- Made some slight adjustments to 5B
- Slightly increased the startup for 5C, preventing a possible infinite
(http://i.imgur.com/87ILIsd.png)
Waldstein has won the poll. Like Gordeau and Mika, he was in the polls since the very beginning, so its nice to see that he's finally getting his chance.
So yeah, expect Waldstein to be released next. Thanks for voting everyone.
- The opponent can now recover from 5BB sooner
- Implemented Incremental cornerpush and hitsun decay
- Dashing Grab can now be canceled into Uber Wackenroder, Hitze Falke, or Megiddo Ausserst Groesse
- After a successful Burst, none of Wagner's attacks will connect until the opponent has recovered
- Fixed an error where Wagner could Rapid Cancel her Burst
- The opponent can now recover from Hitze Falke sooner
- New system mechanic: Ultra Burst. Burst can now be used in a neutral state, and doing so will put Wagner in a powered up state that gives the following benefits:
+Health and Meter will gradually recover overtime (Unless you're taking damage)
+Damage output will be increased by 20%
+Timer will be frozen
+Hitting the opponent with the Ultra Burst will launch them upward and will be unable to recover from it
+Hitting the opponent with the ultra burst will also grant 500 meter instantly
The time that the Ultra Burst state will last is proportionate to the amount of health lost prior to activating, Attempting an astral heat will immediately end the Ultra Burst state
- Implemented throw escape system, the opponent can now escape Wagner's normal throws by inputting A+B, B+C, X+Y, or Z within 14 frames after being grabbed. However, throws are inescapable on counterhit
- New Burst icon
- New astral heat BG
- Wagner now makes use of custom fall states, bypassing fall.defence_up
- Slightly increased 5C's jump height
- Slight frame data adjustments
- Slight damage scaling adjustments
- The last hit of Uber Wackenroder now wall bounces the opponent instead of launching them into the ground
- The hit box on the first hit of Wackenroder and Uber Wackenroder has been expanded downward
- Adjusted 5B's hitbox so it can hit smaller characters more consistently at close range
- 66A's startup is slighlty faster
- Added Vignette effect to the last hits of Hitze Falke and Uber Wackenroder
- Fixed an error in the incremental cornerpush system
- Ultra Burst's aura effect will be temporarily disabled whenever Wagner is in a custom state