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1.8.7

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Messages by 1.8.7

    

Re: Lin updated [7/11/17]

 July 11, 2017, 10:56:39 am View in topic context
avatar  Posted by 1.8.7  in Lin updated [8/30/17] (Started by RΣDDBRIПK July 11, 2017, 06:26:24 am
 Board: Your Releases, 1.0+

Is MAX Yougou counter super? If it is, that wasn't said in Readme Move details. Also, Isn't the MAX ver. of Yougou supposed to grab the opponent even if the move wasn't countered?
    

Re: Lin Released

 July 11, 2017, 08:02:30 am View in topic context
avatar  Posted by 1.8.7  in Lin updated [8/30/17] (Started by RΣDDBRIПK July 11, 2017, 06:26:24 am
 Board: Your Releases, 1.0+

also special/super slash hitsparks are not colored (blue and purple). i do not know if it is intentional or not...so pardon me for complementing some stuff that are simply aesthetics
    

Re: Lin Released

 July 11, 2017, 07:35:00 am View in topic context
avatar  Posted by 1.8.7  in Lin updated [8/30/17] (Started by RΣDDBRIПK July 11, 2017, 06:26:24 am
 Board: Your Releases, 1.0+


I forgot to update the lvl3 port so heres the new one
I didn't like the older one i made because it had alot of losses in the image

About his Hiada Ougi Dokushu Kou, is the poison supposed to be permanent for an entire round?
    

Re: Go double blonde with: Terry and Karin

 July 10, 2017, 06:48:26 am View in topic context
avatar  Posted by 1.8.7  in Go double blonde with: Terry and Karin (Started by 1.8.7 July 09, 2017, 06:17:25 am
 Board: Edits & Addons 1.0+

I updated Karin's file by adding a Alternate Evade animation.
    

Re: M.U.G.E.N Screenshots V3

 July 09, 2017, 01:09:24 pm View in topic context
avatar  Posted by 1.8.7  in M.U.G.E.N Screenshots V3 (Started by Berry May 13, 2014, 03:05:14 am
 Board: M.U.G.E.N Discussion

oh, i see. dat separation tho, looks good on her custom sprites. i can't wait to make few palettes for her....
    

Re: M.U.G.E.N Screenshots V3

 July 09, 2017, 01:00:13 pm View in topic context
avatar  Posted by 1.8.7  in M.U.G.E.N Screenshots V3 (Started by Berry May 13, 2014, 03:05:14 am
 Board: M.U.G.E.N Discussion

Thats sum good edit of Mai's CvS sprites, I like it. Can i ask something? Are you going to do the KoF13 Stance?

    

Re: Go double blonde with: Terry and Karin

 July 09, 2017, 11:58:01 am View in topic context
avatar  Posted by 1.8.7  in Go double blonde with: Terry and Karin (Started by 1.8.7 July 09, 2017, 06:17:25 am
 Board: Edits & Addons 1.0+

I have updated the link.
-Fixed a couple of sprites.
    

Re: Go double blonde with: Terry and Karin

 July 09, 2017, 10:58:10 am View in topic context
avatar  Posted by 1.8.7  in Go double blonde with: Terry and Karin (Started by 1.8.7 July 09, 2017, 06:17:25 am
 Board: Edits & Addons 1.0+

@PeXXeR i could change the hitsparks but im too lazy to do it XD. About the dodge animation i could go for that one instead, but i avoid reusing animation(even tho i reused an animation).
also, i was datamining around the sff file and i figure why not use the startup shoryuken sprite as a new dodge sprite.
here the pic:

    

Go double blonde with: Terry and Karin

 July 09, 2017, 06:17:25 am View in topic context
avatar  Posted by 1.8.7  in Go double blonde with: Terry and Karin (Started by 1.8.7 July 09, 2017, 06:17:25 am
 Board: Edits & Addons 1.0+

[ Terry Bogard by CrazyKoopa edited by PeXXeR ]
-Changes by PeXXeR:
-Taunt and Power Charge Hitboxes
Changes by me:
-Added Cheap K.O

Things to do:
-Add the CS Sprites

[ Karin by Phantom of the Server ]
-Added Evade and Evade Attacks
-Added Backward roll

Things to do:
-Add Either Hi-Res CvS2 or modern PotS Hitsparks
-MAX versions of the Level 1 supers.

Picture:


Link:
https://1drv.ms/f/s!ApqYEZjCfs2PdVCLihnNWl-YXX8
    

Re: Jmorphman's WIP thread

 July 03, 2017, 10:54:07 am View in topic context
avatar  Posted by 1.8.7  in Jmorphman's WIP thread: Project S.H.I.N.(go): Shingo Beta out! (Started by Jmorphman November 01, 2010, 09:13:43 pm
 Board: Projects

Is it just my pc or mugen 1.0 lags during Hosenka(not really lags but it drops frames during the whirlwind/aerial part) and Final Mission?
I tested Chun-Li on both 1.0 and 1.1. 1.1 doesn't lag tho....
    

