It was bound to happen, but if he doesn't have his moonwalk :doom:
I'm looking forward to this Chimichanga! :sugoi:
hope you do fix his stance sprite, his chest looks weird D:
also I suggest you make his aerial hyper to move down slowly just like akuma :D
... I don't know...
Pls increase the pausetimes for your hitdefs by 3 or 4 and decrease your overall amount of juggle points.
1flame3: It's not an edit, i know that there is already a Deadpool for mugen, but it sucks. The sprites are from the same source but the gameplay is completely different, not to mention the sounds and damage.
For the record...
Wucash didn't do the sprites...
He did the programing, you know?
The programing that you say sucks?Quote1flame3: It's not an edit, i know that there is already a Deadpool for mugen, but it sucks. The sprites are from the same source but the gameplay is completely different, not to mention the sounds and damage.
Oh and that source that we both got the sprites from?
That was mostly me.
You know, me spriting for weeks?
So thanks for the credit~
http://unlimited.pyche.net/downloads.htm
Check out his ending..
See my name there in big letters?
Awesome.
Dude, calm down. He most likely didn't know, and i'm sure he'll give you credit.
Also, if you're going to get rid of his THIS IS A HYPER COMBO lvl. 3, atleast replace it with something just as unique. That Messatsu Gou Shoryu/Shoryu Reppa looks pretty bland.
The level 3 is actually his level 2 from what I tried.
1flame3: Like i told volzzilla, i am giving credit to unlimited,
i told him on the last PM i sent him.
Im glad to use these sprites, which look pretty good, and im glad they are open source.
Hope this conflict doesnt get worse than what it's coming
out to be due to some sprites.
1flame3: Who said i wasnt giving credit.....?
i already told volzzilla i would give credit.
Dam, it's just sprites, dont make it into a big deal.
Dude, calm down. He most likely didn't know, and i'm sure he'll give you credit.Honestly, I would have probably not care in the least bit had he gone about it a different way.
Sup. The guild doesnt police what people do with sprites or whats not as long as they are honest( dont lie about the sources) and arent being dicks about it . Im sure that firekyo will credit you, and that it was a honest mistake of his to believe that wucash was the original creator. He obviously like your work or he wouldnt be using it.Thanks,
Perhaps you guys could consider having more of a presence around this forum, if someone had know you more and had caught firekyo mistake he would have been called out on it longer ago.Eh, I might make more of an effort to keep tabs on this place in the future..
Cheers.
Quote1flame3: Like i told volzzilla, i am giving credit to unlimited,
i told him on the last PM i sent him.
Im glad to use these sprites, which look pretty good, and im glad they are open source.
Hope this conflict doesnt get worse than what it's coming
out to be due to some sprites.
Volz has nothing to do with this.. at all.
Furthermore, the sprites aren't "open source".
I'm glad you like my sprites enough to want use them
but at the very least crediting me for my hard work would be nice...
or just like a heads up.
and honestly, I Really Can't do anything to stop you..
Hah,
about all I do do is "make my own version of Dead-pool...
and every 7 seconds he could yell about how much of fag you are..."
...and really that's just childish and a waste of my time..Quote1flame3: Who said i wasnt giving credit.....?
i already told volzzilla i would give credit.
Dam, it's just sprites, dont make it into a big deal.
THIS is what bothers me...
First you say our character sucks, and then you say "it's just sprites".
Really, in all sincerity, trying making a custom sprited character sometime..
It's a huge personal investment that I didn't get paid for.
The most I had hoped for was some level of respect.
I think it would change your prospective.Dude, calm down. He most likely didn't know, and i'm sure he'll give you credit.Honestly, I would have probably not care in the least bit had he gone about it a different way.
-He insulted our creation
-Stole(this is hyperbole) My Custom sprites
-and diminished the effort I put into the sprites in the first place.
The entire ordeal is spit in my face.
-To Flamekyo~
I really am curious now if you Have ever made a custom sprited character.
but judging by you perceived inability to have empathy for how I feel about this,
I rather doubt it.
The more I think about it the more I realize that you are mostly just taking away moves from him...He's giving him a MvC3 moveset, which is why he took away the ones you sprited.
The more I think about it the more I realize that you are mostly just taking away moves from him...He's giving him a MvC3 moveset, which is why he took away the ones you sprited.
So, any progress?
So, any progress?
Sorry about that Iced, won't do it again. It's just the topic seems a bit dead and I wanted to know if the project is still on
What would you do?
I like where this project is going
Although I fear that he might come out a little broken
I see how combos are done in the video and the big amount of damage they make for an Aerial Rave character
But of course he's not complete yet, so maybe you haven't added the dampener or whatever
By the way, his super pauses look odd, maybe adding a background or a super portrait might help
It's just me tho
Otherwise I like it, seems that is going to be better than the other Deadpool out there
I like how this is going. This Deadpool looks like one that is going to come out really nice.
I just hope his AI is not a cheapoid.
I like how this is going. This Deadpool looks like one that is going to come out really nice.
I just hope his AI is not a cheapoid.
is all you ever do whine about "cheap" AI? You ever think it might be you needing to practice?
update looks awesome - looking forward to get it. been waiting for deadpool for awhile.
Just one question - WHAT IS THIS STAGE IN YOUR LAST SCREENSHOT ?
