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Justice League vs Street Fighter (Read 172608 times)

Started by zvitor, December 19, 2011, 05:46:54 pm
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Re: Justice League vs Street Fighter
#101  January 15, 2016, 12:12:20 am
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Looking good so far man, loving the retro style.

the characters falling on the ground Sound Effect should definitely change

Agreed, it would help the game feel more unique and professional.

Better?
[youtube]http://www.youtube.com/watch?v=gcVLyGJFW8s[/youtube]

This is cool, but I think Goku's return to Super Saiyan form at the end is a little abrupt. Maybe a little animation of him powering up again could help?
Formerly LunchPolice aka Quack
Re: Justice League vs Street Fighter
#102  January 15, 2016, 01:29:40 am
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Looking good so far man, loving the retro style.

the characters falling on the ground Sound Effect should definitely change

Agreed, it would help the game feel more unique and professional.

Better?
[youtube]http://www.youtube.com/watch?v=gcVLyGJFW8s[/youtube]

This is cool, but I think Goku's return to Super Saiyan form at the end is a little abrupt. Maybe a little animation of him powering up again could help?

sound change done
....
about goku, i dont want to make long hypers, all chars have quickly hypers moves, somes are just a EX version of some especial attack, and goku must fit to others, snes version have one delay, but i dont hwant to stuck p2 on a custom move while he change formes.

....

Looking good really hope you change the lifebars since they really dont blend with the sprite
Im talking about the Ready font and the announcer

looking for others,

lui

Re: Justice League vs Street Fighter
#103  January 15, 2016, 01:38:07 am
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Try asking city_hunter to design a lifebar for you, hes great a retro style stuff!
Re: Justice League vs Street Fighter
#104  January 15, 2016, 01:40:29 am
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about goku, i dont want to make long hypers, all chars have quickly hypers moves, somes are just a EX version of some especial attack, and goku must fit to others, snes version have one delay, but i dont hwant to stuck p2 on a custom move while he change formes.

Well, even just a half-second flash on his hair while p2 is in the groundbounce animation could work.
Formerly LunchPolice aka Quack
Re: Justice League vs Street Fighter
#105  January 15, 2016, 01:46:36 am
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Try asking city_hunter to design a lifebar for you, hes great a retro style stuff!

I was actually thinking about a mix between SF2 and Justice League Task Force
What resolution are you using Zvitor?
-STREET FIGHTER VI WAITING ROOM-
-DRAGON QUEST XII WAITING ROOM-
Last Edit: January 15, 2016, 01:53:46 am by City_Hunter
Re: Justice League vs Street Fighter
#106  January 15, 2016, 07:05:29 am
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spartan
Re: Justice League vs Street Fighter
#107  January 15, 2016, 07:33:44 am
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Or this could work too:
Re: Justice League vs Street Fighter
#108  January 15, 2016, 08:31:12 am
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Try asking city_hunter to design a lifebar for you, hes great a retro style stuff!

I was actually thinking about a mix between SF2 and Justice League Task Force
What resolution are you using Zvitor?
thanks!
im using 640x360
...
and try keep this portrait format:


spartan
:)




...
and talking about guest chars, if you tink goku is out of place, then check this one:


(i know about hitsparks)
Last Edit: January 15, 2016, 08:34:45 am by zvitor

lui

Re: Justice League vs Street Fighter
#109  January 15, 2016, 08:33:56 am
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whoa wtf leo? thats unexpected, but it looks nice.

i saw wolverine in there :D
Re: Justice League vs Street Fighter
#110  January 15, 2016, 11:18:04 am
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I like what you did until now, that select menu is so cool. I like your creations very imaginative as always. Keep the good work and do not listen anyone who is oppose your creationistic spirit. Good advice is always welcome of course. Ok, enough from me. Only want to thank you to bring it and sharing it with people. Peace
img src="https://imgur.com/OA1PwuA"

Ugoste89 said:
M.U.G.E.N isn't just a game. It's beyond a game. M.U.G.E.N is an art!
Re: Justice League vs Street Fighter
#111  January 16, 2016, 12:15:46 am
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Alright here a first concept

Pretty much took your version for inspiration
-STREET FIGHTER VI WAITING ROOM-
-DRAGON QUEST XII WAITING ROOM-
Re: Justice League vs Street Fighter
#112  January 16, 2016, 08:37:17 pm
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Re: Justice League vs Street Fighter
#113  January 16, 2016, 09:17:43 pm
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I have the same problem, i think its something related to imgur.
Lasagna
Re: Justice League vs Street Fighter
#114  January 17, 2016, 03:00:24 am
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One more char done:


thanks Ilu for animated stance:
Re: Justice League vs Street Fighter
#115  January 17, 2016, 03:17:12 am
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Yeah there is some problem with Imgur
here it is
-STREET FIGHTER VI WAITING ROOM-
-DRAGON QUEST XII WAITING ROOM-
Re: Justice League vs Street Fighter
#116  January 17, 2016, 04:40:00 pm
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Have you changed the stance? It looks very different from the one I've edited


I can edit it without the spear if you want.
Last Edit: January 17, 2016, 04:55:30 pm by O Ilusionista
Re: Justice League vs Street Fighter
#117  January 17, 2016, 05:31:49 pm
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Re: Justice League vs Street Fighter
#118  January 17, 2016, 06:16:46 pm
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That select screen is too cool.. Do you have a screenshot of it with the secret chats because I saw Wolverine and Leo in the middle of the screen in 1 of the videos

Plus how many stages? Do the secret chars get their own stage?

For phase 2 an interesting idea would be to collab with ELECTRO and have some stages have interactive stage environments since this is a closed game
Re: Justice League vs Street Fighter
#119  January 17, 2016, 10:35:34 pm
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Yeah but the movement looks strange.  I will send you the version without the spear.

Btw, maybe this could be useful to you:
http://i.imgur.com/J1S0hDa.gif

By MLGPoliwhirl
Re: Justice League vs Street Fighter
#120  January 21, 2016, 07:50:55 pm
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Predator:


Lex Luthor:


Sounds volume and align hitsparks will be fixed later.
Last Edit: January 21, 2016, 08:05:49 pm by zvitor