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Hien

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Messages by Hien

    

Re: Super Vegito Z2 (Inspired) 2015

 September 21, 2015, 08:38:24 pm View in topic context
 Posted by Hien  in Super Vegito Z2 (Inspired) 2015 (Started by Hien May 26, 2015, 03:05:02 am
 Board: Sprite Projects

@MotorRoach: Thanks Moto for re-uploading it for me.

@GOD984: Sorry man I appreciate what ya did but I won't be using that stance now since Vegito will be floating instead of being on the ground. His hair? Uhh maybe? I dunno I didn't look at the EB sprites for his hair
    

Re: Saitama One-Punch Man

 September 18, 2015, 08:20:17 pm View in topic context
 Posted by Hien  in Saitama One-Punch Man (Started by Hien September 18, 2015, 10:09:34 am
 Board: Sprite Projects

I recall him being knocked down a few times, but he's still generally unfazed. Probably something to note. If he gets "beaten" he'll probably just get back up like nothing happened. Also, are you basing this on only what he did in the Murata version, or are you also going to note the stuff from the original webcomic version?


I'll be basing this off what he does in Murata's version of the manga. I remember him being knocked down a few times as well but since I want Saitama to show off he's an extremely overpowered character I won't have him being knocked down.

If he's beaten just have him get bored and walk away or have him still 1 punch you and walk away :P

I like that idea having him walk away thanks for the idea well thats one more animation to add :P

no need to be very strict with the lore.
i recall reading here that coders should think of mugen as a crossover universe where every character is equal.

Well Just No Point pretty much said it all for me lol, there really is no point in making Saitama a universal character right now. Having him as a boss/joke character is how I see it for now at least since it's only a small fun project of mine.
    

Saitama One-Punch Man

 September 18, 2015, 10:09:34 am View in topic context
 Posted by Hien  in Saitama One-Punch Man (Started by Hien September 18, 2015, 10:09:34 am
 Board: Sprite Projects

Not sure where I should've put this but since I'm still doing a couple animations before it's done I figured it would go here. Just a small little fun project I started today and this is what I have so far. I'm almost done just one more animation to finish and that will be it then I will go searching for a coder. Not sure if many of you know of One-Punch Man, basically he's a hero as a hobby (then later becomes a professional hero) and he defeats all his opponents in one punch.



Sprite Style
- I'm going for something similar to CvS-ish but I'm trying to make the animations look super quick and super fast (I think it fits his character well since he's crazy overpowered). In his serious serious punch attack I'll make the sprite style more defined and "serious" because the manga does a big art style change from goofy to serious.

One Punch

Serious Serious Punch



Gameplay
- My idea on his gameplay is he's meant to play against not play as basically I think he fits better as a boss character because Saitama is a overpowered character in One-Punch man, meaning I don't want any get hit animations for Saitama instead he will just take hits in his idle stance not being fazed by them at all. After a several amount of damage he takes he attacks the opponent with either his One Punch or Serious Serious Punch (if he has 3 bars of meter). He will automatically build meter during the match but if you continuously attack him his meter will go deplete. You will not be able to dodge his attacks as they will instantly K.O you no matter what.

He will not be able to be grabbed so if you attempt to grab him he just throws a jab at you and you are instantly K.O'ed. Serious Serious Punch is a instant K.O tracking attack either appearing in front of you or behind but he only remains on the ground meaning you can dodge this attack by timing your jumps.

How will he be defeated in a match?
Constantly attack him but be cautious if he takes a certain amount of damage he will counter attack you with either his normal one punch or his serious serious punch. Any attack he throws out will instantly K.O you. You will be able to tell when he will counter attack as I will make a little icon above his head indicting that he's getting ready to attack so it will either be a sweat drop to show how bored and lame he thinks you are or an angry vein icon to show how annoyed he is with this fight.
    

Re: Hien's Sprite stuff.

 September 15, 2015, 06:10:57 am View in topic context
 Posted by Hien  in Hien's Art stuff. (Started by Hien November 20, 2012, 03:01:06 am
 Board: Graphics



Warm up animation only using 4 frames.
    

Re: Hien's Sprite stuff.

 September 10, 2015, 03:46:55 am View in topic context
 Posted by Hien  in Hien's Art stuff. (Started by Hien November 20, 2012, 03:01:06 am
 Board: Graphics

Thanks guys, I appreciate it. Whitebeard...? Hmmmmmm I don't know yet lol, you might be seeing some more Flash though.
    

Re: Super Vegito Z2 (Inspired) 2015

 September 10, 2015, 03:33:49 am View in topic context
 Posted by Hien  in Super Vegito Z2 (Inspired) 2015 (Started by Hien May 26, 2015, 03:05:02 am
 Board: Sprite Projects

Light kick is finished but something is a bit off with the hair I just can't exactly tell unless that's how it is with a lot of the Z2 Saiyan hair. I didn't bother to add the motion blur effect yet, just wanted to show everyone how this is going so far.

    

Re: Hien's Sprite stuff.

 September 09, 2015, 07:31:07 am View in topic context
 Posted by Hien  in Hien's Art stuff. (Started by Hien November 20, 2012, 03:01:06 am
 Board: Graphics

A couple of speed commissions. Commissioner wanted to see how fast I can sprite within the hour. As for Zoro it took me close to 2-3 hours.
    

