Title: Re: Some of my Artworks:
Post by: MotorRoach on March 22, 2014, 12:15:34 am
Nice pictures, but I suggest you be careful on how you draw the eyes. Like in that Teen Gouki and the Gouken picture, they are too far apart, and needs to be drawn more downwards, otherwise it will look like they have a really long nose.
Wait, is that Goku with the Saggitarius Gold Cloth?!
Title: Re: Some of my Artworks:
Post by: ShinZankuro on March 22, 2014, 12:28:25 am
Wait, is that Goku with the Saggitarius Gold Cloth?!
Yeah, but not only with Sagitarius Saint Cloth... He's have the Chaos Emeralds and Hadou xD Posted: March 22, 2014, 12:30:35 am THE ULTIMATE POWERFUL FIGHTER IN EARTH... NO... IN UNIVERSE!!!11 DAN HIBIKI [LOL] (http://th02.deviantart.net/fs70/PRE/f/2013/275/7/1/dan_hibiki_by_kaiserkleylson-d6p0so6.png)
Title: Re: Some of my Artworks:
Post by: ShinZankuro on March 22, 2014, 06:41:50 am
SONIC THE HEDGEHOG (http://th01.deviantart.net/fs70/PRE/i/2014/009/4/9/born_of_the_legend__by_kaiserkleylson-d71iexp.png)
Title: Re: Some of my Artworks:
Post by: ShinZankuro on March 22, 2014, 07:01:41 pm
Daisy-Sama - The Sarasaland Ruler (http://fc06.deviantart.net/fs71/f/2014/005/1/7/daisy_sama___princess_of_sarasaland_by_kaiserkleylson-d711b87.png)
Title: Re: Some of my Artworks:
Post by: ShinZankuro on March 22, 2014, 07:26:32 pm
DOCTOR EGGMAN RRRRRRRRRRRRRRRRRRRRRRRRRR-ROBOTNIK (http://fc02.deviantart.net/fs71/i/2013/081/e/d/dr_eggman_robotnik_by_kaiserkleylson-d5ywwv1.jpg)
Title: Re: Some of my Artworks:
Post by: ShinZankuro on March 27, 2014, 05:54:12 pm
AND... My possible first character drawing from scrath to MUGEN.
Title: Re: Some of my Artworks:
Post by: MotorRoach on November 07, 2014, 10:50:44 pm
The design isn't bad. The only thing that throws me off is the outfit. When you look at it, it's a demon-ish looking creature holding a big stylish scythe, with a red eye and everything, yet what he's wearing is a casual looking outfit. Jeans and jacket are something heavily typical for, like, any type of design style I remember, so it's safe to say that it's easily overused.
Not only this type of outfit is overused, but it hardly fits such character who's intended to look menacing and hell-ish. You don't design a demon looking creature and tell yourself "demons wear jeans and jackets and shoes". You need to ask yourself something such as "what would a demonic animal wear?", and "what would someone with a scythe as a weapon wear?".
Try thinking of a more unique outfit, and take your time designing the clothes for it, because that is an important detail that I've seen many amateur character designers skip. Your character looks pretty neat, but it could look much better and distinct if you experimented with his outfit as well.
Title: Re: Some of my Artworks:
Post by: ShinZankuro on November 09, 2014, 02:56:25 am
MotorRoach: Thanks for the Feedback! I will choose a new and more fitting outfit for him :D
And here's: MEDUSA from Capcom Universe: Nexus of Heroes
Title: Re: Some of my Artworks:
Post by: AlexSin on November 30, 2014, 07:51:34 pm
Her right leg (our left) is too short or the other one is too long, or both. The waist should be larger. And the mask is different from the other picture you made of her (I don't understand how it's shaped because its design changes).
Title: Re: Some of my Artworks:
Post by: ShinZankuro on November 30, 2014, 11:37:50 pm
Her right leg (our left) is too short or the other one is too long, or both. The waist should be larger. And the mask is different from the other picture you made of her (I don't understand how it's shaped because its design changes).
Thnx for the feedback :D
I changed the mask, like Beximus has said on IMT Forum. Her Mask is like a Predator one :)
Title: Re: Some of my Artworks:
Post by: ShinZankuro on December 01, 2014, 04:47:50 am
Title: Re: Some of my Artworks:
Post by: MotorRoach on December 04, 2014, 05:07:17 am
The pose looks really nice and dynamic, you did pretty well on those~
The only problem I have with it is the mouth. It feels weird to have it on the side of the face, almost reaching the eye. I would keep it more to the center.
Title: Re: Some of my Artworks:
Post by: ShinZankuro on December 04, 2014, 05:24:46 am
Thanks man! I will fix this on Sailor Pluto when I finish her xD [The last Sailor Senshi before I move up to KLK art in MvC2 Style ]
Title: Re: Some of my Artworks:
Post by: ShinZankuro on December 28, 2014, 05:31:18 am
Title: Re: Some of my Artworks:
Post by: ShinZankuro on December 30, 2014, 05:43:23 am
My drawings who I used to make hyper portraits for some of VS Style Debuts project:
(http://i.imgur.com/NBdb8Ud.png)
(http://i.imgur.com/O56OZac.png)
(http://i.imgur.com/3u4WsD7.png)
(http://i.imgur.com/KQKq3Xs.png)
(http://i.imgur.com/EAECKY2.png)
There's more, and I did a portrait of MFG's SF Joe. Soon I will show to you guys! :)
Title: Re: Some of my Artworks:
Post by: MotorRoach on December 30, 2014, 06:37:49 am
These are pretty good, but I feel Akuma's eye is a bit too high. As for Ton Pooh, the arm that is close to us has a very awkward shape, not to mention the shoulder that is far away has a sudden squary shape. As for her face, her mouth is below her eye rather than being below her nose, and it just feels plain weird and disproportionate that way.
Title: Re: Some of my Artworks:
Post by: ShinZankuro on December 30, 2014, 06:57:44 am
These are pretty good, but I feel Akuma's eye is a bit too high. As for Ton Pooh, the arm that is close to us has a very awkward shape, not to mention the shoulder that is far away has a sudden squary shape. As for her face, her mouth is below her eye rather than being below her nose, and it just feels plain weird and disproportionate that way.
Thanks for the feedback man! :D
As I promised, here:
MFG's STREET FIGHTER: JOE
(http://i.imgur.com/5ToSda0.png)
Title: Re: Some of my Artworks:
Post by: JustNoPoint on December 30, 2014, 07:01:31 am
Hah that's really stylish! The biggest thing I notice is that his stomach is turned too far to the side. It should twist and come to face us more/ Notice how his crotch is on his side if you go by his abs =p
Loves those hands and head!
Title: Re: Some of my Artworks:
Post by: ShinZankuro on December 30, 2014, 07:05:41 am
Hah that's really stylish! The biggest thing I notice is that his stomach is turned too far to the side. It should twist and come to face us more/ Notice how his crotch is on his side if you go by his abs =p
Loves those hands and head!
Thanks for feedback. I think It's possible to correct/fix it! Soon I will make the fixed version! :)
Title: Re: Some of my Artworks:
Post by: ShinZankuro on January 14, 2015, 06:24:15 am
Growed Up Kiryuin Satsuki VS RX-0.0.6[Hoohmaru's Ryuko unused Shadow Clone]
Title: Re: Some of my Artworks:
Post by: lui on January 14, 2015, 11:50:58 am
Wow that looks great! I like the attention to detail to the bloody face. I'm nitpicking but one thing that irks me tho is how Kiryuin's right hand has her fingers looking awkward. Her pinky is bigger than her 3rd finger. Also, at the end of the hilt on her blade, the blade is bending a bit. But nice work man! Keep up the great artwork!
Title: Re: Some of my Artworks:
Post by: ShinZankuro on January 16, 2015, 07:03:23 am
Title: Re: Some of my Artworks:
Post by: hatter on January 25, 2015, 03:45:41 am
Yikes, that's awesome. Also intense nightmare fuel. I'm not the greatest at human proportions, but based on feedback given to me in my artworks, and what I'm seeing in Kiryuin right now, I feel that the chin could be a bit smaller.
Also, nice job on the hands, man. ;)
Title: Re: Some of my Artworks:
Post by: ShinZankuro on January 25, 2015, 05:58:47 am
Yikes, that's awesome. Also intense nightmare fuel. I'm not the greatest at human proportions, but based on feedback given to me in my artworks, and what I'm seeing in Kiryuin right now, I feel that the chin could be a bit smaller.
Also, nice job on the hands, man. ;)
Thanks man! Noted your feedback! :D
More one... More closer to "reality" a thing like this:
ATROCIOUS SON GOKU [A beta version. I will make a better art for him soon]
Title: Re: Some of my Artworks:
Post by: lui on January 25, 2015, 06:10:12 am
looks FANTASTIC!
although one little thing that irks me is his nose. its just way too small and the chin could be smaller. remember, one thing about akira toriyama's artworks that makes it unique is how he draws the noses, atleast for me it is. (http://static.comicvine.com/uploads/original/11114/111140133/3742143-goku_ssj_by_maffo1989-d578nrz.png) look at the way its drawn here, its long and narrow with a bit of depth to it, while the chin is small and sharp.
regardless, its a great drawing. keep it up!
Title: Re: Some of my Artworks:
Post by: ShinZankuro on January 27, 2015, 11:42:18 pm
Thanks mah bro :D
A unbelieavible effort to make a sprite based on Beximus video of Devilotte.
A alternate version of her without crowd and different stance :D
(http://i.imgur.com/BQlpksM.png)
Thanks to Luisdude1 for motivating me to enhance my skills of spriting :D
Title: Re: Some of my Artworks:
Post by: ShinZankuro on January 28, 2015, 04:31:17 am
For public :) [and alongside with a Screenpack who I'm trying to make]
I'm just searching some ways fo make the "Ready?" "Fight" animations :D
It's basically a lifebar/screenpack for VS Style Debuts project collection [As you probably see, this project is surely focused on Sonic style design, stages and etcetera]
The name, hit and timer fonts I'm planning to put the same ones used on Sonic Adventure 1
The Ready and Fight I want to make with Sonic Battle stylished fonts with some dynamism impact.
But I'm a horrible coder for making lifebars xD
Title: Re: Some of my Artworks:
Post by: hatter on February 05, 2015, 03:54:29 am
Nemesis and Medusa in alternate Capcom dimension :P
(http://i.imgur.com/j2jdR1k.png)
How the hell do you do those black lines?? I swear, no matter how much I try on Photoshop, I can't seem to do'em right?? Also, nice drawing by the way. :)
Title: Re: Some of my Artworks:
Post by: ShinZankuro on February 05, 2015, 03:57:58 am
Nemesis and Medusa in alternate Capcom dimension :P
(http://i.imgur.com/j2jdR1k.png)
How the hell do you do those black lines?? I swear, no matter how much I try on Photoshop, I can't seem to do'em right?? Also, nice drawing by the way. :)
Thanks XD XD
I use Paint Tool SAI. It's very soft and easy drawing program, I recommend :) [Sadly, this program can't make pixel art X'D]
Quick Doodle of DEMIGRA[The new DB badass demon god]:
Title: Re: Some of my Artworks:
Post by: MotorRoach on February 19, 2015, 09:38:17 pm
That's nice looking, but... why is Freeza's face so skewed backwards? Also, I think you should look up reference of people turning their heads, because the person on the right is doing an impossible head turn, if not just a plainly painful one.
Title: Re: Some of my Artworks:
Post by: ShinZankuro on February 20, 2015, 04:55:44 am
That's nice looking, but... why is Freeza's face so skewed backwards? Also, I think you should look up reference of people turning their heads, because the person on the right is doing an impossible head turn, if not just a plainly painful one.
Thanks for the feedback :D Devil Kazuya[Classic Devil form]
Title: Re: Some of my Artworks:
Post by: ShinZankuro on February 21, 2015, 05:17:44 am
Chibi Kazumi Mishima.... Ins't she pretty?(At least was pretty until you beat her up and she goes devil menstrual with fire fairy wings and some horns :P) [/i]
I didn't put the monstruously details from her costume, since this is only for fun :P
Title: Re: Some of my Artworks:
Post by: MotorRoach on February 23, 2015, 02:38:16 am
The legs... they are completely sideways, yet the upper body is completely in a front view. It's not an impossible pose, but it sure as heck isn't a natural one.
Title: Re: Some of my Artworks:
Post by: ShinZankuro on February 27, 2015, 03:57:06 am
The legs... they are completely sideways, yet the upper body is completely in a front view. It's not an impossible pose, but it sure as heck isn't a natural one.
Hmm... I noticed this after I finished... Thanks for the feedback :D
Title: Re: Some of my Artworks:
Post by: MotorRoach on May 28, 2015, 01:23:16 pm
That's a pretty alright picture, but the shading on her outfit is bothering me, given it looks so blurry. That and her head looks too big in comparison to her body (Zaki doesn't has that much forehead), her eyebrows are too thick, and her chin is too pointy (girls in Capcom style tend to have a rounder chin). The face expression itself is also really weird, it's like she's experiencing a guilty pleasure, or that she's high on something.
Title: Re: Some of my Artworks:
Post by: ShinZankuro on July 08, 2015, 06:57:13 am
Ressurrecting ^^
gif animation based on DB Super opening made by me
[IMAGE resized to avoid less speed]
(http://i.imgur.com/L8OG8FK.gif)
Title: Re: Some of my Artworks:
Post by: MugenJaderMugen on July 08, 2015, 04:19:07 pm
Very good my friend! :)
Title: Re: Some of my Artworks:
Post by: ShinZankuro on July 11, 2015, 09:14:12 pm
Planning to make a better Devilotte spritesheet with Dr. Inseno, a first look [Using MvC original sprites and comparing to Mazemerald's one, who we are using as a basis. Yeah, we are trying to retouch her]
(http://i.imgur.com/5h23cnQ.png)
EDIT:
Some little concepts:
(http://i.imgur.com/ZzkdpLy.png)
Title: Re: Some of my Artworks:
Post by: MotorRoach on July 11, 2015, 10:52:28 pm
I thought Li Kun already made a decent Devilotte for Capcom Universe? It was in the CvS sprite style, but still, that could be at least used as a base.
Title: Re: Some of my Artworks:
Post by: lui on July 11, 2015, 10:59:14 pm
I thought Li Kun already made a decent Devilotte for Capcom Universe? It was in the CvS sprite style, but still, that could be at least used as a base.
Beximus won't release the sheet and keep it private for a bit, since he said he should atleast keep it exclusive to Capcom Universe for a timed period, since it was commisioned specifically for that project.
Title: Re: Some of my Artworks:
Post by: ShinZankuro on July 11, 2015, 11:05:31 pm
he will share her sprites only after the game is 100℅ finished with the final roster complete, this includes also new sprited chars. yeah will take a long time and honestly i cannot accept Mazemerald's one, thats why i and Inseno(or more people if wants) are trying to at least make a decent públic one.
Title: Re: Some of my Artworks:
Post by: lui on July 11, 2015, 11:14:54 pm
he will share her sprites only after the game is 100℅ finished with the final roster complete, this includes also new sprited chars. yeah will take a long time and honestly i cannot accept Mazemerald's one, thats why i and Inseno(or more people if wants) are trying to at least make a decent públic one.
did you get my pm? i have some things that will help
Title: Re: Some of my Artworks:
Post by: ShinZankuro on July 11, 2015, 11:16:08 pm
yeah man, i received :D
Title: Re: Some of my Artworks:
Post by: ShinZankuro on July 12, 2015, 05:55:20 am
Well, time to show my traditional art :) [this includes some old works]
Title: Re: Some of my Artworks:
Post by: MotorRoach on July 12, 2015, 09:40:12 pm
That Bills is pretty cool. The Sailor Moon girls look really off to me, though. You really need to stop leaving the mouth of your characters so much on the side of the face, because that is practically implying that their tongue and teeth are located right under their left/right eye. Not only that, but their chin is ridiculously pointy, so you might want to round it up. Also, the mouth of the Sailor Moon in the right could stay without the upper teeth, specially if you are trying to make it look like MvC2.
