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DarkWolf13's MvC2 S.B.P (Spiral w/ AI Released) (Read 643687 times)

Started by DarkWolf13, June 11, 2015, 06:38:46 pm
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lui

Re: DarkWolf13's MvC2 S.B.P (Captain America WIP, Marrow released)
#701  February 20, 2016, 11:22:56 pm
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oh yeah i noticed that too, i think i know the solution
Re: DarkWolf13's MvC2 S.B.P (Captain America WIP, Marrow released)
#702  February 20, 2016, 11:26:59 pm
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Also noticed if you press a button before the match starts while you have ingrid, she moves from her starting position for some reason?

lui

Re: DarkWolf13's MvC2 S.B.P (Captain America WIP, Marrow released)
#703  February 20, 2016, 11:27:42 pm
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yeah i know, i still have no idea why that happens :/ ive been looking into it but i just dont know

lui

Re: DarkWolf13's MvC2 S.B.P (Captain America WIP, Marrow released)
#704  February 21, 2016, 02:51:35 am
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after i update ingrid, spidey, and marrow i will be taking a short break to work on a different, stand-alone project
Re: DarkWolf13's MvC2 S.B.P (Captain America WIP, Marrow released)
#705  February 21, 2016, 03:49:57 am
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Which one?

lui

Re: DarkWolf13's MvC2 S.B.P (Captain America WIP, Marrow released)
#706  February 21, 2016, 05:03:26 am
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ill reveal it once i get those 3 things i listed out of the way
Re: DarkWolf13's MvC2 S.B.P (Captain America WIP, Marrow released)
#707  February 28, 2016, 05:46:31 pm
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Hi to all! I don`t touched MUGEN like in 8 years, until I saw this beautiful project.
I tried all the characters here and the editors made an excelent job, congratulations! much better than I could do many years ago.
I have to say that these characters are the most faithful to MvC2 that I never seen in MUGEN, congratulations again.
I remember that I had a MvC3 project that I never finished :P, you guys are leading this project at a better level than I could have done.

The characters`ll have Hyper Delayed combos like this?:
https://www.youtube.com/watch?v=SAgYNAWGlP0

With one char, two or three?


Keep the good job guys


REDHOT
Marvel vs Capcom Extreme (find the MvC2 characters project right here too!):
marvelvscapcomextreme.000webhostapp.com

Follow the project on:
www.instagram.com/marvelvscapcomextreme/
www.youtube.com/c/MarvelvsCapcomExtreme
www.player.me/marvelvscapcomextreme/

I recieved messages of users that want to donate from paypal or patreon, if you consider that this is a nice and very dedicated project, you can donate any amount that you want right here:
www.paypal.me/marianoemeschini
Re: DarkWolf13's MvC2 S.B.P (Captain America WIP, Marrow released)
#708  February 28, 2016, 06:17:44 pm
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How long has it been since I have visited this thread?

What's new?
Re: DarkWolf13's MvC2 S.B.P (Captain America WIP, Marrow released)
#709  February 28, 2016, 06:58:53 pm
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Years working in MvC2 chars, give me a little experience :P, so I want to share some things that could help and give more MvC2 loyal.

1) I think that ALL the characters have TOOOOOO much Superjump, that make hard to do air combos, I believe that in MvC2 the characters have less elevation, this help when you have to do an air combo, why? because when you punch and kick an enemy in the air, the enemy rises a little bit, causing that you can do an air combo perfectly (I could do that with Gambit, look it).
With this characters, not happen often.

2) I donĀ“t know how I get the real sounds and effects of MvC2 years ago, but if you download Guile, Charlie or Gambit, inside the .sff (I believe), there are the originals effects and sound of MvC2, use them.
If you compare with the effects and sounds that you use for the chars, are different.

EDIT: 3) When you do an air combo or a normal combo with the enemy in the air and stuck on the limits of the stage (wall), normally in MvC2 appears the effect and sound of "Wall hit", this not happen frequent in your chars.

