Steel Komodo said, June 10, 2011, 09:45:22 pm Is it okay for me to say that I'm slightly terrified of Ermac now?LOL
That ermac video is...impressive. I like all the moves, though i think the kick special and the throw should follow the arc of the kick and the throw more. Just opinion though. Sweet work.
I just..suggest if the MK chars would be sprited in the same way as the SF chars...would be fit better I think....
been a long time and I have decided to release the first beta (0.1) but with chameleon and shin lvl 2 akuma and the interactive stage because we take too long to finish the other 4 characters, we need to finish the mechanics of 3 characters and add all the characters artificial intelligence, this week I upload the beta maybe this day or tomorrow but this week.Well Now all characters have Run and Dash, Chameleon:
But that's not consistent for the MK characters. Looks like it would be out of place, but well, I guess that doesn't matter much considering the sprites.
Well I added some thingstwo of themThe Lifebar Color:And the Select Screen (Layer for the Stage Select
Both of these improvements are amazing. That blue for the lifebars is amazingly sexy, and well, stage select is always nice. *cough* *cough* Sagat is there... *cough* *cough*
Are you also accepting move suggestions for some of the chars in the flash? I have seen some the individual char releases of MKvsSF and there are a few things that I think could be added that I have seen in the flash.
MKJ said, October 16, 2011, 06:44:34 pmAre you also accepting move suggestions for some of the chars in the flash? I have seen some the individual char releases of MKvsSF and there are a few things that I think could be added that I have seen in the flash.Well we've got quite a few characters in mind that haven't really appeared in any flash movie, so if you have any ideas, I see no crime in sharing them with us. If, however, you're talking about a character that is indeed in the flash, we might limit ourselves to what the flash animation offers in order to not overcluster moves.
It looks excellent! But, why not make the running like Chun-li? Hold the forward button to run. Well, just saying...
lzero989 said, October 17, 2011, 10:30:03 pmIt looks excellent! But, why not make the running like Chun-li? Hold the forward button to run. Well, just saying... When you start the round, you can pick a "groove" to make you run or dash. [ƒıЯ£-ŁØřĐ] said, October 18, 2011, 02:00:08 amSagat [W.I.P]http://www.youtube.com/watch?v=KoBC4Y10h44Thanks to chatman for the spritesIs it me or did you add extra envshake to the tiger knee?
ESFAndy011 said, October 18, 2011, 02:10:07 am[ƒıЯ£-ŁØřĐ] said, October 18, 2011, 02:00:08 amSagat [W.I.P]http://www.youtube.com/watch?v=KoBC4Y10h44Thanks to chatman for the spritesIs it me or did you add extra envshake to the tiger knee?Yes, when you do the mechanics please take that out...
I've got a suggestion for a projectile super for sagat.Depending on which buttons pressed, he will fire out an enhanced tiger shot that hits around 8-10 times.The slower speed version is better for starting combos, as it should absorb some projectiles on the way, and the faster one for burst damage.