Title: Re: Some of my Artworks:
Post by: ShinZankuro on August 23, 2015, 08:46:07 am
A quick sketch. Sadly, it's my bad day today, I needed to draw something to forget it...
Title: Re: Some of my Artworks:
Post by: ShinZankuro on October 05, 2015, 06:25:56 pm
Jubilee :D
(http://i.imgur.com/FIZz8zX.png)
Title: Re: Some of my Artworks:
Post by: hatter on October 05, 2015, 06:35:02 pm
That's actually really good (not taking into account that Jubilee is one of my many waifu mistresses :P) but I'm iffy about the lip's position, you should lower it and push it to make it look like the mouth is not on one side. In addition, the torso shading doesn't look natural. The belly should take a dark color, in addition to the collar. Only the chest should be lighted.
But other than that, it's really really good, please keep up the good work. :D
Title: Re: Some of my Artworks:
Post by: ShinZankuro on October 05, 2015, 07:05:41 pm
That's actually really good (not taking into account that Jubilee is one of my many waifu mistresses :P) but I'm iffy about the lip's position, you should lower it and push it to make it look like the mouth is not on one side. In addition, the torso shading doesn't look natural. The belly should take a dark color, in addition to the collar. Only the chest should be lighted.
But other than that, it's really really good, please keep up the good work. :D
Thanks man! Like I said before on my VSD thread, this is a start version. I'm going to fix the issues soon :D
Title: Re: Some of my Artworks:
Post by: TK8305 on October 05, 2015, 09:38:15 pm
We have a lot of talented artists here on MFG! Does anyone take requests?
Title: Re: Some of my Artworks:
Post by: walt on October 06, 2015, 07:09:39 pm
Everything was looking EXTRA LEGIT until you did the face. You're 1 FACE away from looking like actual Capcom artwork.
Practice faces more, copy at least 5 from authors you like. The way you draw them, it makes me think that you believe you know how to draw an anime face, but you really need to study more to get to the bottom of it.
Anyway, still above average, and great coloring skills. You're in the right path.
Title: Re: Some of my Artworks:
Post by: ShinZankuro on October 06, 2015, 07:40:40 pm
Everything was looking EXTRA LEGIT until you did the face. You're 1 FACE away from looking like actual Capcom artwork.
Practice faces more, copy at least 5 from authors you like. The way you draw them, it makes me think that you believe you know how to draw an anime face, but you really need to study more to get to the bottom of it.
Anyway, still above average, and great coloring skills. You're in the right path.
Thanks for the feedback man :D
Is not easy to draw digitally as using traditional art XD
But I'm training hardly to reach at least the style I'm based [the Bengus/CRMK one XD]
I will practice hard to do better arts man, trust me :D
Title: Re: Some of my Artworks:
Post by: ShinZankuro on October 12, 2015, 07:22:00 am
Jubilee's artwork and hyper port :)
(http://i.imgur.com/6EGIdom.png)
Fullimage:
(http://i.imgur.com/VxhtPUf.png)
Posting here and on my VS Debuts progress thread
Title: Re: Some of my Artworks:
Post by: AlexSin on October 13, 2015, 01:37:42 am
Now it needs some little adjustments in the pixelated portrait and it'll be ok. ;)
Title: Re: Some of my Artworks:
Post by: hatter on October 13, 2015, 01:45:24 am
Now it needs some little adjustments in the pixelated portrait and it'll be ok. ;)
Agreed. God those sprites, I'd love to fiddle around with them. The guy who did them (forgot, sorry) did a great job.
Title: Re: Some of my Artworks:
Post by: lui on October 13, 2015, 01:47:54 am
Gladiacloud, a Moojin spriter god, made those. He's the same guy who made those sweet Charizard sprites, Michelle Heart, Pure n Fur, and the list just keeps going on and on and on lol
Title: Re: Some of my Artworks:
Post by: ShinZankuro on October 13, 2015, 01:58:11 am
Luis ninja'ed me LOL
xD
Well, I'm fixing some little issues on the sprited version of the portrait, but at moment, those are palette changeable FINALLY XD
Title: Re: Some of my Artworks:
Post by: ShinZankuro on October 15, 2015, 05:52:36 pm
Nemesis art sketch.
Draw by me. Design by Li-Kun & Beximus
(http://i.imgur.com/V34dHdQ.png)
Title: Re: Some of my Artworks:
Post by: MotorRoach on October 16, 2015, 08:35:49 am
Gotta say that this has to be one of the best drawings you've made so far. The shading still looks a bit flat on the chest armor, the back of the hair could use some more shading, and I'm not sure what's going on the the thighs, but the rest of it still looks very well stylized and overall decent. I'd actually love to see you draw like this more often!
Title: Re: Some of my Artworks:
Post by: ShinZankuro on October 17, 2015, 08:12:42 am
Thanks Roach :D
Guys... Does making addon animations counts as art for this thread?
(http://i.imgur.com/iD1wuji.gif)
(http://i.imgur.com/ulPdval.gif)
Title: Re: Some of my Artworks:
Post by: AlexSin on October 17, 2015, 12:39:44 pm
Of course it does. You should decrease the speed of the first animation, I can hardly notice the blue and yellow transition while animated.
Title: Re: Some of my Artworks:
Post by: ShinZankuro on October 20, 2015, 06:55:52 am
Thanks for the feedback man!
Well, new ones [Improved ones for my lifebar project]
[I don't know If I can post these arts on the principal thread, but in any case, its better to play safely :) ]
(http://i.imgur.com/FricInX.png)
(http://i.imgur.com/RQDBHhV.png)
Title: Re: Some of my Artworks:
Post by: hatter on December 03, 2015, 05:16:32 am
Face is kinda problematic (mouth is way too small in comparison to chin), and top-left portion of hair looks too square-ish. Eyes are also too high (they are drawn superbly well, just the positioning isn't right).
I like overall, can't too see how the rest of the MvC2 MUGEN project cast turns out (crosses fingers for Spiderman and Thor).
I love how Capcom-ish your drawing style looks, wish I can do that in mine. Keep up the amazing work. :)
Title: Re: Some of my Artworks:
Post by: Zemilia on December 03, 2015, 05:17:30 am
I can't quite put it, but there's something wrong with her face. Positioning of her mouth or how her nose looks? idk.
Also, her right hand (viewer's left) has a noticeably claw-like thumb, even though her left hand's (viewer's right) thumb looks normal.
Title: Re: Some of my Artworks:
Post by: lui on December 03, 2015, 05:20:47 am
its pretty good so far, but again, the main issue is the faaaaace. that chin is way too long with the mouth leaning upwards too much. remember to ALWAYS reference the proportions used in the MVC2 artwork to match its style, take a look at the edit of devilotte included in the template I sent you and look at jill valentine for reference since shes pretty close to regina in terms of proportions.
other than that I like it, ill be using this until you make an updated version :)
oh and go ahead and post any of the artworks here, everyone should see your art :D
Title: Re: Some of my Artworks:
Post by: ShinZankuro on December 03, 2015, 05:20:55 am
Thnx for the feedbacks!
It's the very alpha version of the hyper port. I'm redoing with the feedbacks applied to make the final art more accurate with the Bengus style[who is used on MvC2] like I did with Deadpool [I maded three times before the finale version] :D
Title: Re: Some of my Artworks:
Post by: AlexSin on December 04, 2015, 06:43:28 pm
I moved the eyes, nose and mouth a bit down: (http://i1066.photobucket.com/albums/u402/GodofDeath94/reginafix.png~original)
Spoiler, click to toggle visibilty
(http://i1066.photobucket.com/albums/u402/GodofDeath94/reginafix.gif~original) This image lost quality, it's just for showing what I did. Probably I should have edited the ear too...
Title: Re: Some of my Artworks:
Post by: ShinZankuro on December 15, 2015, 06:09:52 am
Title: Re: Some of my Artworks:
Post by: MotorRoach on December 15, 2015, 12:14:26 pm
That looks almost accurate. The only thing that looks off is that Tai's eyes look a little too far from each other, and his mouth is way too long in here.
Title: Re: Some of my Artworks:
Post by: ShinZankuro on December 15, 2015, 08:53:01 pm
Thanks for the feedback man!
I think this is possible to fix since I didn't used the "Water color" thing xD
Title: Re: Some of my Artworks:
Post by: ShinZankuro on December 17, 2015, 06:54:55 pm
Spoiler: Played THAT music during the process of the art(click to see content)
Title: Re: Some of my Artworks:
Post by: ShinZankuro on December 21, 2015, 09:48:32 pm
Any feedback is welcome!
(http://i.imgur.com/oEJMy91.png)
(http://i.imgur.com/54y6GEW.png)
Title: Re: Some of my Artworks:
Post by: hatter on December 21, 2015, 09:50:09 pm
Bring her nose/lips a bit down, and she should be fine, because right now, it looks like she had those parts upper-cutted by Kyo, and permanently got it fixed at the position they are in.
Title: Re: Some of my Artworks:
Post by: MotorRoach on December 21, 2015, 09:53:52 pm
That's really good looking, overall. The only thing that bothers me a little bit is how her eye seems a little too far on the side of her face (our left), and I personally think it might look better if you moved her eyes, nose, and mouth downwards a bit.
Title: Re: Some of my Artworks:
Post by: ShinZankuro on December 21, 2015, 09:54:09 pm
Title: Re: Some of my Artworks:
Post by: ShinZankuro on December 21, 2015, 09:59:58 pm
Another fix! :) [Thanks for the feedback M-Roach and Zaitsu :D ]
(http://i.imgur.com/52N8lXK.png)
(http://i.imgur.com/fIhm6xz.png)
Title: Re: Some of my Artworks:
Post by: hatter on December 21, 2015, 10:04:09 pm
Yep, that should work just fine. Great work, Shin. :thumbsup: :thumbsup:
Title: Re: Some of my Artworks:
Post by: ShinZankuro on December 21, 2015, 10:11:55 pm
Thanks man! It's thanks of your feedbacks I've reached a better level! :D
Comic moment: I literally laughed my *ss off when I showed my drawing on facebook. There's a LOT [When I mean ALOT , IT'S A LOT SURE] of Ingrid haters LMAO XD
Title: Re: Some of my Artworks:
Post by: AlexSin on December 21, 2015, 10:15:20 pm
Her eyes should be more round.
Title: Re: Some of my Artworks:
Post by: ShinZankuro on December 21, 2015, 10:20:19 pm
Title: Re: Some of my Artworks:
Post by: lui on December 22, 2015, 11:37:22 am
hm, its pretty nat, but try not to put so much emphasis on the line of the nose. look at the noses from chun-li and jill, they are just little lines that dont really stick out much. the line on the nose on ingrid is distracting to me, but other than that it looks really nice!
Title: Re: Some of my Artworks:
Post by: MotorRoach on December 22, 2015, 03:15:55 pm
Not only that, but I feel her iris on the eye is way too shiny, and her eyelashes part of the eye could use a much thicker outline. I would also recommend removing that long hair string on her face, it looks weird. I suggest that you use this for reference:
Not only that, but I feel her iris on the eye is way too shiny, and her eyelashes part of the eye could use a much thicker outline. I would also recommend removing that long hair string on her face, it looks weird. I suggest that you use this for reference:
Sorry for the delay, the hyper ports of MvC2 characters are on way. Just a slow work, and a patient study of Bengus style.
First sketch of the Lilith HP:
(http://i.imgur.com/Pgu6Zxw.png)
I did some for the other chars, but for now, Lilith. Now, I'm making a digital line-art. Expect news soon :D
Title: Re: Some of my Artworks:
Post by: lui on March 03, 2016, 03:57:02 am
whoa holy crap that line art is FANTASTIC, you actually got Bengus' style down to a T! Nice work!
Her foot is looking awkward but that's it, you have improved alot Kleylson!
Title: Re: Some of my Artworks:
Post by: ShinZankuro on March 03, 2016, 03:58:34 am
Thanks man! And sorry for the delay! I've studied a LOT of the Bengus style [yes, this includes also his recently work on SFV]
about the foot, this can be fixed on the final digital version :)
Title: Re: Some of my Artworks:
Post by: lui on March 03, 2016, 04:01:08 am
but really, i'm loving the detail you put on her face, it really does match Bengus' pretty well.
Title: Re: Some of my Artworks:
Post by: yamme on March 03, 2016, 04:02:26 am
The proportions on everything look very very off.. even by bengus standards. Her hair doesn't seem correct, and her wings aren't exactly correct either (unlike morrigan, they point upwards, not forwards). Also, her facial expression isn't very Lilith like.
Title: Re: Some of my Artworks:
Post by: ShinZankuro on March 03, 2016, 04:07:03 am
The proportions on everything look very very off.. even by bengus standards. Her hair doesn't seem correct, and her wings aren't exactly correct either (unlike morrigan, they point upwards, not forwards). Also, her facial expression isn't very Lilith like.
Hmmm, noted that! Will be useful during the production of the portrait! Thanks :D
Title: Re: Some of my Artworks:
Post by: lui on March 03, 2016, 04:09:20 am
The proportions on everything look very very off.. even by bengus standards. Her hair doesn't seem correct, and her wings aren't exactly correct either (unlike morrigan, they point upwards, not forwards). Also, her facial expression isn't very Lilith like.
Wow dat analysis tho, i guess nobody really knows lilith other than you Yamori lol
Title: Re: Some of my Artworks:
Post by: ShinZankuro on March 03, 2016, 04:12:47 am
Plot Twist: Yamori IS Lilith :lol:
But that feedback is important for sure. Altough she is basically Morrigan in a younger body with a short hair, she has their differences. This will be important for drawing her :)
Title: Re: Some of my Artworks:
Post by: DarkWolf13 on March 03, 2016, 04:56:35 am
Yeah, Lilith should be able to stand out rather than looking similar to Morrigan. Good job as always, ShinZankuro.
Title: Re: Some of my Artworks:
Post by: ShinZankuro on March 03, 2016, 05:49:11 am
First Impressions, anyone?
(http://i.imgur.com/F6xdrgD.png)
Title: Re: Some of my Artworks:
Post by: yamme on March 03, 2016, 06:01:43 am
Err.. well you took my feedback but.. you didn't necessarily change it the right way. Let me try to be a bit more clear this time:
- For the hair, it needs to be longer and more bound to her head. - Her face seems to be on a different axis than her head. Try to align them. - On the subject of her face, try to make it more cheery and energetic. - The head-wings.. allow me to show the difference with sprites: (https://vgy.me/FRjlcl.png) (https://vgy.me/R2wqJW.png) - The diamond on her leotard should be a little bit bigger - Her wings (on her back) actually start around her shoulders - Speaking of wings, maybe look at some reference pictures of Lilith's official artwork to get a feel for how they look - Her torso is a bit too long, and her arms are a bit too short
Title: Re: Some of my Artworks:
Post by: ShinZankuro on March 03, 2016, 06:06:54 am
Thanks for the feedback! I will use that for the next version :)
Title: Re: Some of my Artworks:
Post by: lui on March 03, 2016, 06:08:37 am
i liked the previous face wayyy better :(
Title: Re: Some of my Artworks:
Post by: AlexSin on March 04, 2016, 02:34:37 pm
Title: Re: Some of my Artworks:
Post by: MotorRoach on May 09, 2016, 12:20:31 pm
That's looking really solid, loving how the shading was applied to his face. Only thing that bothers me is his shoulder, given it seems oddly thicker than the arm, and doesn't seems to connect with the arm that properly (especially near the armpit area).
Title: Re: Some of my Artworks:
Post by: ShinZankuro on June 02, 2016, 03:05:07 am
Title: Re: Some of my Artworks:
Post by: hatter on June 02, 2016, 04:00:36 am
One foot looks bigger than the other, and the footing is kinda off (unless if he's walking and putting the viewer's right leg forward, ignore this phrase).
