The Mugen Fighters Guild

M.U.G.E.N Central => Your Releases, 1.0+ => Topic started by: ShinZankuro on December 07, 2014, 10:28:18 pm

Title: [VS STYLE DEBUTS] - Q
Post by: ShinZankuro on December 07, 2014, 10:28:18 pm
First: Good Night for everyone XD

Second:

"Q"

No words. Just play :P

DOWNLOAD: http://www.mediafire.com/file/c5gahegrzpjn2ip/Q.zip : DOWNLOAD

CHARACTER PREVIEW/REVIEW BY SWAGGA KINGS/ERMAC445! THANKS MAN :)





DEMO PREVIEW BY GUI007! :)




Spoiler: README + MOVELIST + CREDITS (click to see content)

Spoiler: MORE SCREENSHOTS! (click to see content)
Title: Re: [VS STYLE DEBUTS] - Q
Post by: Terry McJarrow on December 07, 2014, 10:39:20 pm
Whooooohhh!!!
Finally, Q is here at long last! Gotta at least try him out!
As for everyone else, i'll leave them for the feedback.
Thumbs up for ya, Shin. :thumbsup:
Title: Re: [VS STYLE DEBUTS] - Q
Post by: ShinZankuro on December 07, 2014, 10:48:47 pm
Whooooohhh!!!
Finally, Q is here at long last! Gotta at least try him out!
As for everyone else, i'll leave them for the feedback.
Thumbs up for ya, Shin. :thumbsup:

Ok man! Please appreciate him! :)
Title: Re: [VS STYLE DEBUTS] - Q
Post by: Legendary DeMoNk@I on December 07, 2014, 11:56:31 pm
Groovy. I just got word you released him. Congrats. time to check this out. If i catch any bugs ill report if anyone hasnt yet
Title: Re: [VS STYLE DEBUTS] - Q
Post by: LeoPort91 on December 08, 2014, 12:10:56 am
Yeahhh! thanks for sharing
Title: Re: [VS STYLE DEBUTS] - Q
Post by: 【MFG】gui0007 on December 08, 2014, 01:15:41 am
Thanks so much Kleyson!

My waiting is over! :)
Title: UPDATE [VS STYLE DEBUTS] - Q
Post by: ShinZankuro on December 08, 2014, 02:19:01 am
I noticed some issues during my test play and I've come with this update! :)

- Fixed 5250/5251 "Spinning me Round" hitboxes
- Fixed some issues from "Total Destruction" [Massive explosion anim, palfx and Fire animation on P2 Body and body state]

Please appreciate him!

[Actually I'm planning to put some winquotes from his original game and some "crossover" ones] :)
Title: Re: [VS STYLE DEBUTS] - Q
Post by: ShinZankuro on December 08, 2014, 02:39:21 am
Quick update!

Added Winquotes.

And BE ATENT!

One[Or better, TWO] of his winquotes are hints about the new Secret Character from VS Style Debuts!
Title: Re: [VS STYLE DEBUTS] - Q
Post by: Terry McJarrow on December 08, 2014, 03:24:31 am
You forgot to input "[Quotes]", but i fixed it anyway.

An interesting one...
"The judgement is coming" and "Absolute extinction" meant something that it has to be either Bison, Urien or Gill. I could be wrong though.
Title: Update II [VS STYLE DEBUTS] - Q
Post by: ShinZankuro on December 08, 2014, 03:34:06 am
You forgot to input "[Quotes]", but i fixed it anyway.

An interesting one...
"The judgement is coming" and "Absolute extinction" meant something that it has to be either Bison, Urien or Gill. I could be wrong though.

Win quotes Fixed now! And I put Special Finish and Hyper Combo Finish Helper  :)

About the two quote... Hehe, remember my old post on official thread :P :


I will give only ONE tip about this char:

"It's someone who NO ONE[Repeating: NO. ONE.] expected to see on VS Style"


And a new tip: Is not from any Capcom Fighting Game[Read well... CAPCOM FIGHTING GAMES :P ]
Title: Re: Update II [VS STYLE DEBUTS] - Q
Post by: NDSilva on December 08, 2014, 03:48:46 am
Nice stuff you're doing with the classic VS style. I like how Q plays, the super armor idea works well with him. :)

Some little feedback:
- Can't chain his stand light punch into other attacks.
- He still have Parry and execute the grab with a+x. Is that proposital?
- You could increase a bit the the attack hitboxes. Deadly Double Combination doesn't connect properly with some chars.

