Black Hatter said, November 18, 2014, 10:55:45 pmAre you gonna restart Sagat?Btw, I love it what did there. The detail is beautiful. It's the first time i do this kind of spriting, thanks.Em...just no, it was just an attempt. Imagine spriting the whole SF4 Sagat in CVS... Rao's helpGot the concept?Spoiler, click to toggle visibiltyCould anyone finish his head and fists? please
Shao_kun said, November 19, 2014, 01:23:56 amBlack Hatter said, November 18, 2014, 10:55:45 pmAre you gonna restart Sagat?Btw, I love it what did there. The detail is beautiful. It's the first time i do this kind of spriting, thanks.Em...just no, it was just an attempt. Imagine spriting the whole SF4 Sagat in CVS... Rao's helpGot the concept?Spoiler, click to toggle visibiltyCould anyone finish his head and fists? pleaseOK I gotcha mayne. . But first:Here is my feedback:1. The place his abdominal area (The one with the lines whose name I can't remember; Like I said before, feel free to correct me biology-wise) looks weird. Remember, CvS style isn't that detailed.2. Right (artist) foot looks weird as well. Look at the CvS SF4 Dan you made to get a better idea.3. Left (artist) part of Sagat's arm (the shoulder part) looks a bit flabby rather than muscular IMO.4, Your missing some detail on Sagat's shortsJust fix those and you'll be fine. As for hands and head, and right (artist) foot, take a look at CvS King, CvS Vega (claw) by wiifang, CvS Guile and CvS Sagat timeline by DGO to get a better idea.Hope this helps!!
Had time today to do another recording.Spoiler, click to toggle visibiltyEnso said, November 19, 2014, 12:59:14 pm!E, that sprite looks great!Anti-11 said, November 20, 2014, 01:04:45 amdigging that sakura spriteBastard Walt said, November 20, 2014, 01:37:54 amThe process was fun to watch thanks.Jesuszilla said, November 20, 2014, 12:41:06 am!E does something [E] would do, thus further confusing people despite it being a beautiful sprite.thank you.Spoiler, click to toggle visibilty
!E said, November 20, 2014, 03:39:31 amHad time today to do another recording.Spoiler, click to toggle visibilty[youtube]https://www.youtube.com/watch?v=oEjw3_Iaxkc[/youtube]Awesome C.Viper your method is really impeccable
!E said, November 20, 2014, 03:39:31 amSpoiler, click to toggle visibiltyyeah, now we only need e-magius to make a mugen comeback.
That's skill!! I like those alter outfitsHere's my SF4 spriteand... Spoiler, click to toggle visibiltycredit to eFex's original sprites
Is sfex zangief stance in the spoiler? Anyway both of them needs of more contrast... Zangief sprite looks good but a bit flat and his muscles lacks of details IMAO
The outlines were made from a SFIV screenshot by Balthazar because he wanted someone to shade it in CPS3 style.Excuse me, but where did you find the image? How can you not know where you found it?Balthazar said, June 03, 2014, 11:52:30 amThis is for anyone who wants to try their hand at shading a Street Fighter 3 styled sprite. eFeX's SF3 Zangief included for references. The stance is from SF4. He looks bigger but that's mainly because he is less crouched then in eFeX's sprite. Scars are to be added at the end via a simple mask trick.The scale was right for that style so, if anything, you should have scaled it taking in mind how the CvS sprites were in height and width.Anyway, feedback:!E said, November 21, 2014, 07:42:02 amSmall update on viper.MotorRoach's feedback can be applied here too:MotorRoach said, November 20, 2014, 05:05:06 pmFrom what I see, her right (our left) knee needs to be moved to her right (our left) some more, because the position of her right leg looks broken, as the shoe seems to be facing the opposite side of her knee. This is clearly not the case with the [SFIV stance from the game].Shao_kun said, November 21, 2014, 03:30:36 pmHere's my SF4 spriteand... Spoiler, click to toggle visibiltycredit to eFex's original sprites just the one on the right is eFeX's sprite.Zangief:- missing a lot of shading and lit areas; it seems rushed, the face is not shaded and so are the hands.- If you have to resize the sprite, use a CvS (or Alpha, they're just wider) sprite as a reference.Sagat:- abs are decent, you improved that part... actually scratch that; there's still something wrong about those, but I can't point out what it is;- his pectorals are strange, what did you want to do with those? Why are the shaded that way? They don't receive light from the floor;- that crease on the right (our left) pant doesn't feel natural (at least for me);- his left knee (our right) has something weird going on there...- and everything below his right knee (our left) misses a lot of details. I forgot to say the right knee is also not properly made. it was better in the first image you posted here: - I can't read his face correctly.- His muscles below the armpit... just those three lines...
tried some shading on it - very wip - i am so slow at this :/ (only the face/ right part is how I settled on the shading)
Yeah HQ That looks really nice so far, good color choices too, it looks like he oiled himself up plenty
I know it doesn't have 16 colours but it's CvS inspired.Fixed all of the stuff I mentioned in my post.