Colors look nice, and the general bratty vibe of Baby Bowser was captured too. :)
Out of curiosity, what's the light source for this piece? Something kind of feels off regarding the lighting, but I just want to ask to make sure.
Title: Re: Some of my Artworks:
Post by: ShinZankuro on August 02, 2016, 04:31:26 am
Wow, that's a lot of time I didn't posted here X_X
So, there's some new art :)
(http://i.imgur.com/I1IqhRF.png)
Max Caulfield :)
Title: Re: Some of my Artworks:
Post by: ShinZankuro on August 03, 2016, 07:17:01 am
Title: Re: Some of my Artworks:
Post by: ShinZankuro on August 04, 2016, 11:34:48 pm
A incomplete mockup.
Chloe Price in Capcom Fighting All-Stars :v
[It's my first attempt to emulate the CFAS style, thanks for the new HQ images from Capcom]
(http://i.imgur.com/NwFaGFj.png)
Spoiler: Full body and incomplete render of Chloe(click to see content)
(http://i.imgur.com/XjjQgGC.png)
Title: Re: Some of my Artworks:
Post by: Zemilia on August 05, 2016, 12:24:29 am
Quick question: Who did you use as a ref? Asking, cause Chloe looks like a guy rather than what she's supposed to be (mostly cause her chin shouldn't be that square, for one).
Title: Re: Some of my Artworks:
Post by: ShinZankuro on August 05, 2016, 12:34:19 am
I used Poison's face as ref.
Title: Re: Some of my Artworks:
Post by: ShinZankuro on August 05, 2016, 04:43:28 am
Ok, did a restudy of the art style from CFAS, and redrawed a sketch of Chloe on this style following Zemilia's feedback:
(http://i.imgur.com/0cl6AHn.png)
Gonna make a digital doodle of this.
Title: Re: Some of my Artworks:
Post by: ShinZankuro on August 05, 2016, 06:50:37 am
"update"? :P
(http://i.imgur.com/SeY7kRF.png)
Spoiler: RENDER(click to see content)
(http://i.imgur.com/D85cNav.png)
Title: Re: Some of my Artworks:
Post by: MotorRoach on August 05, 2016, 07:04:07 am
I have to be honest. I prefer the face from the sketch much more. Also, she seems to suffer from having a long face due to the eyes being placed too high up, and the chin is very unnatural and pointy.
Did you use reference when trying to make it CFAS styled? Because everything about it looks different. Proportion, style, shading... it shares no resemblance to the art style of the game whatsoever.
Title: Re: Some of my Artworks:
Post by: Metal Warrior on August 06, 2016, 12:34:53 am
Both are cool, but i prefer the old version.
Title: Re: Some of my Artworks:
Post by: lui on August 06, 2016, 12:39:54 am
you really need to work on drawing equally sized proportions. ive noticed that you tend to draw the heads really big with the arms and everything else just way smaller by comparision
Title: Re: Some of my Artworks:
Post by: ShinZankuro on August 06, 2016, 01:22:57 am
Hmm, seeing the feedback I think I noticed what is wrong with my works. I sketch less than "line-arting" [This word exists? I'm feeling dumbass if not lol]
Also, I need to put more effort in sketch before the lineart. This give a better way to put the lineart in the right path
Like that Max Caulfield sketch I've tried to make in some hours of study.
(http://i.imgur.com/LFDQ6TG.png)
Title: Re: Some of my Artworks:
Post by: MotorRoach on August 06, 2016, 03:44:30 am
The body looks okay, arms look too short, head is too big, and the chin is way too pointy as usual. Also, you really need to work on your face proportions, because her eyes are too big and too far apart and the mouth is too much on the side rather than centered.
Title: Re: Some of my Artworks:
Post by: lui on August 07, 2016, 04:46:35 am
its not about the way you sketch or draw, its about the way you draw the proportions. in most of your artworks there are pointy chins, eyes too far up and the arms are very short.
Title: Re: Some of my Artworks:
Post by: ShinZankuro on August 14, 2016, 04:04:47 am
Abyss - Marvel VS. Capcom 2 :)
Sketch (http://i.imgur.com/rt08Prz.png)
Final (http://i.imgur.com/1qiNAMs.png)
Title: Re: Some of my Artworks:
Post by: lui on August 14, 2016, 04:14:20 am
looks reaaaal good! nice work!
Title: Re: Some of my Artworks:
Post by: ShinZankuro on August 14, 2016, 04:22:29 am
Thanks man! I didn't forget the Saki's port right? xD
I got some little trial errors because of her armor and her giant weapon. I'm going to make a little improvization for her.
PS: It's weird Abyss being the only Marvel VS Capcom 2 character who doens't have his full body artwork by Capcom, aside of his Versus portrait and character screen portrait..
Title: Re: Some of my Artworks:
Post by: hatter on August 14, 2016, 09:42:48 pm
Darken the bottom part of his horns, the part where light shouldn't hit, to give it some depth. Otherwise, nice job.
Title: Re: Some of my Artworks:
Post by: ShinZankuro on August 14, 2016, 10:11:16 pm
Thanks for the tip man! I will do it sooner :D
But for curiosity, for the horns I don't know if making the bottom part of the horns more darken will be nice..... Well, since the original incomplete art doens't have this[Abyss' horns are pure energy i think]:
although one little thing that irks me is his nose. its just way too small and the chin could be smaller. remember, one thing about akira toriyama's artworks that makes it unique is how he draws the noses, atleast for me it is. (http://static.comicvine.com/uploads/original/11114/111140133/3742143-goku_ssj_by_maffo1989-d578nrz.png) look at the way its drawn here, its long and narrow with a bit of depth to it, while the chin is small and sharp.
regardless, its a great drawing. keep it up!
yeah his drawing is off but let it be everyone has their own style of drawing
Title: Re: Some of my Artworks:
Post by: ShinZankuro on August 14, 2016, 10:39:25 pm
Did a quick doodle of Abyss with the Hatter's suggestion for their horns... Hmm, that's not bad the idea, if we disconsider the fact of his horns being made of pure energy.
(http://i.imgur.com/5K1veBM.png)
Title: Re: Some of my Artworks:
Post by: Niitris on August 14, 2016, 10:47:36 pm
The sprite did have the shading for the horns, so I guess it could come down to personal preference.
Title: Re: Some of my Artworks:
Post by: AlexSin on August 14, 2016, 10:57:16 pm
yeah his drawing is off but let it be everyone has their own style of drawing
You're one year late.
You need to know anatomy to bend it and make it your style (or imitate someone's). Don't let the "style" argument excuse you from making anatomy mistakes. (not talking to you, I'm talking in general, so don't take this the wrong way)
Title: Re: Some of my Artworks:
Post by: Saint on August 14, 2016, 11:04:26 pm
yeah his drawing is off but let it be everyone has their own style of drawing
You're one year late.
You need to know anatomy to bend it and make it your style (or imitate someone's). Don't let the "style" argument excuse you from making anatomy mistakes. (not talking to you, I'm talking in general, so don't take this the wrong way)
style is style without anatomy. look at cartoon characters. and yea im late lol
Title: Re: Some of my Artworks:
Post by: ShinZankuro on August 14, 2016, 11:12:02 pm
yeah his drawing is off but let it be everyone has their own style of drawing
You're one year late.
You need to know anatomy to bend it and make it your style (or imitate someone's). Don't let the "style" argument excuse you from making anatomy mistakes. (not talking to you, I'm talking in general, so don't take this the wrong way)
That's a important lesson :)
I did a another Abyss work, but this time, it's the Cerberus the demon Bulldog Third Form of him :D
(http://i.imgur.com/jLCaRHJ.png)
Title: Re: Some of my Artworks:
Post by: lui on August 15, 2016, 12:31:19 am
yeah his drawing is off but let it be everyone has their own style of drawing
You're one year late.
You need to know anatomy to bend it and make it your style (or imitate someone's). Don't let the "style" argument excuse you from making anatomy mistakes. (not talking to you, I'm talking in general, so don't take this the wrong way)
style is style without anatomy. look at cartoon characters. and yea im late lol
cartoon characters usually still follow a strict anatomy consistency within their art direction, while the size and such of various proportions vary in different cartoons in the end they all try to stay as consistent as possible with the proportions given to them by the art department. since shinzankuro was trying to imitate toriyama's style he should have adhere to toriyama-san's consistency when it comes to proportions.
also don't bring up an old subject one year later anymore.
Title: Re: Some of my Artworks:
Post by: Saint on August 15, 2016, 12:34:48 am
yeah his drawing is off but let it be everyone has their own style of drawing
You're one year late.
You need to know anatomy to bend it and make it your style (or imitate someone's). Don't let the "style" argument excuse you from making anatomy mistakes. (not talking to you, I'm talking in general, so don't take this the wrong way)
style is style without anatomy. look at cartoon characters. and yea im late lol
cartoon characters usually still follow a strict anatomy consistency within their art direction, while the size and such of various proportions vary in different cartoons in the end they all try to stay as consistent as possible with the proportions given to them by the art department. since shinzankuro was trying to imitate toriyama's style he should have adhere to toriyama-san's consistency when it comes to proportions.
also don't bring up an old subject one year later anymore.
sorry i was looking through and didn't notice it said about a year ago
Title: Re: Some of my Artworks:
Post by: lui on August 15, 2016, 12:43:17 am
its all good. just be sure to read the date next time
Title: Re: Some of my Artworks:
Post by: ShinZankuro on August 16, 2016, 02:23:56 am
Title: Re: Some of my Artworks:
Post by: DarkWolf13 on August 16, 2016, 02:53:33 am
Holy sh**!!! Looks so source like! It's like if I was looking at the gallery of the characters in the source.
Title: Re: Some of my Artworks:
Post by: lui on August 16, 2016, 03:49:01 am
Looking goooood
Title: Re: Some of my Artworks:
Post by: ShinZankuro on August 16, 2016, 03:51:06 am
Well, the ALPHA color of her.
(http://i.imgur.com/J3AQwMa.png)
Send any feedback as you want guys :)
Title: Re: Some of my Artworks:
Post by: lui on August 16, 2016, 04:04:03 am
Looks great, keep it up!
Title: Re: Some of my Artworks:
Post by: ShinZankuro on August 16, 2016, 08:35:36 pm
Little mock up :P
(http://i.imgur.com/12Vn7so.png)
Title: Re: Some of my Artworks:
Post by: AlexSin on August 17, 2016, 12:10:52 am
Her face doesn't look like Saki's. Her face is much more round looking.
Title: Re: Some of my Artworks:
Post by: MotorRoach on August 17, 2016, 02:20:02 am
Face needs rounding, and her face expression looks like she's disgusted or something. Not to mention her eyes, and her big nose... they just don't look right:
I like Ruby Heart so much: she's so less anime style and more MVC style ;) Mewtwo's portrait is great too! I wonder how will be Jubilee in MVC2 portrait style...
Title: Re: Some of my Artworks:
Post by: ShinZankuro on September 01, 2016, 08:56:04 pm
Actually, the "MvC" style is a "manga" based also lol
The difference is because Bengus/CRMK/GoudaCheese uses less "standart" style of manga[like big eyes, except for kid/girl characters] and mix with some ocidental elements :)
EDIT: Oh, nice idea for Jubilee... Probably I will make her sooner or later :D
Title: Re: Some of my Artworks:
Post by: ShinZankuro on September 01, 2016, 09:42:03 pm
Title: Re: Some of my Artworks:
Post by: MotorRoach on September 05, 2016, 06:15:56 am
It's a nice picture, but at the same time, it feels way too simple. The thing about Bengus' old art style is how exaggerated proportions were for the characters, making them feel much more expressive. Your Blanka right now feels a tad simplistic, and I really recommend looking at his Street Fighter Alpha artwork for reference on how to properly build him:
As you can see, his muscles in general feel much more hulked out, giving that exaggerated vibe to it, not to mention his chest hair has an actual shape to it, rather than just being random spiky lines like in your picture. That being said, I hope my critique helps!
Title: Re: Some of my Artworks:
Post by: ShinZankuro on September 05, 2016, 06:19:01 am
Thnx for the feedback! Will note your critique and put in practice when I redraw him :D
Title: Re: Some of my Artworks:
Post by: AlexSin on September 05, 2016, 01:05:32 pm
I can't see them. :(
Title: Re: Some of my Artworks:
Post by: ShinZankuro on September 06, 2016, 08:43:07 pm
Title: Re: Some of my Artworks:
Post by: DarkWolf13 on September 08, 2016, 12:15:22 am
Man I'm really liking these MvC2-style artworks you're coming up with.
Title: Re: Some of my Artworks:
Post by: lui on September 08, 2016, 12:22:04 am
That zero is perfect
Title: Re: Some of my Artworks:
Post by: MotorRoach on September 08, 2016, 12:24:40 am
Man, that Zero is great. Only thing I would change is grab the pupil inside his eye and move it a little more to the left, to make it look more like he's looking to the side.
Title: Re: Some of my Artworks:
Post by: ShinZankuro on September 08, 2016, 12:26:29 am
Man, that Zero is great. Only thing I would change is grab the pupil inside his eye and move it a little more to the left, to make it look more like he's looking to the side.
That's a easy thing to do. Gonna fix it now :D Thnx again for the feedbacks o/
Title: Re: Some of my Artworks:
Post by: ShinZankuro on September 08, 2016, 12:32:10 am
Title: Re: Some of my Artworks:
Post by: DarkWolf13 on September 08, 2016, 12:58:42 am
Much better imho
Title: ShinZankuro's Artworks[OPEN FOR COMISSIONS]:
Post by: ShinZankuro on September 09, 2016, 05:17:57 am
I forgot to tell you guys I'm open to make art comissions!
Like I did with my friend Zemilia :)
So, let's put the infos here[And in the first post just to warn]:
The artworks I can draw is based on the Marvel VS. Capcom 2 era[You know, like the recent drawings I maded]. Reminding it's the "hyper combo art", used on hyper portraits. But like I showed before also, I always save the drawing in three phases[With white BG, with the texture bg and the texture bg+the orange light. That alternate versions always comes with the final version]
The prices can variate based on the difficulty of the design, the pose who anyone wants, etcetera.
PRIMORDIAL RULE: I will NOT WORK with Gigantic/Super detailed robots or creatures[Like Gundam, but depending of what part of the character or what character you want to do I can open a exception], characters with much armor pieces, NSFW.
So, any questions, just post here :)
Title: Re: ShinZankuro's Artworks[OPEN FOR COMISSIONS]:
Post by: Titiln on September 09, 2016, 06:41:19 am
Title: Re: ShinZankuro's Artworks:
Post by: Titiln on September 09, 2016, 07:00:25 am
even though prices vary depending on the amount of detail the character has, you should still post some reference point otherwise not many people will care
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on September 09, 2016, 07:28:36 am
Well, so... Let's show the prices:
As I said, I can emulate the artstyle from MvC2, except for characters like gundam or characters who wear a big amount of armor clothes. Obviously I WON'T work with certain type of art, like the NSFW warning I bolded in the first post.
So, based on this, this is the prices[This considering the time I need to finish, and obviously to refil my traditional art tools(And most important: To help my father and mother. Both of then REALLY NEEDS HELP with financial issues, buying medicinal suppliments to my mother, paying bills and caring my baby niece) ]:
- For a complete set of the artwork, and being a Hyper Portrait Action* I charge 30$[For less detailed characters like, for example, Sakura or Rockman chars] or 50$ [For more detailed ones, like SNK characters or non-crossover based capcom characters, this can be apply also on NON fighter characters]
- For only the sketch[Without the coloring thing], I charge 15$ or 20$ USD.
- Now, for the Character Select Version** of the drawing, due of the more detailed pose, I charge 50$ or 80$.
[Because I save the final result in three variable forms, with a white background, with the texture bg and with the orange light[only on the Hyper Portrait Action artwork] like that Protoman I've posted, plus a sketch version, like the blanka I posted also]
Title: Re: ShinZankuro's Artworks:
Post by: hatter on September 11, 2016, 02:23:29 am
KURAI YAGARE!!
