M.U.G.E.N Central => Your Releases, 1.0+ => Edits & Addons 1.0+ => Topic started by: President Devon on March 02, 2022, 05:38:09 am
Title: Devon Edit Topic - Latest: Juri Han by Chuchoryu/Prime SC
Post by: President Devon on March 02, 2022, 05:38:09 am
Edits, mostly AI edits, maybe command edits, not likely but I might do a couple character edits. The AI is basic, literal cut and paste jobs. Feel free to request but don't expect much, if anything.
JURI HAN BY CHUCHORYU, EDIT BY PRIME SC (AI OVERHAUL)
Original Character Here: https://mugenguild.com/forum/topics/juri-han-chucho-edit-update-22718--182625.0.html
Changes: Removed var(59) AI method and replaced it with AiLevel method, at Level 8 my AI beat the var(59) method comfortably.
Spoiler: Yoko Littner by Warusaki3, edit by Rei(click to see content)
Because the original link (https://mugenguild.com/forum/topics/yoko-178392.0.html) is down i've decided to upload the entire character. Which is kind of advantageous because some of the AI had to be put in the move states itself. Plus I edited stuff.
Changelog: Wrote a Readme for this character and not Wolfgang Krauser Added AI for Supers/Specials Added quotes Removed code for sounds that don't exist Snipe Air jump height lowered slightly You can now perform Littner Strike from EX Snipe Air, but imagine wasting 500 power doing that, huh? EX Simon now appears under the opponent (thanks to Trololo) EX Simon is now OTG because ???
Spoiler: Sol Badguy edit by RagingRowen (Super/Special AI)(click to see content)
Adds Supers and Specials to AI.
Original Character Here: https://mugenguild.com/forum/topics/kyo-max-mode-rowens-pots-edits-186725.0.html
This AI patch adds basic Super and Special AI to Gui0007 and RagingRowans edit of Captain Commando available here: https://mugenguild.com/forum/topics/gui0007s-potspotsish-edits-fire-ice-scorpion-subzero-released-183610.0.html
You can download the patch here: https://network.mugenguild.com/devon/dl/ai/capcom_AI.zip
Credits are in the Readme.
Can you do the same with gui0007's Hugo edit? great job by the way!
Title: Re: Captain Commando (Gui0007/RagingRowan edit) Super/Special Move AI Patch
Post by: President Devon on March 02, 2022, 09:11:20 am
I could do, but i'll be working on this (https://mugenguild.com/forum/topics/yoko-178392.0.html) next.
Title: Re: Captain Commando (Gui0007/RagingRowan edit) Super/Special Move AI Patch
Post by: BurningSoul on March 02, 2022, 09:27:54 am
I'm watching the vid and this doesnt have the latest fx update I did you sure you got the right version?
Title: Re: Captain Commando (Gui0007/RagingRowan edit) Super/Special Move AI Patch
Post by: President Devon on March 02, 2022, 09:38:27 am
UPDATE Added Sol Badguy AI Patch (Supers/Specials)
Rei's Yoko is next.
That's quick work. What's your method?
Title: Re: Devon AI Patch Topic
Post by: President Devon on March 08, 2022, 06:19:33 am
Copy and paste. Isolate the move and watch the character fight itself in Watch Mode. Adjust any triggers if needed, mostly distance stuff.
I'm lucky because the characters I've edited so far already have normals and system AI code already taken care of. When you think about it, i'm only doing AI for 4-8 specials and 2-4 supers.
Title: Re: Devon AI Patch Topic
Post by: EgyLynx on March 08, 2022, 08:13:44 am
Copy and paste. Isolate the move and watch the character fight itself in Watch Mode. Adjust any triggers if needed, mostly distance stuff.
I'm lucky because the characters I've edited so far already have normals and system AI code already taken care of. When you think about it, i'm only doing AI for 4-8 specials and 2-4 supers.
Some uses just "random" an call it I... well... i think you know word... But...
Title: Re: Devon AI Patch Topic
Post by: Akito on March 08, 2022, 08:33:31 am
Copy and paste. Isolate the move and watch the character fight itself in Watch Mode. Adjust any triggers if needed, mostly distance stuff.
I'm lucky because the characters I've edited so far already have normals and system AI code already taken care of. When you think about it, i'm only doing AI for 4-8 specials and 2-4 supers.
