawn's Moveset Idea Megathread (Suggestions Appreciated!)
#21  February 09, 2021, 02:50:05 am
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Wow, it's been a while.

Teeny tiny update to Noel's set. Getting hard to be creative nowadays.
Re: Dawn's Moveset Idea Megathread (Suggestions Appreciated!)
#22  April 07, 2021, 07:21:53 pm
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Fixed some spelling errors, meddled with an OC moveset (Emily) to make her feel more like Heritage Hol Horse, gave Patty and Iney their portraits, some other stuff that I forgot already.

I'm creatively bankrupt.
Re: Dawn's Moveset Idea Megathread (Suggestions Appreciated!)
#23  May 22, 2021, 06:44:10 am
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In the personal project section, redid Iney's stand animation cause the old one looked jank.
Re: Dawn's Moveset Idea Megathread (Suggestions Appreciated!)
#24  May 25, 2021, 05:59:35 pm
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In the personal projects section, completely rewrote Brady's When The Homebrew Hits and completely scrapped Disorient cause I thought it was stupid.
Re: Dawn's Moveset Idea Megathread (Suggestions Appreciated!)
#25  June 01, 2021, 09:06:47 pm
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Re: Dawn's Moveset Idea Megathread (Suggestions Appreciated!)
#26  June 01, 2021, 09:48:37 pm
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Re: Dawn's Moveset Idea Megathread (Suggestions Appreciated!)
#27  June 01, 2021, 10:37:58 pm
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Oh, okay.
Re: Dawn's Moveset Idea Megathread (Suggestions Appreciated!)
#28  June 02, 2021, 01:17:56 am
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Mokey (Mokey the Mouse) moveset ideas

Intros:
Winposes:
Krima dance

Lose pose: You're a clever betch: https://youtu.be/2-XvFG88BOA

Specials:
Spoiler, click to toggle visibilty

Hypers:
Spoiler, click to toggle visibilty
Desesperate level (-500 health and 3000 power):
Omae wa mou shindeiru: Mokey hits the opponent once, and says the famous line before breaking the opponent's back, sending them into a stair two times and destroying them from the timeline by tossing the watch to them https://youtu.be/XTrnSJLXGBg?t=130
Re: Dawn's Moveset Idea Megathread (Suggestions Appreciated!)
#29  June 09, 2021, 07:48:00 pm
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Removed Mokey for having zero interest in Pelo's work anymore. I'll purge some other stuff as well.
Re: Dawn's Moveset Idea Megathread (Suggestions Appreciated!)
#30  August 13, 2021, 08:54:53 pm
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Removed Liam 'cause he's finished.
Re: Dawn's Moveset Idea Megathread (Suggestions Appreciated!)
#31  September 23, 2021, 04:36:45 pm
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Additional moves and clarifications added to Linus' movelist.
Re: Dawn's Moveset Idea Megathread (Suggestions Appreciated!)
#32  November 05, 2022, 08:49:47 pm
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Wowie wow, it's sure been a while. huh?

Added Susie from Dead by Daylight. Would love to build this one up more, as I may commission a full spritesheet soon. All I've gotten so far from people is talks on how the install could work and "oh Susie is such a lame pick". lol
Re: Dawn's Moveset Idea Megathread (Suggestions Appreciated!)
#33  March 17, 2023, 06:20:31 pm
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Adding space for Ringo Starr from the Beatles cartoon. Have to rewatch it again for inspiration. Kind of based off an in-joke, but I'm not treating it like that.
Re: Dawn's Moveset Idea Megathread (Suggestions Appreciated!)
#34  April 21, 2023, 08:58:49 am
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In the personal project section, modified Brady's moveset with the better game knowledge I have.
Re: Dawn's Moveset Idea Megathread (Suggestions Appreciated!)
#35  May 04, 2023, 03:51:03 am
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i kinda want to see Damon Albarn character to happen yk, the ytps and stuff like oasis and gorillaz and obscure ones like    
The Good, the Bad & the Queen and the Rocket Juice & the Moon.
Re: Dawn's Moveset Idea Megathread (Suggestions Appreciated!)
#36  August 24, 2023, 06:44:31 pm
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Removed Brady's projectile and oddball moves. Really want him to feel more grounded.
Re: Dawn's Moveset Idea Megathread (Suggestions Appreciated!)
#37  April 11, 2024, 06:59:57 am
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Added a little move to Linus based on that video he did where he fought Dennis.
Removed a little tidbit from Brady's Footcrack, because I probably wouldn't give a move like that infinite priority anymore.

Honestly, my brain has been shot for so long, and I'm kinda dissatisfied with the utility aspect of most of my movesets. I feel like all the ideas that I've been having have been focusing too hard on being faithful to the people or characters without taking into account how the moveset is gonna work in practice, so it really feels like I'm just dooming everyone into being a zoner. Very easy pitfall to get into, and I need help digging out of it. I'm fine with some of them being zoners, the ones that make sense to be ones (i.e. Patty Wagon, Dr. Octagonapus) but I don't think everyone should be a zoner.