I love it.
EDIT: Looking at it again, for the VS screen art, you could have added a fold or two to make it look more natural, because the jacket looks kinda weird without 'em. Place em where he's bending/turning in that port. Otherwise, stellar. :)
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on September 11, 2016, 02:34:20 am
Thnx Hatter :D
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on September 11, 2016, 06:57:53 am
Very, very, very GAMMA[Nor even beta] of a Capcom tribute based on the ending screen from Marvel VS Capcom 2:
(http://i.imgur.com/ZaACl7w.png)
"Translating" the image:
First shot: Zero talking about the reploid future to Devilotte who is not amused. Batsu is scared because of Gallon[Obvious reasons :P ]
Second shot:
Dante giving a flower to Fiona Belli, and Hewie is MAD as he saw it Cody, Guy and Haggar are celebrating at bg. Rockman, Roll[And maybe RUSH] are watching Dante with his "romantic interest gift" [Roll thinks its cute, Rock feels embarassed]
Title: Re: ShinZankuro's Artworks:
Post by: MotorRoach on September 11, 2016, 04:28:34 pm
I feel like Zero's hand is too big... as in, it looks bigger than it usually is. Dante's chin and nose both look a bit too pointy, and Haggar's neck looks a tad too long, plus his head shape doesn't exactly seems to fit the heavyweight type of body, his upper body build looks inaccurate in terms of muscular build. Here are a few references to help on fixing Haggar:
First shot: Zero talking about the reploid future to Devilotte who is not amused.
Ah, is that Devilotte? I was trying to find her and I couldn't but now I see, it's the one on the right with the sweat drop. She doesn't look like herself at all. Cody also needs a lot of improvement on the face, you have the problem of his eyes being too far apart and the nose being too pointy. Guy's hair is very spiky, but it shouldn't be like that.
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on September 11, 2016, 06:22:06 pm
Thanks for the feedback guys! This actually is a gamma sketch version. I will apply the feedback, since I always wanted to make a "MvC2" ending with more characters :D
[And yeah, I'm going to make a Gallon hyper port and char select version port]
Title: Re: ShinZankuro's Artworks:
Post by: DarkWolf13 on September 11, 2016, 06:27:19 pm
I'd really like to see Talbain in your style. He IS your project mascot. He's also the first Darkstalkers character I converted to MvC2 I think... I think I did him before I did Morrigan and B. B. Hood...
LOL, Batsu a bit terrified to see Talbain despite the proud look that werewolf has.
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on September 11, 2016, 06:30:54 pm
It's Batsu's trauma of dog-like creatures haha xD
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on September 12, 2016, 01:40:31 am
Title: Re: ShinZankuro's Artworks:
Post by: Memo on September 12, 2016, 08:07:05 am
Shit that Gallon is perfect! Cammy looks good too. Dude how long you've been drawing like this? i feel like you just came out of nowhere with this awesome art
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on September 12, 2016, 08:10:25 am
It's the power of my dream :)
My dream is to work for Capcom one day, give a better future for my family and have a chance to do the same as Bengus did in the past, gaving his legacy in the crossover games and the Street Fighter Zero games. :)
That's why I normally take any feedback as most serious possible, to evolve and approximate my chance of turning my dream real :D
Title: Re: ShinZankuro's Artworks:
Post by: lui on September 12, 2016, 11:38:01 pm
Gallon is certainly perfect and is your best to date!
Cammy still has the problem of the chin being too long compared to how high the mouth is. Her breasts also look unnaturally squished and pointed upwards. And finally her abdomen could use alot more detail, she has a pretty tough build so she should have some muscle down there!
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on September 12, 2016, 11:42:40 pm
Thanks for the feedback ;D
I'm going to redraw her with the feedback :D
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on September 13, 2016, 12:32:25 am
Well, since the original sketch used only pencils, erasing is looks more easy to fix the drawing issues.
Fixed some things. The abdominal thing is not present in Bengus Cammy artwork from MvC2[and also Psylocke, where her body fits with her actual age with the exception of the breast sizes], right?
(http://i.imgur.com/SeQAs5U.png)
Title: Re: ShinZankuro's Artworks:
Post by: Titiln on September 13, 2016, 05:44:53 pm
[But with Delta Red, who I NEVER understand why Capcom never used that version on MvC2]
it'd require a new spritesheet which would've been a waste of resources at that point
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on September 13, 2016, 07:33:14 pm
Since they resprited Wolverine adding the bone claws and spriting Kobun, I really think they could resprited Cammy with the Delta Red costume x_x'
But anyway, it's was their decision, and Shadaloo Cammy was became famous D:
Title: Re: ShinZankuro's Artworks:
Post by: Titiln on September 13, 2016, 10:18:30 pm
bone claw wolverine is either a palette swap or something that required minimal effort and kobun is his own character :???:
Title: Re: ShinZankuro's Artworks:
Post by: lui on September 14, 2016, 12:10:12 am
kobun was newly sprited for mvc2, not only was he implemented for tron bonne, he was also sprited into his own character which im sure took alot of resources
Title: Re: ShinZankuro's Artworks:
Post by: JustNoPoint on September 14, 2016, 12:15:17 am
IIRC he definitely did not get a full animation set like a typical character. I'm fairly certain they made him only for Tron Bonne then decided they could add just a tad more to make him an annoying bonus.
Title: Re: ShinZankuro's Artworks:
Post by: DarkWolf13 on September 14, 2016, 12:33:02 am
bone claw wolverine is either a palette swap or something that required minimal effort and kobun is his own character :???:
Bone Claw Wolverine did not had Berserker Charge nor Fatal Claw. He was more or less a more inferior version unless they gave him some compensation by making him stronger.
Title: Re: ShinZankuro's Artworks:
Post by: lui on September 14, 2016, 12:37:48 am
he had more range iirc
Title: Re: ShinZankuro's Artworks:
Post by: Duos.act on September 14, 2016, 12:40:19 am
One version is based on X-Men vs SF and the other based on MVC1. That's about it.
Title: Re: ShinZankuro's Artworks:
Post by: MotorRoach on September 14, 2016, 04:15:59 am
Should've added both Ryu with a white headband and Ryu with a red headband as separate characters in MvC2.
Either way, really liking the Cammy picture.
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on September 14, 2016, 05:43:18 am
Ryu with Red headband deserved to appear instead the Zero version xP
But if they added him, probably they could resprited Ken with short hair.... HOLY GOD, WHY THEY DIDN'T TO THAT T_T
Oh, and thanks M-Roach :D
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on September 14, 2016, 10:26:27 pm
Title: Re: ShinZankuro's Artworks:
Post by: MotorRoach on September 14, 2016, 10:34:26 pm
His shoulders look huge. Not the cartoony kind of huge, more of the weird disproportionate kind of huge. The rest of the picture looks pretty fine to me.
Title: Re: ShinZankuro's Artworks:
Post by: Saint on September 14, 2016, 10:39:40 pm
u could try and fix his nails, they are tooo long
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on September 14, 2016, 10:43:01 pm
Title: Re: ShinZankuro's Artworks:
Post by: DarkWolf13 on September 14, 2016, 10:44:43 pm
Oh that's awesome! Is there a rendered version of him so I can use this as his select/custom lifebar port?
Title: Re: ShinZankuro's Artworks:
Post by: Titiln on September 14, 2016, 10:51:39 pm
still looks a bit off to me. all artwork i looked at had more fur around his neck and shoulders. everything else looks great though. your human faces still don't quite look like mvc2's for some reason, but talbain looks very close to the real thing
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on September 14, 2016, 11:01:50 pm
still looks a bit off to me. all artwork i looked at had more fur around his neck and shoulders. everything else looks great though. your human faces still don't quite look like mvc2's for some reason, but talbain looks very close to the real thing
For faces I normally use some references from the MvC2 artwork. A example is Athena I made for Zemilia:
Title: Re: ShinZankuro's Artworks:
Post by: DarkWolf13 on September 14, 2016, 11:26:40 pm
Oh man, this will please those fans who really wanted Gallon in the Vs Series.
Title: Re: ShinZankuro's Artworks:
Post by: JustNoPoint on September 14, 2016, 11:33:13 pm
The last one in the spoilered image. Did you actually rough her legs in 1st? Because it looks like you may have just went straight to drawing the dress thing and it made her legs WAY too short. She's only 4 heads high and only a tad over 1 head is given to her legs.
Title: Re: ShinZankuro's Artworks:
Post by: NDSilva on September 15, 2016, 12:20:42 am
The last one in the spoilered image. Did you actually rough her legs in 1st? Because it looks like you may have just went straight to drawing the dress thing and it made her legs WAY too short. She's only 4 heads high and only a tad over 1 head is given to her legs.
Hmm, I didn't understand what you mean with this... Is about the leg sizes, can you explain? X_X
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on September 15, 2016, 01:41:14 am
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on September 15, 2016, 09:06:31 am
Quick sketch:
"Cable: Oh, you don't want the "Erosion Armor treasure" anymore? RubyHeart: I'm a pirate, not a world destroyer. This crap sphere just brought me a headache, mon ami!"
Cable's face looks off-model. References: (http://zachd.com/mvc2/pictures/MvC2/portraits2%20(Sketches)/GAL17%20cable.bmp) (http://www.fightersgeneration.com/np6/char2/cable-mvc2fixd.jpg)(http://zachd.com/mvc2/pictures/MvC2/portraits4%20(misc)/cable.jpg) (http://zachd.com/mvc2/pictures/MvC2/portraits1%20(Normal%20poses)/Cable.jpg)
(click for full-size)
Hmm, just for curiosity, there's any image of Cable by Bengus who looks like this image but with the correct perspective? [Like he is looking to a side]:
Finishing some little comissions for few friends :D
Title: Re: ShinZankuro's Artworks:
Post by: DarkWolf13 on September 20, 2016, 10:21:26 pm
@ShinZankuro: Funny you did a MvC2 Hyper pose for Imperialdramon DM... he's in my Digimon fullgame WIP.
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on September 20, 2016, 10:37:43 pm
Now you mentioned it, I've see your fullgame video. Imp looks BADASS in this game :D
I hope in future someone can make a cvs or cps2 fullsheet version of this character to convert to the VS Style. He could be fun to use like you use giant characters like Hauzer or Juggernaut XD
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on September 27, 2016, 06:05:17 pm
Not exactly a artwork but I wanted to share. This is, probably, the most glorious moment in my whole life!
Bengus/Gouda Cheese liked one of my artworks and commented here. You guys will NEVER KNOW HOW HAPPY I AM AFTER THIS XD
Obviously I need to work more and improve. But it's things who I like to do, and learning is a key for my steps until the day I can work as a professional artist and maybe realizing my dream of working for Capcom :D
Title: Re: ShinZankuro's Artworks:
Post by: hatter on September 27, 2016, 06:08:02 pm
Dude that's amazing, of course you should share it here.
Bengus-sempai finally noticed you!! :D
Title: Re: ShinZankuro's Artworks:
Post by: DarkWolf13 on September 27, 2016, 06:11:33 pm
That's a big step. Even one of the most well-known illustrators acknowledged you. This is great! Keep up the good work. The more you do, the more you improve.
Title: Re: ShinZankuro's Artworks:
Post by: Trololo on September 27, 2016, 06:12:35 pm
MAH CONGRATURATONS!!!
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on September 27, 2016, 06:17:07 pm
Thanks guys!! :D
Title: Re: ShinZankuro's Artworks:
Post by: │ㄷ ▌ on September 27, 2016, 08:59:35 pm
Congratulations!
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on September 27, 2016, 09:10:25 pm
Thanks Chamat! :D
EDIT: A doodle I did some hours ago[It's not the DW version I'm planning to do yet.. The pose for that version is different]:
Title: Re: ShinZankuro's Artworks:
Post by: MotorRoach on September 27, 2016, 10:35:41 pm
The way you shaped his mouth looks a bit too basic and a tad goofy. It looks a little bit shorter than usual and it doesn't curves as much as it should:
Other than the mouth, his arm on our left seems to be very lacking on muscular detail/shape, not to mention the arm itself also looks pretty short-- and speaking of short, I kind of feel the same way about his legs. Everything else looks pretty good.
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on September 27, 2016, 10:43:47 pm
Thanks for the feedback man :D
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on September 28, 2016, 01:16:18 am
Updated and Finished Mech Gouki hyper port artwork for DW project :D
Title: Re: ShinZankuro's Artworks:
Post by: MotorRoach on September 30, 2016, 04:59:32 am
Oh hell yes. Great looking artwork.
Title: Re: ShinZankuro's Artworks:
Post by: Gladiacloud on September 30, 2016, 09:05:15 am
I like her so much! :D
If you'll update my Pure & Fur in future, you could convert this artwork into a CPS2 hyper portrait. :)
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on September 30, 2016, 09:07:03 am
That's a good idea! Since I don't need to apply the character palette on the hyper portraits anymore, will be nice to put this artwork as a hyper port :D
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on September 30, 2016, 08:14:35 pm
Title: Re: ShinZankuro's Artworks:
Post by: MotorRoach on October 15, 2016, 04:37:50 am
Looking pretty fine. I would just change his face, because his eyes look rather generic and not angry looking enough (like Demitri usually has his eyes to be like), and his mouth looks a tad too linear. Here's some reference for that:
I'm actually impressed on how accurate this looks. It looks like it could actually be from MvC2. Good work, bro.
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on October 15, 2016, 05:57:27 am
Thanks for the comments guys! And yeah Roach, you're right about the face. I'm going to redone it, it's not hard to do since I always save the progress. Thnx again for the feedback Motor, this is helping me a lot ^^
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on October 15, 2016, 06:54:56 pm
It's kinda related to the topic, so [And some people are aware of it xD]
If someone wants to comission me, I should remember about something
I accept only paypal, but for some reason the values of certain comissions are coming out as "Brazilian Real" instead of "USD", who makes any chance of buying anything from Ebay impossible because of the automatic conversion. I don't know what's happening with Paypal, but if someone wants to comission my works, please be sure you are sending the payment as a USD.
Also, I updated the requeriments. I'm not drawing only MvC2 portraits. I can make works also based on SFZ3 artworks:
Title: Re: ShinZankuro's Artworks:
Post by: MotorRoach on October 24, 2016, 02:38:34 pm
That's really cool. My only issues with it are that his legs look a bit too thin compared to his upper body, and his clothes look way too saturated, and would look better if you toned the saturation down into a tone that was easier on the eye, much like Bengus' old Demitri art:
Title: Re: ShinZankuro's Artworks:
Post by: MotorRoach on November 01, 2016, 01:25:12 am
That Akira artwork looks absolutely fantastic. There is only one thing that is bothering me, and that is his bicep on his right (viewer's left) arm. Given that his entire arm is posed in a side view, then his bicep lines really should be on a higher point than it is now, if that makes sense.
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on November 01, 2016, 01:31:27 am
Hmm, you're right. Thank god I always save a .sai file, so I can apply the feedback as a study xD
Thanks again for the feedback man! :D
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on November 01, 2016, 05:43:43 am
Very quick sketches and a weird idea... If the photo portraits from Street Fighter Zero 2 have different poses?
(http://i.imgur.com/O9G18mc.png)
Something odd, but fun to imagine XD
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on November 01, 2016, 04:39:10 pm
Title: Re: ShinZankuro's Artworks:
Post by: MotorRoach on November 05, 2016, 02:45:07 am
That looks fantastic as usual. Only issue I'm seeing in her, yet quite major, is her head shape. It's hard to explain it, but the best way to put it is that it looks like her head was skewed forward dramatically, causing it to look distorted and unnatural. I did a quick edit on Photoshop by skewing her head back a bit and warping the back of her head outwards a little bit to keep a rounder shape, to demonstrate how it can look better:
(http://i.imgur.com/Tj9y6wk.jpg)
Also, I just realized that her index finger is a bit too short, so you might want to extend that.