If I discover something else, I'll let you know.

Cheers!
Marvel vs Capcom Extreme (find the MvC2 characters project right here too!):
marvelvscapcomextreme.000webhostapp.com

Follow the project on:
www.instagram.com/marvelvscapcomextreme/
www.youtube.com/c/MarvelvsCapcomExtreme
www.player.me/marvelvscapcomextreme/

I recieved messages of users that want to donate from paypal or patreon, if you consider that this is a nice and very dedicated project, you can donate any amount that you want right here:
www.paypal.me/marianoemeschini
Last Edit: February 28, 2016, 07:11:18 pm by REDHOT

lui

Re: DarkWolf13's MvC2 S.B.P (Captain America WIP, Marrow released)
#710  February 28, 2016, 10:03:02 pm
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im not gonna change the effects or the sounds, theyre fine the way they are.

the super jump issue is really only with a few characters like ingrid. you just need to time it right.

the wall hit thing is just an oversight, if i have time i can add it in but since we are already 46 characters in and counting i dont wanna waste my time doing something as simple as that.

sorry for the lack of updates guys, life has been hectic for me and DW13, we'll get back to the progress as soon as we can.

i already fixed spider-man's dash issue and lowered both thanos' and ingrids superjumps. thanos' superjump is now like source where you have to combo into C+MP to have a proper air combo
Last Edit: February 28, 2016, 10:06:39 pm by walruslui

lui

Re: DarkWolf13's MvC2 S.B.P (Captain America WIP, Marrow released)
#711  February 28, 2016, 10:04:12 pm
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Re: DarkWolf13's MvC2 S.B.P (Captain America WIP, Marrow released)
#712  February 28, 2016, 11:08:53 pm
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lui

Re: DarkWolf13's MvC2 S.B.P (Captain America WIP, Marrow released)
#713  March 03, 2016, 06:10:23 am
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so the next release will be captain america, but he's going to take the longest time possibly due to his shield coding being tough to work with, factor in the fact that DW13 and I are busy with RL stuff, then you have a recipe for a long delay, don't expect him anytime soon until DW13 makes progress on him!
Re: DarkWolf13's MvC2 S.B.P (Captain America WIP, Marrow released)
#714  March 03, 2016, 02:12:17 pm
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Not sure if this was noted already, but when Ingrid is chosen as a partner, she doesn't jump off the screen like she is suppose to.  Or did you guys not implement the tag in her?

lui

Re: DarkWolf13's MvC2 S.B.P (Captain America WIP, Marrow released)
#715  March 04, 2016, 07:42:54 am
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she works just fine for me, dunno why its not working for you, is this on 1.0?
Re: DarkWolf13's MvC2 S.B.P (Captain America WIP, Marrow released)
#716  March 04, 2016, 04:25:17 pm
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I'll re-download and test it again

lui

Re: DarkWolf13's MvC2 S.B.P (Captain America WIP, Marrow released)
#717  March 05, 2016, 02:06:53 am
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im going to cancel all my previous planned guest characters, link, squall, etc. until further notice, i wanna focus on the fullgame's roster for now. the fullgame version will have a single guest character, he's not one of the guys listed in the previous pages
Last Edit: March 05, 2016, 02:17:46 am by walruslui
Re: DarkWolf13's MvC2 S.B.P (Captain America WIP, Marrow released)
#718  March 05, 2016, 02:14:29 am
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Nice way to spoil who the guest chars are.

lui

Re: DarkWolf13's MvC2 S.B.P (Captain America WIP, Marrow released)
#719  March 05, 2016, 02:17:10 am
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read back lol, i already revealed them a long time ago

note, those guys were only for the seperate releases here in this thread, i was never planning for em in the fullgame
Re: DarkWolf13's MvC2 S.B.P (Captain America WIP, Marrow released)
#720  March 05, 2016, 03:51:45 am
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Link and Squall huh... Well, I look forward to that guest char, whoever it is.
Beware the Dark Wolf once more!