So I tried running with similar configuration to you:
(https://i.imgur.com/lYkTAxW.png)
I did not manage to replicate it.
It would be posible to send screenshots of how both Mugen and Ikemen GO look on your PC so we understand better the issue?
Thanks for the reply, I re-downloaded the archive from the github repo and created a new folder. Put in my screenpack, characters, stages etc and everything seems to be fine now. Idk what happened with my first one and how it got messed up, but everything seems fine now.
For a state of reference, this is how the first instance looks like. It's a bit hard to notice on the menu, but if you look at some of the text, it's pixelated/blurry. The character select screen is easier to see. All of the portraits are pixelated/blurry. Same with the text.
Spoiler, click to toggle visibilty
(https://i.imgur.com/GiAa6um.jpg)
(https://i.imgur.com/iIalpjX.jpg)
So I tried running with similar configuration to you:
(https://i.imgur.com/lYkTAxW.png)
I did not manage to replicate it.
It would be posible to send screenshots of how both Mugen and Ikemen GO look on your PC so we understand better the issue?
Thanks for the reply, I re-downloaded the archive from the github repo and created a new folder. Put in my screenpack, characters, stages etc and everything seems to be fine now. Idk what happened with my first one and how it got messed up, but everything seems fine now.
For a state of reference, this is how the first instance looks like. It's a bit hard to notice on the menu, but if you look at some of the text, it's pixelated/blurry. The character select screen is easier to see. All of the portraits are pixelated/blurry. Same with the text.
Spoiler, click to toggle visibilty
(https://i.imgur.com/GiAa6um.jpg)
(https://i.imgur.com/iIalpjX.jpg)
Seems like Windows was forcing DPI scale in places it should not.
It's a well know bug of the OS that has been years without begin fixed.
Glad to hear it works now.
If you have any other questions or find any problems fell free to ask for help.