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on November 05, 2016, 02:47:04 am
Oh, it's it? That's good, I can work on it! :D
Thanks again! o/
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on November 05, 2016, 02:58:40 am
Applied M-Roach's feedback :D
(http://i.imgur.com/JUyl9gM.jpg)
(http://i.imgur.com/d4kbQc3.jpg)
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on November 05, 2016, 03:07:31 am
Another with minus update[Her hair was kinda cropped, I adjusted it]:
Title: Re: ShinZankuro's Artworks:
Post by: JustNoPoint on November 05, 2016, 11:04:29 am
A tip to fight off skew is to be sure and mirror your image when you put your pencils down. By flipping the image you'll greatly improve your chances of seeing skew.
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on November 05, 2016, 03:20:35 pm
Thanks for the tip man! Gonna use it :D
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on November 06, 2016, 05:56:50 pm
Title: Re: ShinZankuro's Artworks:
Post by: lui on November 06, 2016, 06:18:41 pm
Thats incredible, it looks spot-on
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on November 06, 2016, 06:24:58 pm
Thanks man! Glad you liked it :D
Title: Re: ShinZankuro's Artworks:
Post by: AlexSin on November 06, 2016, 06:25:21 pm
You made her face look too "anime-generic", her eyes are too big, you need to look the '90 X-Men cartoon. Look at other examples, like Storm or Psylocke's MvC2 portraits. Always consider the source the characters come from.
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on November 06, 2016, 06:27:58 pm
Well, I based her face on Sakura's style[and especially her age with that outfit, she is a younger girl like Sakura].
Title: Re: ShinZankuro's Artworks:
Post by: AlexSin on November 06, 2016, 06:31:57 pm
Fair point. :) Maybe I'm just more used to her original appearance.
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on November 06, 2016, 06:39:43 pm
hehe XD
Maybe I can make a "actual" version of Jubilee...
Spoiler, click to toggle visibilty
The vampire one
...later, so I can apply the mature eyes.
Bengus was normally managed to do a hybrid style between the Jim Lee's classic style from the Uncanny X-Men and his Street Fighter+Vampire common style. That's why some characters looks more "mangá-zed" than others. Sakura, Tron, Buletta and Felicia have this peculiar thing. Sad that Jubilee was never added as a fullcharacter on MvC2, probably Bengus could do the same thing he did with Sakura art. [And maybe giving Jubilee's a title of Sakura's rival xD]
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on November 08, 2016, 04:56:02 am
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on November 11, 2016, 12:17:44 am
Experimental test:
MvC2 styled hyper portrait with different light colors[Using the Zemilia's Athena comission artwork] ... Don't know why, but this could fit with SNK characters x)
Title: Re: ShinZankuro's Artworks:
Post by: Nexus Games on November 16, 2016, 11:44:52 pm
the arm with the racket is the same size as the arm in front maybe you could make the arm in front a bit longer and bigger for perspective reasons. it looks good with the legs the arm that's in front looks small it looks cool by the way!
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on November 16, 2016, 11:52:09 pm
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on November 18, 2016, 01:13:43 am
One of my greatest recent reasons to be happy is getting knowledge to evolve my works at point of making this happening, even being a mockup screenshot:
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on November 24, 2016, 01:41:36 am
Not exactly a relevant thing but ok:
After some days I finally recreated the VS Screen and Hyper Portrait art holder from MvC2, truly based on how it looks in-game. [the yellow beam in bg and etcetera]
At this moment I'm recreating the template for Paint Tool Sai users, I believe today or tomorrow I can release it :) Nevermind, my internet helped now LMAO...
Title: Re: ShinZankuro's Artworks:
Post by: hatter on November 24, 2016, 02:16:33 am
Dude. Fucking. Sweet.
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on November 24, 2016, 02:42:39 am
Thnx man! Glad you liked! :D
PS: The traditional art comissions are stopped for now, because my scanner got broken[And I'm trying to providentiate a new one]. (PS: Luckly I can finish the three artworks who are missing for Zemilia's 4 artworks comission, so I believe the time I will spend on that arts will be enough until I got a new scanner)
Actually I'm doing some SFA3 styled portrait arts and Pocket Fighter styled portraits, in Digital ways. Later I will show it :)
Title: Re: ShinZankuro's Artworks:
Post by: JustNoPoint on November 24, 2016, 05:56:10 am
If you can start getting SFA3/Vampire Savior style down well enough you can expect commissions from me in the future!
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on November 24, 2016, 06:11:10 am
Thanks man! I will remember it :D
Title: Re: ShinZankuro's Artworks:
Post by: lui on November 24, 2016, 09:40:15 am
can you upload the full size of those templates as .png files here so i can make a template out of em using photoshop?
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on November 24, 2016, 01:29:31 pm
I uploaded a psd with the new templates, so it can be easier for you to work on :D
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on November 24, 2016, 03:50:38 pm
Sketch of Urien[SFZ3]
(http://i.imgur.com/2RBkiVG.jpg)
I will try to digitalize that without the scanner.
Title: Re: ShinZankuro's Artworks:
Post by: MotorRoach on November 24, 2016, 04:17:20 pm
That's looking good. Only issues I can see is that his chin doesn't looks as large, and his eyes could use a bit more of line detail under his eye, to make him look older (because right now he looks too young). I think his jaw could be larger too.
Title: Re: ShinZankuro's Artworks:
Post by: hatter on November 24, 2016, 04:20:34 pm
I think his forehead should protude a bit more forward, it looks too small for Urien. The eyes should be rounder, like the SF3 art Roach posted, the anime look in those eyes don't go well (or at least, that's what I think).
Rest looks nice.
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on November 24, 2016, 04:38:26 pm
Oh, I ''finalized" the digital version before I've saw the feedbacks.. But no prob, this probably will be easy to do, since it's only need retouching the final image:
Title: Re: ShinZankuro's Artworks:
Post by: hatter on November 24, 2016, 05:36:07 pm
Much better. The hair still needs to be cut down more, in the front on his forehead. See how it was done on the SF3 portrait (just look at his forehead, nothing else)? Make it look like that, and it should be good to go.
Is this SFZ3 styled? IIRC the colors blended together with each other? Or are you going to do that part later?
EDIT: A better question, are you going for this look?
Title: Re: ShinZankuro's Artworks:
Post by: Nexus Games on November 24, 2016, 08:40:07 pm
im going to seriously think about a commission
Title: Re: ShinZankuro's Artworks:
Post by: hatter on November 24, 2016, 08:58:51 pm
Perfect. Now that looks like Urien.
And great to know that your scanner got fixed! :D
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on November 24, 2016, 09:00:44 pm
Thanks guys!! :D
Title: Re: ShinZankuro's Artworks:
Post by: JustNoPoint on November 24, 2016, 10:25:52 pm
It looks pretty good but still doesn't capture the style well IMO. It's hard to explain exactly what's off without trying to redraw it myself to point things out but the face/head really looks off to me.
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on November 24, 2016, 11:06:47 pm
It's kinda hard for sure to emulate Bengus style on Zero 3 age in SF3 "strong" male characters X_X
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on November 26, 2016, 06:41:29 am
Title: Re: ShinZankuro's Artworks:
Post by: davismaximus on November 26, 2016, 07:57:26 pm
Those MVC2 ports are extremely great. Any way you can compile the finished ones into the 1st post so us lazy fucks don't have to dig through the entire thread?
Also, do you have the non-colored versions of all your ports? They have a certain charm to them that I really like.
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on November 26, 2016, 08:07:25 pm
I normally save the non colored versions before I start to paint then xD
And there's one of the ways to see the finished portraits[All together, and still being updated]:
EDIT: A tip for who are making Hyper Portrait templates:
DON'T USE the blur light in the layer above the character and the orange/yellow bg.
Before that use the blur beam on the character art blend over, so then use the magic selector[Paint Tool SAI or PS] and crop the bg. Then put the artwork on the hyper portrait holder, this will be more accurate to the MvC2 design.
Title: Re: ShinZankuro's Artworks:
Post by: hatter on November 27, 2016, 12:31:31 am
Make the contrast on your drawings match the official MvC2 art, because the difference is glaringly obvious.
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on November 27, 2016, 12:37:08 am
Yes, I'm planning to do it. Some of these characters needs the version with the "sun flash"[The light effect who make the contrast illusion] and be added on the image. Others needs to be redrawed with some feedbacks gaved before[Like Necro or Devilotte for example], and this needs more characters to be added [Batsu, Kyosuke, Arthur, Lou, Unknown Soldier, Asura, etc]
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on November 27, 2016, 01:05:49 am
Title: Re: ShinZankuro's Artworks:
Post by: MotorRoach on November 29, 2016, 09:45:13 am
Kyosuke looks great. So does Batsu, but his shading seems to be very lacking on his outfit, and the blue on his clothes looks way too saturated (for both his design and the MvC2 art style). The thing that gets me the most is his head, because it looks like he has no chin. His hair is actually meant to be more grey-ish than that, and his nose looks a little too small and pointy for him:
(http://i.imgur.com/mRzfapF.png)
(http://i.imgur.com/Stdb5Yy.png)
Also, I'd try making his eyes shaped a little more like this:
(http://i.imgur.com/sAINnxn.jpg)
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on November 29, 2016, 05:05:37 pm
* Edited his eye size and shape, and added more line detailing around his eye to resemble the design better. * Made his mouth bigger, based on existing Rival Schools artwork, and because it looked too small before. * Add a few more spikes of hair and made his hair shorter. Batsu's hair is meant to be pretty short, anyway. * Reduced the saturation of his mouth, to make it match the MvC2 coloring style better. * Thickened out the awkward empty space in his back, and added a more depthful shading under his chest.
It's a rough edit, but it should give the right idea... also, I just realized that the lightsource on his arm is coming from the wrong direction.
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on November 29, 2016, 08:13:01 pm
Ah, now I got it :D
Something like this, then? (http://i.imgur.com/uCnv7QR.jpg) (http://i.imgur.com/SQImxT0.jpg)
EDIT: Small updates, like the saturation on his mouth
Title: Re: ShinZankuro's Artworks:
Post by: MotorRoach on November 29, 2016, 08:57:44 pm
Yeah, that's better. Just make the hair spike on the top left (our left, mind you) point upwards more instead of backwards, in order to look spikier. Also, open his eye up a little more. If anything, I realized that the eye shape was better in here:
Yeah, that's better. Just make the hair spike on the top left (our left, mind you) point upwards more instead of backwards, in order to look spikier. Also, open his eye up a little more. If anything, I realized that the eye shape was better in here:
Title: Re: ShinZankuro's Artworks:
Post by: MotorRoach on December 03, 2016, 01:15:51 am
The pose really doesn't works in here. Given that it's inspired in a game where every character artwork has some sort of perspective or dynamic posing going on, this feels kind of basic. You could've made one of his hands look closer to the camera, and maybe do something like lean his chest forward while his head could look more upwards in order to make it feel more leaning overall. Anything to match the actual Pocket Fighter artwork, and look appealing in general:
In terms of coloring... your Necalli doesn't fits the coloring style at all. In fact, it's not even that it doesn't matches the art style, but it just looks very uninteresting in general. About every tone in your picture looks overly saturated and harsh on the eyes, and the shading feels mostly weak in contrast and dull for just being the exact same tone but darker. First, you should look into studying what Hue Shifting in art is, which, in short, has to do with altering the tone of the color between shades, in order to make it feel more vibrant and appealing overall:
Also, I would avoid using plain unsaturated gray for any white shading. Anything that has a slight hue tone to it, like a gray-ish blue, would be a massive improvement already.
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on December 03, 2016, 01:22:57 am
Hmmm, gonna study that! Thanks! :D
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on December 03, 2016, 04:09:37 am
Title: Re: ShinZankuro's Artworks:
Post by: lui on December 04, 2016, 02:01:21 am
i think the idea is nice, but it would look much better if captain marvel was only colored in the red parts of her outfit and x was only colored in the blue parts
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on December 04, 2016, 02:01:58 am
Oh, that's a nice Idea :D
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on December 04, 2016, 02:29:17 am
Title: Re: ShinZankuro's Artworks:
Post by: lui on December 04, 2016, 02:30:48 am
Yeah that looks good but i was talking about having the 2 renders in the same position as the first version of that poster but just with the color stuff added in
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on December 04, 2016, 02:32:52 am
Oh, I see XD
I will make one sooner >=)
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on December 04, 2016, 06:36:52 am
Hyper Portraits for Captain Marvel and Rockman X :D
Title: Re: ShinZankuro's Artworks:
Post by: hatter on December 06, 2016, 03:37:51 am
Pretty good, I like the cape.
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on December 06, 2016, 03:40:32 am
Thanks Hatter :D
The cape was a pain to color, but at the end I liked the result x)
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on December 06, 2016, 03:46:56 am
Sigma joined the family... But hey, it's kinda unfair we have one villain from the 21xx future but not a villain from 20xx, especially our favorite mad scientist, so... Well, let's bring him :P
When she embraces Your heart turns to stone She comes at night when you are all alone And when she whispers Your blood shall run cold You better hide before she finds you
Title: Re: ShinZankuro's Artworks:
Post by: JustNoPoint on December 06, 2016, 08:19:14 am
Dang those last 2 look good!
Both X and Mahvel babe have leg issues. X's back leg is MUCH thicker than his fire leg. Cap'n's forelegs is too short and the curve of the lower leg/calf is wrong. Also her waist isn't defined well. It's like her body simply turns into legs.
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on December 06, 2016, 04:32:01 pm
Thanks for the feedback man! I'm going to fix these issues :D
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on December 06, 2016, 04:49:56 pm
Title: Re: ShinZankuro's Artworks:
Post by: hatter on December 11, 2016, 09:29:14 pm
-Lighting on the visible forearm is wrong. The arm guard lighting is correct, yet when the shading on the exposed arm reaches the arm guard, it cuts off, and becomes dark at the top. That's correct.
-Also, the elbow should be darkened too..
-Not sure if I'm right on this, but shouldn't the butt-cheek of the kicking have some cross-hatching?
It should be darker at the bottom, definitely.
That's all I have I guess. Not bad.
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on December 11, 2016, 09:45:22 pm
Title: Re: ShinZankuro's Artworks:
Post by: hatter on December 11, 2016, 09:53:50 pm
Better already!
I just noticed this as well, but see his face? Some parts lack shading that can make it look more detailed. No pencil strokes or anything just the shade color:
What I mean is something like this (2nd frame):
(http://imgur.com/63wVcu1.gif) < though more cleaner and natural than this (I used my mouse).
And that will give us a SZMvC2 styled Guy art, smothered in glory. :)
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on December 11, 2016, 10:05:10 pm
I see! Something like a more detailed face shading, right? Like this?
Can't help with it. Classic Megaman's Universe specifics. (https://s-media-cache-ak0.pinimg.com/originals/85/01/72/8501727e0f2d4aed6ac43961c010e765.png) But yeah. ShinZankuro, hands of her really too big.
Title: Re: ShinZankuro's Artworks:
Post by: lui on December 12, 2016, 08:16:46 am
i would also suggest toning down the definition on her viewers right hand, it looks way too over-detailed for a character like her and looks kind of creepy. like a man's hand sort of
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on December 12, 2016, 05:53:57 pm
This one take almost 4 hours to finish... Good times xD
Title: Re: ShinZankuro's Artworks:
Post by: Titiln on December 13, 2016, 12:41:37 am
roll looks crosseyed and haggar/sigma's hands are cropped
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on December 13, 2016, 12:48:36 am
Thanks for the feedback! :)
For Roll eyes I can work on something to fix it... For Haggar and Sigma hands cropped is because of the paper space, but I believe I can complete it with some edit.