Some uses just "random" an call it I... well... i think you know word... But...
The truth is, no one can understand what you mean.
Title: Re: Devon AI Patch Topic
Post by: RagingRowen on March 08, 2022, 09:00:57 am
I'll check him out soon.
Might I suggest adding the latest patch into the Topic Title with each addition? It would definitely cause more interest.
Title: Re: Devon Edit Topic - Latest: Sol Badguy by RagingRowen
Post by: President Devon on March 09, 2022, 09:40:21 am
Update Added Yoko. Enjoy.
EDIT: Wow, next month is the 15th year anniversary of the anime. Noice.
Title: Re: Devon Edit Topic - Latest: Yoko Littner by Warusaki3/Rei
Post by: RagingRowen on March 09, 2022, 09:47:37 am
Why not use Cruz' version? It's probably more polished even if I haven't tried it either.
What's the next patch by chance?
Title: Re: Devon Edit Topic - Latest: Yoko Littner by Warusaki3/Rei
Post by: President Devon on March 09, 2022, 09:54:09 am
I'm using this yoko in my own ikemen (i've been told it's somewhat decent and that's good enough for me) and I had already coded a super shoddy AI for that one so I wanted to rewrite it a little.
As for next character, I'm gonna take a bit of a break and then I'll figure something out. (which means all the characters i'm using have been edited, so I'll pick something up if i get bored).
Title: Re: Devon Edit Topic - Latest: Yoko Littner by Warusaki3/Rei
Post by: YugaCurry on March 09, 2022, 10:37:23 am
404 Error on the download link
Title: Re: Devon Edit Topic - Latest: Yoko Littner by Warusaki3/Rei
Post by: President Devon on March 09, 2022, 10:54:13 am
All those states and anims are there, I'm looking at them in Fighter Factory.
I think it could be either you didn't patch RagingRowen's version of the character or it has something to do with add004? I'm actually at a loss.
It's RR's version. It could be the add004 but I don't see how cuz it has never affected things before. It does not affect Sol without the AI patch and it doesn't affect your other AI patches either. Why just this one? I'll look into it a little deeper myself.
Redownloaded a fresh version and added the patch and it works fine. Something must've screwed up before.
Title: Re: Devon Edit Topic - Latest: Juri Han by Chuchoryu/Prime SC
Post by: President Devon on October 10, 2022, 05:22:52 am
UPDATE: Juri Han by Chuchoryu, Edit by Prime SC added to first post.
Title: Re: Devon Edit Topic - Latest: Juri Han by Chuchoryu/Prime SC
Post by: YugaCurry on October 12, 2022, 08:06:38 am
UPDATE: Juri Han by Chuchoryu, Edit by Prime SC added to first post.
Not sure what's wrong but the AI spazzes out for me. She's all over the place and its like she's in turbo mode as if gamespeed is on 8.
Title: Re: Devon Edit Topic - Latest: Juri Han by Chuchoryu/Prime SC
Post by: President Devon on October 12, 2022, 08:25:06 am
Yeah i'm still tweaking this thing she's got a few things I want ironed out.
Title: Re: Devon Edit Topic - Latest: Juri Han by Chuchoryu/Prime SC
Post by: AuMiO VXC on October 12, 2022, 08:27:21 pm
Just thinking if you could do anything for victory chars. Specially Mr.Karate.
Title: Re: Devon Edit Topic - Latest: Juri Han by Chuchoryu/Prime SC
Post by: XANDERAC on October 16, 2022, 01:50:28 am
I'm not sure if this is solely just a Ikemen thing, but her AI becomes active before the round starts
Title: Re: Devon Edit Topic - Latest: Juri Han by Chuchoryu/Prime SC
Post by: Fauxcry on January 18, 2023, 02:25:46 pm
Will the ability to hold the fireball ever be used in the Ai say it's holding one and you try to hit her she dodges either with the flash dodge or a sidestep dodge and blasts you in the face that would be a nice tactic.
Title: Re: Devon Edit Topic - Latest: Juri Han by Chuchoryu/Prime SC
Post by: President Devon on January 18, 2023, 11:07:07 pm
Hi guys, thanks to BurningSoul the AI issues for Juri has be fixed. Please redownload and test.