Nah It's not POLAR METROPOLIS because I already have this stage :PCentral-X (http://mugenguild.com/forumx/index.php?topic=124735.msg1261998#msg1261998)
But thanks for trying to answer me ;)
AWESOME I really wanna try him out can't wait for this to be released good to know you didn't die dood :P trying him out on day one thats for sure. Love dead Pool.^This
Small Update
I know i said that was gonna be the last/final update, but i figured i might as well post this update/Info now,
it has to do with the interactive intro's.
At the moment, the intro's are only interactive with specific characters in my roster.
Ryu
Magneto
Wolverine
Dante
Since there's more than one character with these names, and im sure there's some with Evil, Holy, X, EX etc. within the names.
The intro's wont work with every character. The normal intro's will, which is fine, but if you want a character to have a specific intro with DeadPool, i need to code in the names for those characters.
Post the names of the characters you want with the intro of your choice,
Here are the intro choices :
-
1.Hey I Freaken Love Street Fighter, Autograph Your Spleen For Me!?!?
2.Short And Short On Deodorant Is A Real Bad Combination Stabby.
3.Magneto..... Welcome To Die!!!!! (Of course this one is set more Magneto only, but im sure there's more than one magneto out there with a slightly different name set)
4.Next time, maybe you should let Nero do your fighting, skippy..... ( I know in MvC3 it was a win quote, but it sounds OK for an intro IMO )
Not many choices, but some of you mighty want a certain intro for your character....
mmm this would be easy to do ourselves right to? its just adding names in "" or something?
include a short tutorial maybe on it so we could change it ourselves to our liking? just a thought.
You mean verbal exchange ideas against certain characters? If so, I think he should have intros programmed against the more popular characters of Mugen of course, like Mario, Batman, etc.
Not sure what exactly the dialog would say, but maybe for Batman it could be
"Hey ya Bats! You mistook me for Deathstroke didn't ya! You DC guys I tell ya..." or something
or did I totally misinterpret your post? lol
He's not making new ones. He's using only the ones from MvC3.
So when you say "post the names", you mean people have to post names of Ryu characters as found in the DEF file right, in order to make your char compatible with them ?
What I'm saying is : you want a list like this ?
[State 180, Quote];RYU
type = victoryquote
triggerall = numenemy
trigger1 = enemy,name="Ryu"
trigger2 = enemy,name="CvsRyu"
trigger3 = enemy,name="ryusnk"
trigger4 = enemy,name="Ryu SF'2"
trigger5 = enemy,name="NXC Ryu"
trigger6 = enemy,name="Ryu mvc1"
trigger7 = enemy,name="MvC2 Ryu By Kamekaze" && (enemy,var(58) = [1,6])
trigger8 = enemy,name="MvC-EoH Ryu"
trigger9 = enemy,name="Ryu-X"
trigger10 = enemy,name="Ryulee"
trigger11 = enemy,name="Marvel Ryu Zero"
trigger12 = enemy,name="Ryu Hoshi"
trigger13 = enemy,name="Ryu Plus"
trigger14 = enemy,name="RyuSF"
trigger15 = enemy,name="Ryu_SS"
trigger16 = enemy,name="Bootleg Ryu"
trigger17 = enemy,name="SSF2HD_Ryu"
trigger18 = enemy,name="Ryu Lv2"
trigger19 = enemy,name="RyuKOP"
trigger20 = enemy,name="mini ryu"
trigger21 = enemy,name="MvcRyu"
trigger22 = enemy,name="Mvc2Ryu"
trigger23 = enemy,name="Cvs2ryu"
trigger24 = enemy,name="SfaRyu"
trigger25 = enemy,name="Ryu [CVS-C]"
trigger26 = enemy,name="Ryu_cvs"
trigger27 = enemy,name="Ryu_MvC"
trigger28 = enemy,name="Young Ryu"
trigger29 = enemy,name="Classic Ryu"
trigger30 = enemy,name="Master Ryu"
trigger31 = enemy,name="Chotto-Ko Ryu"
trigger32 = enemy,name="ryu-R"
trigger33 = enemy,name="RyuEX-by-Shingo-Yabuki"
trigger34 = enemy,name="RyuEX"
trigger35 = enemy,name="RyuSFA"
trigger36 = enemy,name="Marvel vs Capcom - Eternity of Heroes Ryu"
trigger37 = enemy,name="Koryu"
value = 52 + (random % 2)
[State 180, Quote];EVIL RYU
type = victoryquote
triggerall = numenemy
trigger1 = enemy,name="Evil Ryu"
trigger2 = enemy,name="Evil Ryu SF'2"
trigger3 = enemy,name="ERyu"
trigger4 = enemy,name="Ryu" && enemy,authorname="Phantom.of.the.Server" && enemy,var(1)!=1
trigger5 = enemy,name="CVSEvilRyu"
trigger6 = enemy,name="Destrudo Ryu"
trigger7 = enemy,name="Ryu" && enemy,authorname="N64Mario" && enemy,palno>=7
trigger8 = enemy,name="cvsryu" && enemy,authorname="Warusaki3" && enemy,var(12)=10
trigger9 = enemy,name="eRYU-SvsC"
trigger10 = enemy,name="MvC2 Ryu By Kamekaze" && (enemy,var(58) = [7,12])
trigger11 = enemy,name="C Evil Ryu"
trigger12 = enemy,name="Evil Ryu Hoshi"
trigger13 = enemy,name="EvilRyu"
trigger14 = enemy,name="Riot Ryu by Dark Roken & Evo"
value = 30