Re: Cruz's Projects: Shermie + Clark? [Divinewolf] - Palette Template

 July 02, 2017, 01:11:45 pm View in topic context
avatar  Posted by 1.8.7  in Cruz's Projects: ????? ??? [Divinewolf] (Started by Cruz December 02, 2015, 12:21:32 am
 Board: Projects

Updated Lvl3 port (Thank Paintshop)
    

Re: Cruz's Projects: Shermie + Clark? [Divinewolf] - Palette Template

 July 02, 2017, 11:35:53 am View in topic context
avatar  Posted by 1.8.7  in Cruz's Projects: ????? ??? [Divinewolf] (Started by Cruz December 02, 2015, 12:21:32 am
 Board: Projects

oh crap, i didnt realize that my lvl 3 portrait had huge loss on it...
also i just noticed that i shouldn't use Photoshop on making the blur effect it suck tbh
so all that being said expect a new lvl3 port
    

Re: Cruz's Projects: Shermie + Clark? [Divinewolf] - Palette Template

 July 01, 2017, 06:16:15 pm View in topic context
avatar  Posted by 1.8.7  in Cruz's Projects: ????? ??? [Divinewolf] (Started by Cruz December 02, 2015, 12:21:32 am
 Board: Projects

    

Re: Does this thing exist?/who is the author?/etc. thread.

 July 01, 2017, 02:44:44 pm View in topic context
avatar  Posted by 1.8.7  in Does this thing exist?/who is the author?/etc. thread.  (Started by Messatsu August 26, 2007, 08:29:40 pm
 Board: Requests

    

Re: Turns Intro wont work

 July 01, 2017, 08:36:54 am View in topic context
avatar  Posted by 1.8.7  in Turns Intro wont work (Started by 1.8.7 June 30, 2017, 02:31:31 pm
 Board: M.U.G.E.N Development Help

Thanks @vgma2 and @Cruz, i did not know that there was a code in State 5900 that activates state 6900....
    

Re: CvS2 Lite (Fullgame I think) [Inactive]

 July 01, 2017, 06:25:11 am View in topic context
avatar  Posted by 1.8.7  in CvS2 Lite (Fullgame I think) [Inactive] (Started by NDSilva July 01, 2017, 06:16:53 am
 Board: M.U.G.E.N Discussion

Damn son! Dis gunna be good!
Thanks for this Silver ^_^!
    

Re: Cruz's Projects: Shermie + Clark? [Divinewolf] - Palette Template

 June 30, 2017, 07:41:02 pm View in topic context
avatar  Posted by 1.8.7  in Cruz's Projects: ????? ??? [Divinewolf] (Started by Cruz December 02, 2015, 12:21:32 am
 Board: Projects



I don't know if this is good but i can't find a good clear image of Kof2k2 UM Shermie tho
    

Re: Does this thing exist?/who is the author?/etc. thread.

 June 30, 2017, 02:41:07 pm View in topic context
avatar  Posted by 1.8.7  in Does this thing exist?/who is the author?/etc. thread.  (Started by Messatsu August 26, 2007, 08:29:40 pm
 Board: Requests

    

Turns Intro wont work

 June 30, 2017, 02:31:31 pm View in topic context
avatar  Posted by 1.8.7  in Turns Intro wont work (Started by 1.8.7 June 30, 2017, 02:31:31 pm
 Board: M.U.G.E.N Development Help

Im working on edit of PotS/mwryly Ryu and realized that he doesn't have a Turns Intro. So what i did was copy-pasted Jmorphman's Code of the Intro in the State where he can able to have one but when i tested it out i see that its not working.

can someone please help me? thanks

code:
Code:
[State 190, Turns Intro]
type = ChangeState
trigger1 = TeamMode = Turns
trigger1 = !RoundsExisted && RoundNo >= 2
value = 6900
    

Character only does another mode during 2nd round

 June 29, 2017, 04:42:27 am View in topic context
avatar  Posted by 1.8.7  in Character only does another mode during 2nd round (Started by 1.8.7 June 29, 2017, 04:42:27 am
 Board: M.U.G.E.N Development Help

So, recently DW has updated his characters and decided to edit his Akuma with another mode and moves,that i got from my edited ver., after editing Akuma, i tested the "Shin" mode and only does another mode during 2nd round.

can someone please help? and thanks

EDIT: I solved it....