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on December 13, 2016, 12:59:51 am
Roll eye issue fixed:
(http://i.imgur.com/CjNlcjo.jpg)
(http://i.imgur.com/PnQA90v.jpg)
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on December 13, 2016, 01:18:43 am
Title: Re: ShinZankuro's Artworks:
Post by: Kienay on December 13, 2016, 04:58:04 am
There is a small issue with your Haggar. The outlines of his arm and shoulder line up too nicely. That is something you'd want to prevent even if it is basically correct. Looking at the shoulder, it really sticks out when scaled down like in your group picture. While less evident, this also applies to the lines of the arm to eye.
That Ryu is so damn cool. Got that really nice old school flair to it. Got a soft spot for stuff like that. I like how you went about the colors. Especially the way coloring focuses on the center parts and fades on his gi to the plain white of the paper. In general, I am impressed by the massive roster you assembled as well as the variety and character in all these poses. Keep up the good work!
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on December 13, 2016, 05:35:02 am
Thanks for the feedback Kienay :D
About Haggar I will do a fix for his artwork sooner with the feedback you've gave :)
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on December 15, 2016, 05:56:08 am
Title: Re: ShinZankuro's Artworks:
Post by: MotorRoach on December 20, 2016, 10:12:26 pm
That's a pretty great Zero drawing. Your MvC2 pictures in general are looking really great, and I'm having more of a hard time finding issues with them. The only thing I could think of pointing out is the color saturation in your MvC2 pictures, because if you put it side to side with the official artworks, you will see that some of the colors in your portraits are a tad too saturated-- for a sample, your Ice picture has way too vibrant color for the greens, the hair, and the red in his eyes and mouth, while in the official artworks, characters have softer tones that are easier on the eye:
(http://i.imgur.com/cZUGJvF.jpg)
Coincidentally, your Zero picture that you just posted has pretty nice tones that would look good in a MvC2 artwork. Still, great work in general.
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on December 20, 2016, 10:25:31 pm
Oh... after you pointed about the saturation, I've noticed the issue XD
Title: Re: ShinZankuro's Artworks:
Post by: Titiln on December 22, 2016, 01:24:32 am
edit your posts
there are 15 posts in this page and 11 are by you
Title: Re: ShinZankuro's Artworks:
Post by: davismaximus on December 22, 2016, 01:44:39 am
Arthur's looking good, only nitpick is that his visor/faceplate thing looks a little flat. If you you look at his sprites/artwork, it sticks out a bit more, and is usually a bit pointier at the top.
I also agree with Roach, your MVC2 pics look much closer to the originals with less saturation - Demitri's blues especially stand out in the collage pic.
Title: Re: ShinZankuro's Artworks:
Post by: NDSilva on December 22, 2016, 02:24:08 am
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on December 26, 2016, 09:10:24 pm
Capcom Tribute updated with Grandmaster Meiou.
(http://i.imgur.com/Pb2f8wF.jpg)
With this, Strider's franchise representatives is finished.
Title: Re: ShinZankuro's Artworks:
Post by: Djoul on December 27, 2016, 09:31:22 am
Very Nice! Good skill here.
Title: Re: ShinZankuro's Artworks:
Post by: lui on December 27, 2016, 12:22:38 pm
I think you should go back and re-do some of your older portraits, seeing them mixed in with your newer ones really just highlights how much you've improved, but it also clashes heavily and looks way off compared to your newer ones.
i think you should re-do the following from scratch if you ever get the chance: Ibuki (I honestly think this one just looks plain ugly tbh) Blanka Ingrid Fiona (Never liked the face on this one)
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on December 27, 2016, 04:00:13 pm
Yeah, some of these artworks needs a redraw.. I'm planning to do it, when I'm closer to finish the whole tribute :)
Title: Re: ShinZankuro's Artworks:
Post by: DelusionTrim on December 27, 2016, 05:17:51 pm
Man so many artworks, I wonder if they are all gonna fit in the final image... I've been lurking your thread for a while, nice to see how much you've improved :). I think Arthur is my favorite along with Wily and Sigma, they honestly look pretty official imo.
I do agree with what Walruslui said though, some of the older drawings just clashes with the newer ones. I think Demitri, Hinata and Haggar could get improved from a redrawing.
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on December 27, 2016, 05:32:24 pm
Thanks man! It's a honor to see one of my favorite spriters commenting and feedbacking my works :D
I agree about Demitri and Haggar. Hinata, in my vision, it's pretty much finished but during the time I've update the old drawings I can re-do Hinata again x)
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on December 30, 2016, 06:56:02 pm
Title: Re: ShinZankuro's Artworks:
Post by: Terry McJarrow on December 30, 2016, 07:31:39 pm
Oh, fuck yes! Lt. Linn Kurosawa hyper portrait! I was totally wondering if you gonna do her, since she's my fav female character from AVP arcade. No dilemma there.
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on January 01, 2017, 05:34:04 pm
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on January 02, 2017, 05:59:31 pm
Although I'm not a spriter, I can always try to make line animations xD
Need to improve the lines
(http://i.imgur.com/kqtBzRb.gif)
Title: Re: ShinZankuro's Artworks:
Post by: hatter on January 02, 2017, 06:07:10 pm
That looks great. The only thing I see wrong is how the ears move when he ducks. It shouldn't go up that much in my opinion, only by a small margin. Feet kind of become small when he ducks too.
Spoiler, click to toggle visibilty
Make some lines for Chloe :P :P :P
Title: Re: ShinZankuro's Artworks:
Post by: Gladiacloud on January 02, 2017, 06:21:27 pm
It's sufficient. Someone can always get sprites from your sketches. :)
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on January 02, 2017, 06:25:28 pm
Thanks for the feedback guys :)
I've become inspired on how Gladia works xD
EDIT: Hatter: Actually, I was drawing some sketchy lines for Chloe Price LMAO XD
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on January 04, 2017, 05:31:24 pm
yeah that is awesome but maybe you can stop to post e-sports news in the fighting game news thread already and use the tournament thread or another one.
Don't post descriptions of the links you posted so everyone has to guess what they mean ^^
shut the fuck up, gbk
Title: Re: ShinZankuro's Artworks:
Post by: Orochi Gill on January 12, 2017, 10:21:04 pm
I already got him to stop, now it's your turn
Title: Re: ShinZankuro's Artworks:
Post by: GTOAkira on January 14, 2017, 12:26:48 am
Back on topic hey zankuro you got mention by one of the marvel guy https://twitter.com/BillRosemann/status/820046944990920704
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on January 14, 2017, 12:31:58 am
I'M CRYING!!!!
I'M FUCKING CRYING1!!!!!!!!!!!
HOLY SHIT!!!!!!!!!!!!!!!!
Title: Re: ShinZankuro's Artworks:
Post by: hatter on January 14, 2017, 12:52:31 am
Muh boiiiiiiiiiiiiiiiiiiiii
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on January 14, 2017, 01:45:30 am
Now, I've calmed myself and I can talk lol
I NEVER expected to see someone from Marvel liking my work. Especially a MvC:Inf based one(With the MvC2 classic style).
It's things like that(Doens't matter the scale of that moments) who makes me continue to improve and learning more! I can not imagine a greater happiness than the one I am having now \o/
Title: Re: ShinZankuro's Artworks:
Post by: Trololo on January 14, 2017, 08:28:17 am
Duuuuude. That's a real sick new! My congratulations! And keep it going, cause man, you already have approval of two great official men, you're on really high level already! That costs a lots, y'now...
Title: Re: ShinZankuro's Artworks:
Post by: "Bad News" Hoffmann on January 14, 2017, 12:25:20 pm
Congratulations :-)
Title: Re: ShinZankuro's Artworks:
Post by: Pin on January 14, 2017, 12:45:48 pm
I guess your senpais notices you. Congrats :)
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on January 14, 2017, 06:13:45 pm
Thanks guys! =D
Title: Re: ShinZankuro's Artworks:
Post by: Gladiacloud on January 14, 2017, 06:21:59 pm
I discovered only now the thing.
Great Shinzankuro :D
Title: Re: ShinZankuro's Artworks:
Post by: DarkWolf13 on January 14, 2017, 07:45:48 pm
You're getting noticed by famous people! Keep it up, man!
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on January 16, 2017, 05:10:17 am
Now it's the time to update the old artworks with new ones.
- Necro, Ingrid, Demitri, Pyron, Blanka and Fiona will be redrawed :)
And then, after the redrawing of these, I will continue the list! :)
The ones who are missing to finish these
- Cody, Final Fight/SFZero - Asura, Asura's Wrath - Dante, Devil May Cry - Amaterasu, Okami - Unknown Soldier Forgotten Worlds - Saki Omokane, Quiz Nainaro Dreams - Gene, God Hand - Gen, Street Fighter and - Yoshinori Ono
Title: Re: ShinZankuro's Artworks:
Post by: HexagoN on January 18, 2017, 02:05:03 am
WoW! Amazing work man!
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on January 18, 2017, 02:52:33 am
Thanks man! :)
Title: Re: ShinZankuro's Artworks:
Post by: hatter on January 18, 2017, 11:04:04 pm
About Cyber Blue, here's what a friend had to say about it:
Quote
The face is eh and that leg is just bent beyond human ability Like... he's got it almost facing behind him
Otherwise, great.
EDIT: I think for the face, you could move the eye to the (viewer)'s right a bit. Nose shadow cast would be nice too.
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on January 18, 2017, 11:11:13 pm
Thanks for the feedback! I'm going to fix it :D
Title: Re: ShinZankuro's Artworks:
Post by: DelusionTrim on January 18, 2017, 11:19:10 pm
No love for Juri tho :V
Nah in all seriousness these Works have been great so far, you've certainly improved a lot. It kinda inspired me to make a SF3 portrait of Juri for her sprite sheet heh.
Can't wait to see Yoshinori Ono, he better have the Blanka tou :P
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on January 18, 2017, 11:54:12 pm
Hey... Now you've made me have some wish to bring Juri in a MvC2 vibe!
I'm gonna add her as a SF4 rep in my Capcom tribute :)
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on January 19, 2017, 04:46:45 am
"Love is not real, harmony is a paranoia, kindness is a impossible dream and life is a failure. Everything are a human illusion who will end with all life, when the end of the universe comes." (http://i.imgur.com/volpqPK.png)
Title: Re: ShinZankuro's Artworks:
Post by: Retro Respecter on January 19, 2017, 04:44:58 pm
Is that an evil Sailor Moon?
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on January 19, 2017, 05:18:25 pm
Not exactly "evil". It's my version of "Selene", the moon goddess, adapted as "The War Goddess" :)
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on January 20, 2017, 07:57:32 pm
Title: Re: ShinZankuro's Artworks:
Post by: DelusionTrim on January 20, 2017, 11:16:55 pm
I like that you drew Juri... but there are things wrong with it that I can't help but notice:
-Her torso seems too thin and the hips are not accentuated enough, also her thigh seems a little too thick -Mouth seems a bit too angled/tilted, and thecolor for the inner mouth is too bright, it should be noticeably darker and more brown-ish than her tongue -She doesn't wear metal bracelets, they are more akin to Ryu's gloves -The outlines on the "holes" of her pants are black, not pink -Her pants seem to lack a bit of detail, such as the MvC2-esque outlines for shadows -Spiked bracelets are missing
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on January 21, 2017, 12:40:13 am
Thanks for the feedback Delusion! This helped me a lot!
Title: Re: ShinZankuro's Artworks:
Post by: MotorRoach on January 21, 2017, 09:06:53 am
You really should do something about Juri's torso, it looks very cylindrical, given it doesn't curves in in the middle like an actual body would. It might also be just me, but Juri's tongue face looks a little too goofy for her. I would either try to make it look less silly or change her mouth altogether.
Still on Juri's face, I really get this impression that her facial features (eyes, nose, mouth) dragged all the way to the top side of her face, rather than staying in the center of it, leaving a lot of empty space on her face. You really should reposition her face features.
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on January 21, 2017, 04:30:11 pm
Hmmm, like this? [Thanks for the feedback M-Roach! :D ]
(http://i.imgur.com/qJKiRzL.jpg)
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on January 21, 2017, 11:32:19 pm
Title: Re: ShinZankuro's Artworks:
Post by: DelusionTrim on January 22, 2017, 06:58:30 am
Late, but Juri looks much better now. The face is more serious and fits a lot more with her character, nice job there :megusta:
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on January 22, 2017, 07:11:47 am
Thanks my friend! It' all thanks to your and M-Roach's feedback, as always! :D
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on January 24, 2017, 05:55:20 am
I have a strange passion to try to make "flyers". I don't know why x)
(http://i.imgur.com/g9ggITd.jpg)
A quick work. I gonna update this with a more detailed artwork in future.
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on January 25, 2017, 07:39:29 pm
Old drawing - New color - Same "BlackHeart Rises!!"
A 2014 drawing with a new colorization. Maybe I will make a remake of this:)
(http://i.imgur.com/FG6cmSc.jpg)
Title: Re: ShinZankuro's Artworks:
Post by: Memo on January 25, 2017, 11:07:38 pm
that black heart looks real good, i would wear that on a shirt or dark blue hoodie, or poster for the man cave lol. i like how he looks all big and buff like a bad ass villan
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on January 25, 2017, 11:26:48 pm
Thanks man! This one needed literally two hours to be made LOL
Shading was a pain in that time xD
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on January 27, 2017, 02:30:09 am
A little work.
Although I was inspired by the SFZ3 style portraits, I've tried to make a original style who blend the SF2 Movie style and the Zero style
(http://i.imgur.com/UNBozdS.png)
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on January 27, 2017, 06:15:20 pm
Title: Re: ShinZankuro's Artworks:
Post by: Foobs on January 27, 2017, 06:45:48 pm
That's an amazing Broly.
I think you do a better job drawing huge and over muscular characters than leaner ones.
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on January 27, 2017, 06:52:26 pm
Thanks foobs, i'm glad you liked! But I'm trying to get used to the two styles, whether they are giant and strong characters or smaller characters (and in certain cases, with feminine traits like the characters of Sailor Moon for example, which I'm using as a reference for female characters)
Speaking of which, I'm planning to do a crossover between Usagi and the new Super Saiyan of the DB Super.
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on January 28, 2017, 07:21:59 pm
Ah, so Biohazard's what Resident Evil's known as in Japan? Interesting.
You didn't know that? Interesting, But yeah the new game in Japan is called Biohazard 7: Resident Evil, coming full circle. I also love RE3 and T-Type is my favorite hulking creature in the series as well.
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on February 01, 2017, 09:41:22 pm
Not a relevant drawing, more to draw something different, although a bit melancholic (A old art, but I didn't remembered I never posted that here)
Edit: Maybe I will make a remake of this drawing
(http://i.imgur.com/nI8qPWo.png)
Title: Re: ShinZankuro's Artworks:
Post by: Tito Habif on February 04, 2017, 02:32:39 am
Title: Re: ShinZankuro's Artworks:
Post by: DarkWolf13 on February 08, 2017, 04:24:45 am
I always imagine Talbain and Ryu standing side by side ever since that ending Ryu has in CFJ/CFE where he faced off against Talbain. Pretty sick work btw
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on February 08, 2017, 04:50:21 am
Thanks! I hope Udon can bring that interaction between Ryu and Gallon on their coming crossover-comic x)
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on February 12, 2017, 05:51:02 am
Two things:
One: I freaking love Digimon.
Second: Making traditional painting is fuckin' hard, geez....
(http://i.imgur.com/FkKpfRt.jpg)
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on February 27, 2017, 10:34:29 pm
Title: Re: ShinZankuro's Artworks:
Post by: Memo on March 10, 2017, 06:36:36 am
X23 Is my favorite mutant so far on Marvel's new stuff I was wondering if you can draw Her in her wolverine outfit? (http://i.imgur.com/ullUHgb.jpg)
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on March 10, 2017, 06:39:32 am
To be honest this is the first time I see Laura with the yellow classic Logan's uniform LOL
Maybe I will make it. Since I'm planning to make the adult/adolescent/classic one, I probably will make the "Wolvelaura" too :)
Title: Re: ShinZankuro's Artworks:
Post by: lui on March 10, 2017, 06:43:12 am
that's not wolverine's classic costume, it's a new one for her modern comics since she took up wolverine's mantle after
Spoiler, click to toggle visibilty
he dies
that ryuu is extremely good, possibly one of your best. I don't have any feedback for it, aside from the fact his viewers right's pinky looks a bit big
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on March 18, 2017, 08:17:33 pm
A clusterfack quick work x)
Sonic Mania with the classic MvC2 styled poster drawing.
