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[Theme Thread] CVS Sprite thread (Read 3052576 times)

Started by Formerly Hoshi, April 21, 2010, 09:51:37 pm
Re: [Theme Thread] CVS Sprite thread
#201  August 30, 2010, 10:20:52 pm
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Re: [Theme Thread] CVS Sprite thread
#202  August 30, 2010, 10:25:22 pm
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@seanaltly
Thanks with any luck I can get him converted soon. after this its just a matter of converting his alpha sprite while adding some frames though.
I'm actualy glad you replied to this, as I am giving serious thought to a full game with Bluestreak and quite a few others, since you've already been there before.

@ jesuszilla thanks alot
Spriting is hard.
Re: [Theme Thread] CVS Sprite thread
#203  August 30, 2010, 11:00:21 pm
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We can only hope for someone to code that Akira sprite.
Or a few others I enjoyed. ;~;
Re: [Theme Thread] CVS Sprite thread
#204  August 30, 2010, 11:12:55 pm
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you don't "code" a single sprite
Re: [Theme Thread] CVS Sprite thread
#205  August 30, 2010, 11:15:15 pm
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I swear there was something cool here!!
Re: [Theme Thread] CVS Sprite thread
#206  August 30, 2010, 11:17:31 pm
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Re: [Theme Thread] CVS Sprite thread
#207  August 31, 2010, 02:11:09 am
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I keep forgetting to mention that the hood in Bluestreak's walking animation jerks a bit when it loops.


His head seems to jerk when he turns away from the "camera", so you probably could use an extra frame there (or not make him turn so much). Other than that it looks perfect.
Re: [Theme Thread] CVS Sprite thread
#208  August 31, 2010, 03:30:23 am
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I keep forgetting to mention that the hood in Bluestreak's walking animation jerks a bit when it loops.


His head seems to jerk when he turns away from the "camera", so you probably could use an extra frame there (or not make him turn so much). Other than that it looks perfect.
Blue's hood sure does, been wondering how to fix that that for a while now, without creating more work.

What I used for reference did that to be honest, normally I would have left the head straight.
Spriting is hard.
Re: [Theme Thread] CVS Sprite thread
#209  September 01, 2010, 12:37:21 am
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A pixel of movement translates to much more in a full 1:1 scale.

That being said, I don't think his head should turn in both directions while walking. I would get rid of him turning away from the camera, as nobody's head actually moves that much while walking. If you don't want to get rid of it entirely, atleast edit those frames so it doesn't look like his head is turned so much. Also, his skin is a little dark, though I'm assuming it's supposed to be Cody. If not, ignore that.
Re: [Theme Thread] CVS Sprite thread
#210  September 01, 2010, 01:16:05 am
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I keep forgetting to mention that the hood in Bluestreak's walking animation jerks a bit when it loops.


His head seems to jerk when he turns away from the "camera", so you probably could use an extra frame there (or not make him turn so much). Other than that it looks perfect.
Blue's hood sure does, been wondering how to fix that that for a while now, without creating more work.

What I used for reference did that to be honest, normally I would have left the head straight.

Was this your reference?



I could be wrong, but still, they ARE similar.
Re: [Theme Thread] CVS Sprite thread
#211  September 01, 2010, 01:29:15 am
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I keep forgetting to mention that the hood in Bluestreak's walking animation jerks a bit when it loops.


His head seems to jerk when he turns away from the "camera", so you probably could use an extra frame there (or not make him turn so much). Other than that it looks perfect.
Blue's hood sure does, been wondering how to fix that that for a while now, without creating more work.

What I used for reference did that to be honest, normally I would have left the head straight.

Was this your reference?



I could be wrong, but still, they ARE similar.

Yes actualy, Yotatouch is a big inspiration to me, his stuff (particularly ken's ultra) made me want to restart Bluestreak, and make his animations myself and not recolor my ass off. I still do that for things that I can't get though.

Speaking of guys in white shirts and blue jeans

Who is this? Please excuse the blatent use of Yamazaki, he  was perfect.
Spriting is hard.
Re: [Theme Thread] CVS Sprite thread
#212  September 01, 2010, 01:55:51 am
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Is it Joe from SF1.
Welcome to the House of Fighting.
Re: [Theme Thread] CVS Sprite thread
#213  September 01, 2010, 01:57:19 am
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eddie brock? ???

btw he looks awesome
Re: [Theme Thread] CVS Sprite thread
#214  September 01, 2010, 02:04:19 am
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Very good markus.
Spriting is hard.
Re: [Theme Thread] CVS Sprite thread
#215  September 01, 2010, 02:09:08 am
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Very nice Diepod! Yotatouch is also my inspiration exactly why i chose to sprite the SF4 ultra.
I hope to see more progress on Cody! (Mainly more SF3 sprites)
Re: [Theme Thread] CVS Sprite thread
#216  September 01, 2010, 02:33:20 am
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Spriting is hard.
Re: [Theme Thread] CVS Sprite thread
#217  September 01, 2010, 02:38:57 am
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If you were to animate a Venom transformation, I would freak.
Re: [Theme Thread] CVS Sprite thread
#218  September 01, 2010, 06:32:27 am
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He looks like he's hyperventilating! Awesome job, though.

A Venom transformation would be nice to see, but Venom would end up looking like he came out of the third movie. That Venom was ugly!
Re: [Theme Thread] CVS Sprite thread
#219  September 01, 2010, 07:02:02 am
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you manage very well the CvS style, keep spriting to get something interesting!!  8)
            Zorf Giudecca
Re: [Theme Thread] CVS Sprite thread
#220  September 01, 2010, 07:44:50 am
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Tried to slow this dowm a bit.

He looks like he's hyperventilating! Awesome job, though.

A Venom transformation would be nice to see, but Venom would end up looking like he came out of the third movie. That Venom was ugly!

Like the movie huh.
Spriting is hard.