That's all I can say about him. You're doing a very good job covering all those chars on this grand system. Keep the VS style alive! :sugoi:






I will give only ONE tip about this char:

"It's someone who NO ONE[Repeating: NO. ONE.] expected to see on VS Style"


And a new tip: Is not from any Capcom Fighting Game[Read well... CAPCOM FIGHTING GAMES :P ]


.........Higemaru? :blank:
Title: Re: [VS STYLE DEBUTS] - Q
Post by: Terry McJarrow on December 08, 2014, 04:09:50 am
Definitely agreeing with Silva. Keep this Vs. Style project alive. We're supporting you, mind you.

Anyway... Hmmmmm... seems to me it would be from SNK, Sega and Nintendo, but not Capcom fighting games. Not sure who would be though, but it is possible that would be Jin Kazama from Tekken series.
Title: Re: [VS STYLE DEBUTS] - Q
Post by: ShinZankuro on December 08, 2014, 04:50:58 am
Spoiler: Quote Spoilers (click to see content)


Jin Kazama guessed on Capcom Fighting Game [SF X TK and Namco X Capcom [Yes, this game was a Hybrid, so, it's counts] ]

I can't say more than this : "Is not from Capcom Fighting Games". When the progress of that character reaches determined point, I will reveal another hint :)





Nice stuff you're doing with the classic VS style. I like how Q plays, the super armor idea works well with him. :)

Some little feedback:
- Can't chain his stand light punch into other attacks.
- He still have Parry and execute the grab with a+x. Is that proposital?
- You could increase a bit the the attack hitboxes. Deadly Double Combination doesn't connect properly with some chars.

That's all I can say about him. You're doing a very good job covering all those chars on this grand system. Keep the VS style alive! :sugoi:


FIXED!  Check on first post :D

About the grab command, it's proposital, because this are more or less a fusion of special attack and grab move :)


EDIT 1:

Changed some commands from special moves, to make more friendly. :)


EDIT 2:

Launcher is now "DF+HIGH PUNCH"
Title: UPDATE III [VS STYLE DEBUTS] - Q
Post by: ShinZankuro on December 08, 2014, 05:33:22 am
More one update. Probably the last, since I didn't see more issues on all tests!

- Fixed combo cancellings
- Adjusted superpause on his Hyper Combos
- Adjusted "SNAP" on Deadly Double Combination[The first hit, in better words]

If someone discovers new issues, please don't hesitate and go on in Feedbacks :)
Title: Re: [VS STYLE DEBUTS] - Q
Post by: Mamiya Tsuyoshi on December 08, 2014, 12:06:39 pm
now that´s a good one!!

thank you!
Title: Re: [VS STYLE DEBUTS] - Q
Post by: MrChris on December 08, 2014, 12:57:13 pm
that's rocks been waiting for a while for someone to make an MVC Q now this made my day nice released man
Title: Re: [VS STYLE DEBUTS] - Q
Post by: ShinZankuro on December 08, 2014, 02:27:47 pm
Thnx guys :D
Title: Re: [VS STYLE DEBUTS] - Q
Post by: electrocaid on December 08, 2014, 05:11:58 pm
another exxxxxcellent suprise my friend!!!
congrats'
Title: Re: [VS STYLE DEBUTS] - Q
Post by: ShinZankuro on December 08, 2014, 05:18:27 pm
another exxxxxcellent suprise my friend!!!
congrats'

Thanks my friend!

