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Introducing SpriteClub! (Read 7580 times)

Started by Arxos, April 20, 2017, 10:23:02 pm
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Introducing SpriteClub!
#1  April 20, 2017, 10:23:02 pm
  • *
Hello! I am Arxos, creator of SpriteClub and writer of AI (edit) patches.
By all means, please check my patches in this thread!



What is SpriteClub?
SpriteClub is an automated Mugen betting site. Featuring a roster of 7000 characters and growing, across 1100 stages, while listening to a playlist of over 2400 songs. Our matchmaking system automatically generates matches and tournaments for everyone to bet on, as well as an exhibition period for users to request matches on. Sign up is free, and all the money is fake. This is purely for fun!

What kind of matches can I expect?
SpriteClub features several advanced matchmaking methods. SpriteClub's matchmaker will generate 1v1, 2v1, 2v2 and even 3v3 and 4v4 turns-mode matches. It can do so based on a total of 3 different matchmaking algorithms (Division, Rated and Free) to constantly create new, different and exciting matches, no matter how strong or weak a character may be.

Besides matchmaking, tournaments are hosted as well. The tournaments range in size from a mere 8-bracket, to a massive 64-bracket -- with either a double or single elimination system. Even larger tournaments are possible, but those are generated manually (for example, we had a multi-day 512-bracket tournament a while back). Tournaments can be generated in every format that matchmaking matches can be generated with.

Lastly, there are exhibition matches. Users can request specific characters to duke it out against each other in anything from 1v1 to 4v4 matches. Specify the stage as well as the song that should play during the match to create the exact match you want to see... You are the creator!

If you're interested in reading more details about our matchmaking system, check out this thread on our forums.

Is there anything else to do on SpriteClub?
Recently we have frequently started to do Community Tournaments, where users can select characters or teams to compete in a tournament. Please check out this thread for more details.
Besides Mugen betting however, we also do betting on FGC events such as SFV and UMVC3, as well as a few other major Twitch events (most notably, we watch & create silly bets for Games Done Quick events, come join us on July 2nd to July 9th this year!). This is done on the 'Live' version of our website, found here, however note that this part of our site may be inactive for extended periods of time when there are no events of note to cover (currently, we're also a bit understaffed to cover much).

Any other special features worth mentioning?
I do have some shout outs to some awesome features!
- Character sprites and portraits can be viewed on each respective character page.
- Characters already on the roster continue to receive updates. Character crashes are often fixed manually, or in case the crash is not so easily fixed, only the unstable palette is banned.
- SpriteClub runs on Mugen 1.1! You wanna put zooms on your character? Go ahead, we can handle it!
- We've worked hard to convert a sizable number of characters that were thought of as WinMugen only to be compatible with Mugen 1.1. I've actually written a tool for this which may be released at a later date.
- Characters with palettes that are unstable or excessively annoying have only that palette banned from exhibitions, rather than the character in its entirety.
- Advanced crash detection, in particular with regards to tournaments. If a tournament match gets stuck 3 times in a row, the match is automatically resolved based on round score (or a coinflip if even).

Can I add to the roster?
Absolutely! This section of our forum details the guidelines for submitting characters or stages to add to our roster, as well as songs for our playlist (keep in mind that your submissions may be rejected, however).
New characters are added frequently, currently at a bi-weekly pace. This starts at the first matchmaking session after Friday 8 PM UTC, where for the next 24 hours characters from a large pool of new characters are gradually introduced to the roster during a 'debut' mode. Please check the earlier link for more details.


Please feel free to ask any questions!
Last Edit: April 20, 2017, 11:24:30 pm by Arxos
Re: Introducing SpriteClub!
#2  April 20, 2017, 10:50:16 pm
  • ***
  • Amateur Writer
  • Basically, I do palettes.
    • USA
So this is like SaltyBet. But with some other things mixed in? Interesting.
Re: Introducing SpriteClub!
#3  April 20, 2017, 11:01:26 pm
    • USA
Something I really like is that you can not only pick stages for Exhibitions, but the music too!

As an author, I've really appreciated how quickly Arxos has dealt with patches for my characters, as well.
Last Edit: April 20, 2017, 11:05:34 pm by SpaceMouse
Re: Introducing SpriteClub!
#4  April 20, 2017, 11:04:26 pm
  • *
So this is like SaltyBet. But with some other things mixed in? Interesting.

It is indeed much like SaltyBet. Initially the site was created because of dissatisfaction with the management of SaltyBet, generally with regards to the use of its compendium, the rate of updates and the lack of new features.

So I decided that SaltyBet ought to get some competition ;)
Re: Introducing SpriteClub!
#5  April 20, 2017, 11:08:53 pm
  • ***
  • Amateur Writer
  • Basically, I do palettes.
    • USA
So this is like SaltyBet. But with some other things mixed in? Interesting.

It is indeed much like SaltyBet. Initially the site was created because of dissatisfaction with the management of SaltyBet, generally with regards to the use of its compendium, the rate of updates and the lack of new features.

So I decided that SaltyBet ought to get some competition ;)

I'm all for that. If you're going to do something that has already been done then do it better. Great job on everything you did for this :)
Re: Introducing SpriteClub!
#6  April 22, 2017, 06:08:38 pm
  • *
    • Denmark
    • exdeathgolbez@gmail.com
Spriteclub is the perfect playground for Mugen authors such as myself. Finish a character and you can get 'em up and running on the site within no time, and then even proceed to run exhibitions with them (for free) and have them face off in situations you might not be able to in your own Mugen.

And yes, whether you make minor or major tweaks to your character, you can always ask the admin to update them and he'll get it done in no time.

There's a small community of us authors around, often discussing ideas for new characters, whether they be "serious" or "meme" characters, and I'm sure everyone would welcome new faces.
Last Edit: April 22, 2017, 06:11:50 pm by Deoxgigas