Hello Everyone.Akatsuki is here. He uses the same custom gameplay style that I always use and is heavily based on his Cross Tag moveset.Spoiler: More Screenshots (click to see content)Get Akatsuki here:https://drive.google.com/file/d/1rGN52uGRoMwU9WdgJc8wUgipId-xnPDU/view?usp=sharingSpoiler: And my next character is... (click to see content)Have fun.
I guess that after Susano'o will be the turn of a UNIB character (Hilda, Carmine or Nanase)... maybe.
Can't cancel Akatsuki's F,F,B into any special like I can with his F,F,A. Also, it would be cool if this Akatsuki can cancel his counter into any of his specials on hit just like he can back in UNICLR.
21stFighter said, March 29, 2020, 01:13:58 amCan't cancel Akatsuki's F,F,B into any special like I can with his F,F,A.Running B has wallbounce and gives you enough time to start an air combo.
Mr. Fael said, March 29, 2020, 01:30:10 am21stFighter said, March 29, 2020, 01:13:58 amCan't cancel Akatsuki's F,F,B into any special like I can with his F,F,A.Running B has wallbounce and gives you enough time to start an air combo.I'm aware and also, fair enough. I only bring that up as feedback b/c it was possible back in UNICLR, plus it's pretty good for another mid-ranged spacing option.
21stFighter said, March 29, 2020, 01:13:58 amAlso, it would be cool if this Akatsuki can cancel his counter into any of his specials on hit just like he can back in UNICLR.Akatsuki can still do this when he counters a projectile, it just can't be canceled when countering physical attacks. This is accurate to how it is in Cross Tag, which is generally what I'm going for here. I also think that having the reflector exactly as it was in Akatsuki Blitzkampf and Under Night while also being able to dodge would be excessive.
DARKFLARE, GET OVER HERE, THERE IS SOMETHING FOR YOU!!! Also, damn, I'm getting lazy as fuck, I haven't even uploaded a video with Yumi yet...
Akatsuki has gotten a quick update. Go ahead and redownload him.Quote- Fixed an error where the opponent would be launched in the wrong direction when hitting them with EX Human Canon from behind- Slight AI adjustments
yo, sorry im randomly hitting you up on here, but its the only way I can figure out how to send a message. I'm a huge fan of your work bro, I wanted to add you on something because you great at what you do and in my opinion, your the best char editor I know in mugen.
Akatsuki has been updated. Go ahead and redownload him.Quote- Akatsuki no longer has to land first in order to input a special/super cancel for 5BBB. As long as the input has been made after Akatsuki has hit the opponent with his elbow, he will cancel into the move upon landing- Applied a decay value to EX Blitzshot's fall.recovertime, Allowing the opponent to recover sooner after multiple uses in the same combo- AI no longer Dash Dances- Added special intro with Heart Aino
sorry to ask this but how to remove ai? or nerf him? it so hard for me can you tell me to fix that? OHMSBY or someone?