Glad you liked! :D
Title: Re: [VS STYLE DEBUTS] - Q
Post by: AVPboy on December 09, 2014, 02:46:32 am
Oh good lord! Awesome! :3
Title: Re: [VS STYLE DEBUTS] - Q
Post by: ShinZankuro on December 09, 2014, 05:02:40 am
Added video review by my friend Ermac445 on first post! Thanks man! :D
Title: Re: [VS STYLE DEBUTS] - Q
Post by: Swagga Kings on December 11, 2014, 01:37:18 am
Thanks for the shout out Shin. :D
Title: UPDATE [VS STYLE DEBUTS] - Q
Post by: ShinZankuro on December 11, 2014, 04:23:13 am
NEW UPDATE!

New FX for Hyper Start+Floor and Hyper BG.

[The same thing will happen on some newer chars]
Title: Re: [VS STYLE DEBUTS] - Q
Post by: Swagga Kings on December 11, 2014, 06:10:27 am
Oh damn and I just finished doing a playthough with him just now, it's cool though I'll download the update 
Title: Re: [VS STYLE DEBUTS] - Q
Post by: ShinZankuro on December 11, 2014, 06:16:06 am
Oh damn and I just finished doing a playthough with him just now, it's cool though I'll download the update

Yeah, I changed their FX[Like most of the older characters, who I'm going to update], for avoiding problems with Beximus :)


But I think you will like the new effects :)
Title: Re: [VS STYLE DEBUTS] - Q
Post by: Swagga Kings on December 11, 2014, 06:20:00 am
Ok cool I'll check it out
Title: Re: [VS STYLE DEBUTS] - Q
Post by: Blind. on December 11, 2014, 05:41:55 pm
(http://i1111.photobucket.com/albums/h470/xatavis/662295.gif)
Title: Re: [VS STYLE DEBUTS] - Q
Post by: Umezono on December 11, 2014, 05:57:16 pm
you should take ermacs suggestion and let him otg after that explosion super, that would be pro as fuck
Title: [UPDATE] [VS STYLE DEBUTS] - Q
Post by: ShinZankuro on April 07, 2015, 07:36:03 pm
Yes, I'm alive XD

I'm fixing some characters from the project, and Q is the first one from then xD

- Fixed[REMOVED at sure] "Fall.Damage"
- Fixed some issues in combos
- Fixed the grab command [The grab to ground now is >+2Punches and the neck break is 2Kickes ]
- Total Destruction sends the enemy to true air, like on VS games.
- Deadly Combination can combo with launcher after the explosion, a suggestion from Ermac445 and Umezono[Thanks guys!]

Download in first page

Please enjoy and don't forget, my project will NOT die so easily xD

Title: Re: [VS STYLE DEBUTS] - Q
Post by: 【MFG】gui0007 on April 07, 2015, 08:24:20 pm
Yes, I'm alive XD

LOL! /o/

Nice update bro. Keep it coming!
Title: [[UPDATE]] VS STYLE DEBUTS] - Q
Post by: ShinZankuro on May 20, 2015, 12:04:06 am
- Added Counter-Attack move
- Fixed air chains :D


Download on First page :D
Title: [TITAN UPDATE] [VS STYLE DEBUTS] - Q
Post by: ShinZankuro on July 15, 2015, 07:46:22 pm
- FIXED AERIAL RAVES
- ADJUSTED THROW MECHANICS
- PUT THE SAME NEW MECHANICS LIKE I DID WITH FEILONG!
- Adjusted Afterimage issues :D


- DOWNLOAD ON FIRST POST ^^
Title: Re: [VS STYLE DEBUTS] - Q
Post by: rhiggatwat on July 21, 2015, 12:23:15 pm
Vs Style Q! Sweet! Thank you for this!
Title: [GIGANTIC UPDATE] [VS STYLE DEBUTS] - Q
Post by: ShinZankuro on November 23, 2015, 06:02:58 am
Yo guys :)

Let's update some old buddies :D

Now, it's time to Q shine on arena!

It's a BIG, BIG, VERY BIG, SERIOUSLY BIG CHANGES I did for him.