Re: Hien's Sprite stuff.

 September 07, 2015, 07:55:04 pm View in topic context
 Posted by Hien  in Hien's Art stuff. (Started by Hien November 20, 2012, 03:01:06 am
 Board: Graphics



Glad that there's an Anime for One Punch Man, the Manga is amazing already. I know it's such a generic and "Boring" pose but this is how he is throughout the manga
    

Re: Hien's Sprite stuff.

 August 28, 2015, 08:54:51 pm View in topic context
 Posted by Hien  in Hien's Art stuff. (Started by Hien November 20, 2012, 03:01:06 am
 Board: Graphics

I'll think about Chun lol that Ryu took long enough, I think I'm all SFV sprite burned out for now.



Just a small simple edit, I never really did like the CvS faces but I love the style overall.
    

Re: Hien's Sprite stuff.

 August 25, 2015, 08:56:48 pm View in topic context
 Posted by Hien  in Hien's Art stuff. (Started by Hien November 20, 2012, 03:01:06 am
 Board: Graphics

    

Re: Hien's Sprite stuff.

 August 25, 2015, 07:51:18 am View in topic context
 Posted by Hien  in Hien's Art stuff. (Started by Hien November 20, 2012, 03:01:06 am
 Board: Graphics

I forgot to stream this but hey look another Ryu sprite.

    

Re: Hien's Sprite stuff.

 August 22, 2015, 07:33:55 am View in topic context
 Posted by Hien  in Hien's Art stuff. (Started by Hien November 20, 2012, 03:01:06 am
 Board: Graphics

Thanks everyone whose been watching. Here's the finished product, really tough and tedious to do. Also still trying to find my own signature spriting style.

    

Re: Hien's Sprite stuff.

 August 19, 2015, 11:52:56 pm View in topic context
 Posted by Hien  in Hien's Art stuff. (Started by Hien November 20, 2012, 03:01:06 am
 Board: Graphics

Streaming for the remainder of the day! Today won't be Vegito Z2 instead it will be a commission of SSJ3 Goku based of the guy's figurine/statue he owns of Goku.

https://picarto.tv/live/channel.php?watch=HxKong



~~~~EDIT~~~~
Taking a break ran out to get something to eat I'll be back around Midnight Eastern time to finish Goku!
    

Re: Hien's Sprite stuff.

 August 19, 2015, 03:01:42 am View in topic context
 Posted by Hien  in Hien's Art stuff. (Started by Hien November 20, 2012, 03:01:06 am
 Board: Graphics

No worries MotorRoach I only streamed for a few hours I cut it short because I had to help a friend out with a flat tire, I'll be streaming all day tomorrow, Thursday, and Friday. Mostly all of Vegito. HOPEFULLY nothing comes up on those days so I can freely stream.
    

Re: Hien's Sprite stuff.

 August 18, 2015, 09:43:56 pm View in topic context
 Posted by Hien  in Hien's Art stuff. (Started by Hien November 20, 2012, 03:01:06 am
 Board: Graphics

    

Re: Piccolo Z2 [Project]

 August 17, 2015, 11:25:47 pm View in topic context
 Posted by Hien  in Piccolo Z2 [Project] (Started by Balthazar May 19, 2015, 10:57:17 pm
 Board: Official Z2 Char Dev

Updated my palettes and changed my Blue Namek one.



    

Re: Super Vegito Z2 (Inspired) 2015

 August 16, 2015, 06:58:49 am View in topic context
 Posted by Hien  in Super Vegito Z2 (Inspired) 2015 (Started by Hien May 26, 2015, 03:05:02 am
 Board: Sprite Projects

Project ain't dead I just haven't bothered to post any real progress because I revamped Vegito AGAIN. Meaning I have to revamp his walking/floating animations along with his get hit animations  >_<. Also been trying to balance 3 jobs so I haven't had a lot of time to freely sprite Vegito :( I'll only be able to knock out one animation within a day or two sadly.

I was Looking at Balthazar's recent project Piccolo to help improve on the gi and overall design. The left sprite is the updated design while the right is the older design from last month.




Still a rough and incomplete animation missing about 2 frames but this should give you guys an idea on how I am going about my progress.
    

Re: Motorized bug's graphics (Commissions are open!)

 August 15, 2015, 09:13:39 pm View in topic context
 Posted by Hien  in Motorized bug's graphics (Started by MotorRoach April 15, 2013, 06:42:31 am
 Board: Graphics

Nicely done those are much more fluid than the ones I did.  ;)
    

Re: Piccolo Z2 [Project]

 August 15, 2015, 09:58:02 am View in topic context
 Posted by Hien  in Piccolo Z2 [Project] (Started by Balthazar May 19, 2015, 10:57:17 pm
 Board: Official Z2 Char Dev

My personal coloring style and a Blue Namek (Neo Namekian inspired colors in the Gi)



    

Re: Super Saiyan God Super Saiyan Goku

 July 23, 2015, 08:40:30 am View in topic context
 Posted by Hien  in Super Saiyan God Super Saiyan Goku (Started by Ryon July 09, 2015, 05:28:03 am
 Board: Projects

My own personal style of coloring. Looks pretty good with EB sprites. I was going to make some more but it seems like everyone else has it covered lol.