Title: Re: ShinZankuro's Artworks:
Post by: MotorRoach on March 18, 2017, 09:55:25 pm
Jesus Christ. What's up with with Tails' gigantic mouth? What's up with Knuckles' muzzle being so square looking, instead of rounded out? What's up with Robotnik being... scarier looking than he usually is? What's up with everyone looking so pissed off and edgy in here? Why does Tails has a neck?
I'm sorry for sounding so negative about the picture, but... it's very hard for me to appreciate it when everything looks so uh... off character and awkward looking. The idea of the Sonic Mania art style is that it aims more towards the times where the character designs were clearly drawn to have a simplistic yet appealing look to it, without exaggerating too much:
(http://i.imgur.com/5Z9Mh3r.png)
What you drew, on the other hand, looks more reminiscent of what US companies would make for the Western boxart of video games, like Megaman holding a real gun, Kool Kid reeking of edge, or Kirby always looking pissed off instead of being happy cute. In short, it's completely missing point of the character designs and going with something completely different. Even without comparing it to the official artworks, this looks awkward to look at on it's own.
I really want to say something positive about this, but this just looks... awful. I'm sorry for putting it that bluntly.
Title: Re: ShinZankuro's Artworks:
Post by: Titiln on March 18, 2017, 10:00:31 pm
sonic looks smaller than everyone else
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on March 18, 2017, 10:49:03 pm
Oh, I see..
Like I said, it's more like a quick work without compromise.
But thanks for the feedback, probably I will try to make a better one using the classic images as reference for training :)
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on March 19, 2017, 01:02:42 am
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on March 19, 2017, 02:28:09 am
Hmmm, something like this?
(http://i.imgur.com/VuxnHLf.jpg)
Title: Re: ShinZankuro's Artworks:
Post by: hatter on March 19, 2017, 02:34:24 am
^Beautiful. : ' ]
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on March 19, 2017, 02:51:58 am
Thanks for the feedback :D
I"m glad you liked it ^^
Title: Re: ShinZankuro's Artworks:
Post by: Gladiacloud on March 19, 2017, 08:40:55 am
I like this Wargreymon so much! Oh, I love Digimon too :D
About Dr. Doom WIP: He has been lost? Do not talk about it anymore for several months...
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on March 19, 2017, 07:32:05 pm
It's like the "problem" I said to you in pm, my friend. [That "thing" is my priority when finished, just talking xD]
I'm spending more time to work in my artworks and getting commissions to make the things better for my actual situation :) That's why I'm kinda slowish with coding characters who are not exactly priority[Like Gouken, another DS character, etc].
I also am working on your Pure updating the new sheet from Delusion's remake :)
Title: Re: ShinZankuro's Artworks:
Post by: Gladiacloud on March 19, 2017, 07:33:46 pm
Ops, it's true :O
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on March 20, 2017, 01:07:09 am
Title: Re: ShinZankuro's Artworks:
Post by: MotorRoach on March 20, 2017, 03:14:44 am
The shading looks a tad too soft at most parts, to the point there seems to be a lacking sense of depth on her. I'm also confused as to where the lightsource is supposed to be coming from, especially when her sleeve is getting slight from below. Hair looks good in terms of detailing, yet at the same time, it looks flat. The key is to worry about the base shading first, and then worry about detailing everything later, since you'll want to worry about the shape and depth of the character right as a priority.
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on March 21, 2017, 06:20:01 am
Thanks for the feedback, M-Roach! :)
Another MvC2 artwork, now to the female protagonist of Virtua Fighter :)
Title: Re: ShinZankuro's Artworks:
Post by: hatter on April 27, 2017, 03:54:42 am
It looks nice, but a couple of things, look off. His head's pretty small, compared to the rest of his body, and his waist is too thin for a male of his build. Also, the collar of the t-shirt isn't touching his neck.
I did a messy Liquify w/ Photoshop to demonstrate (sorry for the shitty quality, I'm still trying to understand this tool):
(http://imgur.com/7htQcl2.gif) (2nd frame)
Hope it helps. Also, that Sigma and Ultron art owns.
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on April 27, 2017, 04:03:45 am
Thanks for the feedback :D
Gonna fix it! :)
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on April 28, 2017, 03:55:39 am
Cody reworked! [Thanks Hatter for the feedback :D ]
Title: Re: ShinZankuro's Artworks:
Post by: MotorRoach on May 15, 2017, 04:31:17 am
I like the lines, but the shading seems a bit lacking, considering he doesn't has a lot of depth right now-- this is mostly obvious by seeing how there's almost no shading on his chest nor his forehead.
I'd also give his shading a stronger contrast by making it darker than the base colors.
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on May 15, 2017, 04:45:03 am
Hmmm... Good tip.. Thanks! :)
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on May 16, 2017, 08:34:47 pm
Spoiler: BIO-Story written by me(click to see content)
"Yasmine" [Real name: Minazuki Shiori] Affiliation: Good (Although she work in the shadows) Alias: "The Angel" ("Demon's Child" in childhood) Likes: Japanese rice, reading, star gazing, being accompanied by her father, talking and working with her friend Mikoto as hunters of Demons, Ainu culture
The path of the sword is: "A sword without love, can not heal the world"
Appearance:
She wore a red kimono, had black hair, and had normal height for a pre-teen [Samsho IV, and reboot]
He wears a sleeveless kimono, a blue mantle at his waist with gauze arms wrapped around the legendary Kougon Onkokumaru. Your hair Are brown with small gray locks, and his neck has like "scarf" one of the scarves that was his father's. In your right eye there is a Z-shaped scar caused by bad guys, and no pupils due to blindness.
Personality: Innocent and dependent on a family [Samsho IV] Intelligent, determined, always helpful, friendly, lovable and sensitive. In combat she becomes fearless and brave.
After the events of Samurai Shodown II, Minazuki Zankuro, the legendary demon had been released again from Gaira prison, as Mizuki's last resort. Nakoururu had sacrificed her life at that time, and Zankuro was almost beating Haohmaru and Shizumaru. (The other other warriors either were with Nakoruru as Galford or were out of the arena, like Nicotine, Charlotte and Gaira.) However Shiori, the daughter of Zankuro and last of the Minazuki clan appears on the battlefield begging for the fight to stop. She discovers, through Rimururu that Zankuro was actually her father, and thus being the "Demon" that everyone was claiming to be her father.
Surprisingly, all around Zankuro watched him almost killing his daughter, but the cry of it makes Zankuro remember the moment that it was because of that cry, that Zankuro regained consciousness as her protective father, and his family. Zankuro has a vision of Kakunoshin and Misuzu who, smiling and happy, say that Zankuro is strong to overcome the demon that was consuming him. Zankuro then returns to his consciousness and seeing Shiori, overcomes the S-Class demon inside him.
Zankuro planned to perform a suicide move, because he did not deserve to live after having made his little daughter suffer so much. Shiori prevented him from saying that her father had finally returned, and that the family she had long dreamed of having finally came back. Zankuro, the demon, who many enemies killed, for the first time breaks down. Zankuro hugs his daughter begging for forgiveness.Shizumaru and Haohmaru watch the scene surprised, but happy, to see that of all the enemies they faced .. One abandoned the malevolence.
One day after that, Zankuro and Shiori planned to leave for an isolated place, because although Zankuro had surprassed his inner demon, the people who wanted revenge for the people killed by Zankuro would still haunt him. Haohmaru tells Zankuro that Shiori is special and that one day she would become a strong warrior. Zankuro silently smirks, promising to have a dignified fight with Haohmaru one day and they both leave.
Some years later:
Zankuro, already more aged, is attacked by rent killers. Zankuro did not intend to kill his opponents, but one of them carried out a cowardly act, of attacking Shiori by the backs of Zankuro. Shiori is attacked with a quick blow that creates a Z-shaped scar in her right eye. Zankuro realizing that his daughter had been seriously injured, awakens his inner demon again, but this time using him to protect his daughter. Killing the mysterious rent killers.
Zankuro manages to save his daughter, but unfortunately with the attack Shiori loses the sight of his right eye.
Zankuro didn't knew, but that rent killers was summoned by Yuga The Destroyer. In some of that time, Zankuro fought Genjuro[Samurai Shodown 64] but feels ashamed of how cruel Genjuro was. Genjuro coldly tried to kill him, but Zankuro bests him without causing any fatal injuries. It was the last time a Samurai Shodown character saw the legendary demon swordman Zankuro for a long time.
On her 18th birthday, Shiori was skilled in martial arts. But she never actually wielded a sword. Zankuro was already beginning to have signs that his life would come to an end. Shiori notices Zankuro's weakness, and unexpectedly asks Zankuro to teach her the Mugen-Itto Style. Zankuro immediately denies the request, as he fears that Shiori may become a demon as cruel as he once was.
Shiori then says that she has thought for years, and wants to fulfill a personal desire of his mother. Zankuro is surprised because he did not remember this personal desire. Such a desire was for either Shiori or Kakunoshin to be Zankuro's successors, but to use the deadly style of combat as something to protect people and do good. Shiori then demonstrates a tremendous inner power, something that surprised Zankuro because even though he had trained for so many years killing people, his own daughter without having to kill anyone, he began to dominate the Mugen-Itto style aura without being taken by any demons. Mugen style invoked a class S demon, something that would put him at such a high level that he would tie with Ambrosia, to unify his strength and power the insanity of the fighter, Zankuro intended to use this insanity to kill his enemies, but he let The devil consumed his mind utterly].
Zankuro, seeing that his daughter has become a strong and determined woman, decides to teach her the mugen style. And that's how the last days of Zankuro Minazuki have gone. On his last day of life, Zankuro, visually unrecognizable due to age receives the visit of an old friend who would also be about to leave due to his age: Hanzo Hattori. A training partner and Zankuro's best friend. Zankuro says in his last words to Shiori that she does not let the "inner enemy" consume her. And that from that moment, the Minazuki clan would no longer be represented by a demon, but by the purest being that he could have had the honor of knowing .. An Angel.
Zankuro passes away at the age of 100, and his body was cremated by Shiori. Shiori feels the sadness of loss, but the happiness of a peaceful rest for his father. Shiori says goodbye to Hattori Hanzo before starting her sword path, but first asks about Haohmaru and Shizumaru. Hanzo replies that Haohmaru may have died with time, leaving a daughter and Shizumaru's whereabouts were uncertain.
Shiori then, happy, begins its journey in search of the purification of her cursed clan and in search of memorable adventures. Shiori meets Mikoto, in whom they become friends and main companions of work, like hunters of demons. Shiori adopts the pseudonym "Yasmine" and is called "The Angel" even by her friend.
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on May 20, 2017, 12:49:18 am
Moon Goddess of War, Selene:
(http://i.imgur.com/dwXwaBv.png)
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on May 20, 2017, 08:27:13 am
Title: Re: ShinZankuro's Artworks:
Post by: Insert Account Name on May 27, 2017, 11:30:18 pm
I like it.
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on May 27, 2017, 11:40:21 pm
Glad you liked it :D
Title: Re: ShinZankuro's Artworks:
Post by: Zo_Warudo on May 28, 2017, 04:54:34 am
Truly dig your style man, keep up the good work.
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on May 31, 2017, 07:52:16 am
"SONIC THE HEDGEHOG brings his MANIA into a BOOM level! Get's you into 1,2 and 3ADVENTURES, alongside with his friends in a BLAST story with ADVANCE powers and speed passing between cartridges and CDS, recruiting HEROES, fighting KNIGHTS, being free like RIDERS, and after getting a lot of the SECRET RINGS and Chaos Emeralds his full power gets UNLEASHED and his legacy cross GENERATIONS joining FORCES for a RUSH against the evil.
And following his steps, YOU CAN DO ANYTHING, you can OPEN YOUR HEART, you can LIVE AND LEARN, you can know futile things DOENS'T MATTER, and then reach the COSMIC ETERNITY of your dreams, writing your own CHRONICLES, thus making you a HERO! :)"
Title: Re: ShinZankuro's Artworks:
Post by: lui on June 16, 2017, 03:27:38 am
legs are better, but her shoulders are waaaaaay too broad for her figure.
I also don't think the outlines on her abdomen are neccassary either.
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on June 16, 2017, 03:28:40 am
Thanks for the feedback! Gonna adjust it right now :)
Title: Re: ShinZankuro's Artworks:
Post by: lui on June 16, 2017, 03:30:56 am
another thing, her eyes are too far apart and her face features like the nose are slanted to the right of her face a bit. I say re-do it completely, right now it looks generic anime-ish and does not look like it has bengus' artstyle. take notes from jill valentine
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on June 16, 2017, 04:13:17 am
Title: Re: ShinZankuro's Artworks:
Post by: lui on June 16, 2017, 11:50:20 am
much better but two last things.
her shoulder on the viewers left side is still iffy, its a bit slanted down and still a bit broad. also her breasts are very unnatural looking and are pointed up all weird-like. take a look at psylocke or jill valentine on how to draw the breasts with accurately placed weight.
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on June 16, 2017, 08:42:33 pm
Title: Re: ShinZankuro's Artworks:
Post by: Long John Killer on June 19, 2017, 09:55:06 pm
That's pretty cool looking, I like how Mario turned out in that style. Now do T-Rex Mario.
Mario's left ring and pinky finger could use a slighter larger line down the glove or a bigger curve to separate them though, it kind of looks like the two fingers are just messed into one super-finger. I mean, you can tell they're not, but at first glance I was confused.
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on June 19, 2017, 10:26:30 pm
/\
Good feedback! Gonna fix it before I start my next new commission :D
Thanks man! Glad you liked XD
And the T Rex Mario idea is not a bad one LOL.. Maybe I"ll put these as a "Cappy"/Odyssey representant alongside Mayor Pauline in my next Nintendo giant tribute XD
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on June 21, 2017, 03:04:28 am
Rockman X "Shoulder Tackle" (First sprite by Riklaionel, second sprite I tried to do something based on Rik's sprite and colors and Infinite movement LOL)
Smash Star(Capcom Sports Club) Pure the Mage(Capcom World 2), Don the Rabbit and Pull the Squirrel(Don't Pull, Wonder 3), Devilotte de DeathSatan IX(Cyberbots), Leo(Warzard), Hinata, Kyosuke and Batsu(Rival Schools), Zero(Rockman X), Protoman(Rockman) Fiona Belli(Demento), Ingrid(Capcom Fighting All-Stars), Viewtiful Joe, Arthur(Ghosts and Goblins), Sigma(Rockman X), Lou(Wonder 3), Dr Wily(Rockman), Ice(Eco Fighters), GrandMaster Meiõ(Strider Hiryu), Linn Kurosawa(Alien Vs. Predator), Edward Falcon(Power Stone), Cyber Blue(Battle Circuit), Ring Lead and Chain Chierotto(Progear no Arashi), Nemesis T-Type(Biohazard III: Last Escape), Claire Redfield, Albert Wesker, Ada Wong(Biohazard) Asura(Asura's Wrath), Regina(Dino Crisis), Rathalos(Monster Hunter), June Lin Millian(Star Gladiator), Shade(Cyberbots), Dante Sparda(Devil May Cry), Pajama Hero Nemo(Little Nemo: Dream Master), Amaterasu(Okami), Rockman Volnutt(Rockman Dash/Megaman Legends).