- Added two new moves. One based on Beximus version of Capcom Universe [Watching only the video progress] who I call "Power Pressure"[I called that because I don't know how he called it], and a aerial "Dash Straight".
- Added new hyper portrait
- fixed aerial raves
- smoothed some animations
- Added more action on Deadly Combination and Critical Combo.
- Fixed his Super Jump
- Fixed his FX [to avoid big size and added new FX]
- Capture and Dead Blow is fixed
- Also about the Critical Combo, I've changed the speed of animation and adjusted his pausetimes and envshakes.
- Fixed Rapid Sweeps. Now every punch button for that attack unleash a different barrage speed.
- Added a new launcher [DF+HK]
- Added regular hit sounds, but maintaned some metal attack sounds on some moves. It's a personal touch.

Download here: http://www.mediafire.com/download/8f8am80rdyt8d2j/Q.zip

Or in the first page as a update! :)

Be fun with him!!

And just to remind. THE VS STYLE DEBUTS PROJECT IS ONLY STARTING! :D

Title: Re: [VS STYLE DEBUTS] - Q
Post by: Gladiacloud on November 24, 2015, 07:58:37 pm
So Total destruction Remained unchanged?

The gigantic explosion FX that Beximus has used was ripped from the Capcom game Battle Circuit.
Title: Re: [VS STYLE DEBUTS] - Q
Post by: ShinZankuro on November 24, 2015, 08:08:21 pm
Hmm, I see. But I've preferred to maintain that style on the mine version. First of all, I'm not experienced coder for that style of hypers XD [Grabbing and exploding after]

And I don't want to make something SO similar with Beximus version. I don't want to be disrespectful with his works. I did only maded the "Power Pressure" special move based on his version because he needed at least two aerial moves ^^

Maybe on future, after he finishes his fullgame and put the resources as open-source, maybe I will try to put a different style for Total Destruction as a update.
Title: Re: [VS STYLE DEBUTS] - Q
Post by: ShinZankuro on November 30, 2015, 06:51:40 am
Mini-Update!

- Added a Demo Preview video, made by Gui007! :D
Title: Re: [VS STYLE DEBUTS] - Q
Post by: ShinZankuro on December 16, 2015, 10:34:13 pm
- UPDATED AGAIN [YEEEEEEE]

- Enhanced the "Total Destruction". How?

Followed a suggestion by Gladiacloud of using the BattleCircuit explosion fx inspired on Beximus version.
Also, his move has a bit slow startup, but has a BIG damage fair to his attack. Also he loses more hp, when caught by the big explosion.

It's a way to make his attack more dangerous and less "comboable".


Download on first post!
Title: [ANOTHER UPDATE] [VS STYLE DEBUTS] - Q
Post by: ShinZankuro on January 08, 2016, 01:46:06 am
FIRST OF ALL!! Thanks for the feedback, @PeXXeR: :)

Q gained a new update!

- Adjusted damage on his Rapid Sweeps
- Enhanced Aero Dash Straight
- Adjusted animation on his Capture and Dead Blow[and also sends the enemy a little far]
- Enhanced a little his "TOTAL DESTRUCTION" Hyper Combo


DOWNLOAD ON FIRST POST! :D
Title: Re: [VS STYLE DEBUTS] - Q
Post by: PeXXeR on January 08, 2016, 02:32:45 am
Awesome stuff Zankuro, thanks, your Q fits perfectly into my MVC roster. ^^
I have made some custom ports for him for the legacy screenpack, if you want to include them in the download I will upoload them for you. :)
Title: Re: [VS STYLE DEBUTS] - Q
Post by: ShinZankuro on January 08, 2016, 02:37:51 am
I'm glad you liked him! :D
Title: Re: [VS STYLE DEBUTS] - Q
Post by: ShinZankuro on February 11, 2016, 03:07:56 am
QUICK UPDATE:

- DEFINITIVE FX FOR HYPER COMBO BG/FINISH AND NEW SFX FOR HYPER COMBO SUPER PAUSE AND HYPER/OMEGA FINISHES!
- FIXED some issues on his animations [non-hitboxed animations]
- ADD AI

Download on first page!
Title: Re: [VS STYLE DEBUTS] - Q
Post by: PeXXeR on February 11, 2016, 03:33:46 am
Thanks a bunch, downloading.
Also an AI, awesome.