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Indexing massive numbers of sprites quickly? (Read 567 times)

Started by DNZRX768, April 28, 2019, 09:43:53 pm
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Indexing massive numbers of sprites quickly?
#1  April 28, 2019, 09:43:53 pm
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A second question has risen up while working on my projects. A lot of the pre-cut and ready-to-work-with loose sprites I have downloaded are not indexed, which would, obviously, be a nightmare for palette generation. I wanted to know if there is a way to generate a palette for a large amount of pre-made-and-cut sprites and index all of the sprites too.
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Re: Indexing massive numbers of sprites quickly?
#2  April 29, 2019, 10:54:33 am
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This function was in ffc. Its probably in ff3 too. Make a picture with all the colours in it. Add that to ff and use it to generate a palette. Use one of the tools to assign that palette in batch. Pretty sure pcxclean is in there. There may be an inbuilt function too.

If you have psp or ps they have scripting functions you could use as well.


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Re: Indexing massive numbers of sprites quickly?
#3  May 01, 2019, 03:26:47 pm
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I'll try the solution once I get some sprites prepared. Thanks.
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