Vampire:
Pyron Demitri Gallon Lei-Lei Zabel Jedah Dohma
Street Fighter+Final Fight:
Blanka E.Honda Necro Ibuki Delta Red Cammy Sagat Rashid Haggar Lee Juri Han Alex Rolento Guy Cody
PS: Counting also with the classic Bengus artworks of the existent Capcom characters from MvC2 like Ryu, Chun-Li and etcetera
Missing characters to finish this:
- Unknown Soldier, de Forgotten Worlds - Gene, God Hand - Gen, Street Fighter - Soki, Onimusha - Leon S. Kennedy - Ghost Trick representants - The plane from 19XX - Frank West - Yoshinori Ono
Characters who needs a redraw update:
- Demitri - Leilei - Pyron - Devilotte - Fiona Belli - Ibuki - Viewtiful Joe - Ada Wong - Necro
Characters I will put after I finish the tribute as updates:
- Tao - Tabasa - Mukuro - Blade/Jihad - Hauzer - One of the other Commando Team members (Maybe Hoover because it's my fav from the team after Cap. Com) - Nilin - Gill - Yun - Magmard Dragoon - F.A.N.G.
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on July 17, 2017, 02:22:38 am
Talbain, with some inspiration from Capcom Fighting All-Stars painting style. Not good but at least i'm trying xD
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on July 28, 2017, 08:50:29 am
Belphemot - "Dark Talbain/Gallon" from Vampire Savior, after gets extracted from Talbain soul and was enhanced into a demon by some other demon villain
"Justice Gakuen Z - Burning Heroes" or "Rival Schools - Burning Heroes Z"
Microstory:
Seven months after the funeral of Hyo Imawano, Daigo Kazama finished his training trip and comes to give a support to Kyosuke after the lost of his brother. Daigo visited Batsu and asked for a training spar after he saw the incredible evolution of Batsu to Burning Batsu.
During this, a strange person appeared in front of the two heroes, and Daigo recognized him as his master and best friend Minazuki Enma. But something is very wrong with the ex-master of Gedo Gang...
.. All new and old schools will assemble for the final fight against the Darkside Society Organization once for all!"
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on July 30, 2017, 08:47:11 am
Title: Re: ShinZankuro's Artworks:
Post by: hatter on August 02, 2017, 11:50:11 am
Very good for a first attempt. I notice that there are still some gray pixels in it here and there, so you'll want to remove those.
Play around with the lighting on the left viewer arm/leg, afaik it shouldn't look like that (if this is supposed to be a CPS2 or CvS sprite). Try looking at how Sabretooth to get an idea, they have near similar poses.
Title: Re: ShinZankuro's Artworks:
Post by: MotorRoach on August 02, 2017, 04:18:30 pm
It looks pretty solid, although it could use a bit of more brightening.
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on August 02, 2017, 07:12:53 pm
Thanks for the feedbacks guys! It's very helpful :D
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on August 03, 2017, 02:29:27 am
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on August 04, 2017, 09:21:09 am
Thanks man! I'm glad you liked :D
Title: Re: ShinZankuro's Artworks:
Post by: MotorRoach on August 04, 2017, 06:32:20 pm
The Tyrannomon sprite looks good, but the issue now is that it doesn't has a lot of shading, and at the same time, there's a tad too much anti aliasing colors that don't really complement much to the sprite and don't need to be there (mostly a few red tones in his palette).
Here's a quick edit I made to demonstrate how he can be improved:
(http://i.imgur.com/Q7I27dM.gif)
A lot of the changes in here were done by simply referencing his official design. I do recommend you use it as reference, considering the sprite has a notable amount of inaccuracies, like the size of the hands.
And one last advice. While the grayscale method is good for cutting corner and speeding up the process, you'll still have to touch the final result of the sprite manually and fix the pixels by yourself, so you can't rely just on the posterizing doing the entire job for you.
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on August 04, 2017, 06:39:10 pm
Oh, noticed it... That sprite is actually more for a training, that's why I didn't manually adjusted it XD
But keeping the feedback, it will be useful! Thanks again! :D
Title: Re: ShinZankuro's Artworks:
Post by: Ghoulglifer on August 04, 2017, 06:42:28 pm
Nice sprite of tyrannomon!, the only thing that would be to arrange the model to match more with the original (claws for example), but in general good progress.
Keep up the good work!
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on August 05, 2017, 09:31:11 pm
What happens when the two most proeminent Mahou Shoujos from Capcom meets each other...
Title: Re: ShinZankuro's Artworks:
Post by: MotorRoach on August 29, 2017, 01:40:38 am
Outline looks pretty nice, and so does the line detail. Although the yellow, red, orange, and the background color feel too saturated compared to the rest of his colors, so I would desaturate those a bit. His pants look like they could use some more shading, as they look a bit flat in terms of depth. Still a nice pic.
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on August 29, 2017, 03:15:08 am
Thanks man! Keepin' those feedback for my future works!
Title: Re: ShinZankuro's Artworks:
Post by: DarkWolf13 on September 06, 2017, 03:32:52 am
isn't the Heavy King the only one of the Hard Boiled Heavies to rise against Eggman? cuz iirc, he's the one who triggered the Phantom Ruby's effect that brought Sonic and Eggman to the Egg Reverie Zone after Eggman's defeat at the Titanic Monarch Zone and the Heavy King became the Phantom King in that zone.
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on September 06, 2017, 03:40:16 am
Yeah, the same one! The leader of the Hard Boiled Heavies :D
I really want to see more of then, and interacting with other Sonic characters. I find then funny, enough to be better than the deadly six xD
(And I've imagined a "Sonic Advance 2" based plot where Heavy King mistakenly kidnaps Cream instead of Amy to get the attention from Sonic :v )
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on September 09, 2017, 09:14:49 am
Daughter of the powerful Gouken, originally a nice, sweet and wise girl, who, upon witnessing her father's "death", decided to train an alternative murderous fighting style of the murderer Gouki used to avenge her father.
Hitomi decided to use the art of Dim Mak (Death Touch), a kind of a assassin version of Wu Shu.
Since then, Hitomi has gone on to work as a rent killer killing corrupt, terrorist and criminal organization members, or simply killing opponents in "fair" fights.
But when she retrieved an orphan child from a group of mercenaries, Hitomi realized there was something to protect.
Hitomi created an orphanage where she would teach her "sons and daughters" the art of self-defense, and at the height of their adult lives, the killer art of Dim Mak, as her future successors. To take care of the orphanage, Hitomi continued as rent assassin, and got to work along with another upper-class assassin: GEN, who warned Hitomi that a demonic power would arise in his body.
Hitomi ignored this warning, believing that Gen was "going senile" because of his age, until she realized the signs of (for her still a "unknown thing") Satsui no Hadou. Hitomi fights bravely to contain that horrific demonic power, but the only way to stop her is by someone killing her. Hitomi then realizes that she will need someone who can take care of the orphanage and potentially capable of killing her by giving her children a decent future.
His destiny is decided thanks to the hands of another Wushu apprentice (https://vignette.wikia.nocookie.net/streetfighter/images/c/c1/CHUN-LI_002.jpg/revision/latest?cb=20121013170226), who also adopted a child, and is about to abandon her life of street fightings ....
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on January 16, 2018, 06:15:24 am
Title: Re: ShinZankuro's Artworks:
Post by: Nexus Games on January 16, 2018, 11:40:46 am
If there were to be another 2D street fighter alpha game you would be a very good artist for the game I love these portraits even Hitomi she looks like she would fit in the series.
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on January 16, 2018, 04:37:38 pm
Thanks man! I'm glad you liked it! :D
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on January 23, 2018, 04:34:32 pm
"In a time filled with terror and corruption, a group of pre-teenagers risk their lives on their planes to bring what many adults have dreamed of for years and died trying to achieve:
FREEDOM."
Personal opinion: I love this game, just like the art, the lore behind it and the soundtrack. It's a rare gem from Capcom and CAVE, which inspired me even to invest my time in making fanarts of the characters. They are children with souls of adult heroes. Do not underestimate these "brats": P
Title: Re: ShinZankuro's Artworks:
Post by: Nexus Games on February 26, 2018, 02:51:07 am
mecha gouki and ryu
simply amazing i love how they look looks like official capcom art! amazing art ShinZankuro :)
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on February 26, 2018, 03:02:09 am
Thanks man! But I still feel that I am very far from reaching the level that the Capcom artists who inspired me have.
Which makes me happy, strangely .. I've realize that there is still a colossal space for learning, something that makes me stay motivated. Also, I'm slowly getting my mind refreshed, so I can give my best on those arts without worrying about so much :)
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on February 27, 2018, 04:08:56 am
Mockup of the Board Game ending from Project Justice.. Featuring Sakura XD
Title: Re: ShinZankuro's Artworks:
Post by: MotorRoach on March 01, 2018, 08:57:58 pm
Fantastic artwork, although there is a very notable issue regarding her facial structure. More specifically, her nose feels too long and her eyes are too high up. Everything else looks great, though.
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on March 01, 2018, 09:04:28 pm
Oh, about the nose, I've used the Animated Movie version of Chun-Li as reference XD
Sooner or later I'll do the SFZ3 version of that ^^
Title: Re: ShinZankuro's Artworks:
Post by: inktrebuchet on March 23, 2018, 11:28:11 pm
That’s cool man!
Title: Re: ShinZankuro's Artworks:
Post by: lui on March 24, 2018, 12:44:28 am
the face doesn't resemble much of how bengus does faces. it looks more akin to a 90's anime which is fine but doesn't suit the aesthetic you're looking for
i think someone like sakura, cammy or any of the younger females really in mvc2 are good references.
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on March 24, 2018, 01:19:57 am
the face doesn't resemble much of how bengus does faces. it looks more akin to a 90's anime which is fine but doesn't suit the aesthetic you're looking for
i think someone like sakura, cammy or any of the younger females really in mvc2 are good references.
Hmmm.. .Good tip. I almost forgot there's characters in MvC2 who have[possibly] the same age as Anita, then I could use as reference.. Thanks again man! I'll use that feedback on the Zero 3 version of the character :D
Title: Re: ShinZankuro's Artworks:
Post by: EveryonesKouhai on March 27, 2018, 01:55:55 am
your mvc2 artwork rocks, have you thought about giving the mvc1 select screen faces a try
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on March 27, 2018, 02:06:06 am
Never considered to draw the half-face based on MvC1.. Maybe I'll try to make something like that x)
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on April 07, 2018, 08:44:10 am
Very nice. Her ears are distractingly plain though.
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on May 04, 2018, 08:42:31 am
LOL, it's the first time I ever see that image.
Actually, I was thinking on a crossover between Hotaru and Mariya Takeuchi famous image in internet.. And almost everyone made a AMV of this music with Sailor Saturn illustrating the amv, then I did that artwork XD
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on May 11, 2018, 08:08:25 am
Title: Re: ShinZankuro's Artworks:
Post by: lui on June 21, 2018, 06:13:31 pm
hey shin, can you upload all, and i do mean, ALL, of your MVC2 inspired artworks in a .zip folder for me? i would like to make use of them for a certain project
Title: Re: ShinZankuro's Artworks:
Post by: R565 on June 21, 2018, 06:34:46 pm
hey shin, can you upload all, and i do mean, ALL, of your MVC2 inspired artworks in a .zip folder for me? i would like to make use of them for a certain project
Wait....are you picking up that MvC2 Screenpack!? If so, that's awesome!
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on June 21, 2018, 07:04:12 pm
I'm making a pack with all the MvC2 based artworks then I'll send to you Lui :D
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on July 01, 2018, 07:57:10 am
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on September 18, 2018, 04:56:42 am
Kinda "off-topic" but is nice when your work got recognized. I've sent the updated art on my instagram and CapcomFighters account did liked my work. It's a small thing but I really appreciated that ^^
Title: Re: ShinZankuro's Artworks:
Post by: lui on September 18, 2018, 05:03:12 am
keep on improving and maybe one day it'll be included in an official collection :)
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on September 18, 2018, 05:08:01 am
Thanks man! I'll work hard for that ^^
Title: Re: ShinZankuro's Artworks:
Post by: inktrebuchet on September 18, 2018, 05:27:37 am
I've missed a lot of these. You have improved a ton, great work!
I'll have to keep a better eye on your thread.
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on September 18, 2018, 06:11:03 am
Title: Re: ShinZankuro's Artworks:
Post by: lui on October 13, 2018, 11:10:52 am
man those teeth just look straight up ugly :/
i don't know why you had to seperate it like that at all either, most of the mvc2 cast doesn't really use that type of teeth. they usually use the anime style teeth, take a look at cyclops, ken, or well, anyone with their mouth open to see how it looks
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on October 13, 2018, 06:47:55 pm
Curiously, these teeth style was inspired on some bengus arts who did exposed the teeths in a similar fashion xD
In this first release i´ll use the ones that I drawed cause it tooks me days to do that haha (obviusly not all the days). I like the poses and the expressions.
I would probably see to improve the face, the area of the mouth, originally norimaro has a lot of separation between the nose and the mouth
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on November 02, 2018, 09:08:29 pm
Title: Re: ShinZankuro's Artworks:
Post by: DeathScythe on November 15, 2018, 05:46:37 am
Really cool man, I really like your style. You probably got asked before, but... what do you use to draw? I mean what software (I'm guessing you draw with vectors) and with a tablet or mouse or anything else?
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on November 26, 2018, 06:32:22 am
Sorry for the long time to answer lol
Actually I work with a tablet, but i'm not using vectors, at least in the major part of the artworks.
I draw both in traditional and digital. Normally I start with a sketch in paper then I continue in pc.
Title: Re: ShinZankuro's Artworks:
Post by: President Devon on December 11, 2018, 02:18:59 am
that's pretty cool, it looks like a fusion of Classic and Modern Sonic.
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on December 11, 2018, 02:22:23 am
Thanks man! I'm glad you liked!
I tried to fuse both Sonics into one, since I like both eras xD (Tho I won't deny Modern Sonic suffered a lot by Sonic Team bad decisions since Adventure 2)
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on December 22, 2018, 11:51:59 pm
Title: Re: ShinZankuro's Artworks:
Post by: Nexus Games on April 14, 2019, 09:17:51 am
that super portrait of Gouki in that screenshot looks goooooood!
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on April 14, 2019, 09:44:44 am
Thanks man! Although I'm not satisfied yet with that... I need to practique more to reach the MvC1 style of portraits. This will be a real help for my future works ^^
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on April 30, 2019, 09:52:20 am
Title: Re: ShinZankuro's Artworks:
Post by: ZombieNeko on September 30, 2019, 04:18:31 am
So, I was looking through this thread and I gotta say, your style is really awesome!!! I really liked Ingrid, Mantis, Fiona, Pure and Adon, keep up the good work!! :mthumbs:
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on September 30, 2019, 08:57:12 pm
Thanks man! I appreciate that you liked my works :D
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on January 28, 2020, 08:24:40 am
Title: Re: ShinZankuro's Artworks:
Post by: XANDERAC on November 15, 2023, 04:36:50 am
The shading on this Adon looks really nice but I feel like his proportions and face seem a little off, fantastic work though, love the MVC2 styled Beast a lot!
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on November 26, 2023, 03:25:25 am
The shading on this Adon looks really nice but I feel like his proportions and face seem a little off, fantastic work though, love the MVC2 styled Beast a lot!
The shading on this Adon looks really nice but I feel like his proportions and face seem a little off, fantastic work though, love the MVC2 styled Beast a lot!
Nice progress! Looks pretty polished. Good job buddy! The light effect is really good. Looks like it's made with "Vivid light" or "linear light" in photoshop... wich one ? or something else...
Title: Re: ShinZankuro's Artworks:
Post by: ShinZankuro on November 30, 2023, 02:16:12 am
The shading on this Adon looks really nice but I feel like his proportions and face seem a little off, fantastic work though, love the MVC2 styled Beast a lot!
Nice progress! Looks pretty polished. Good job buddy! The light effect is really good. Looks like it's made with "Vivid light" or "linear light" in photoshop... wich one ? or something else...
Thanks man!
I shall confess that 98% of the art was made in Paint Tool SAI. The only thing i've used on Photoshop was to give the strokes around the characters like RiCO XD