Showcase videoVIDEO For M.U.G.E.N v1.1 Download Link (v1.01):http://tstorage.info/m8fnzmkb8idz Hoshikujaku, otherwise known as Easter Cactus in English, is a fiery Flower Knight who revels in challenging herself and testing her flames. This character's gimmick is her personal Fire Power bar for using fire based moves, and the ability to revive herself once per round after using her Hyper attack. For more details on her mechanics, check the "Controls" section of the readme or at the spoilered section below. This character ended up totaling 160MB in sprite filesize, and thus may take a while to load into MUGEN's memory. Please be patient as it loads.Controls Spoiler, click to toggle visibilty
There's a simple mechanic behind some of her attacks that will prevent her from using them more than once per combo. You can reset this by not being in an attack state (stand idle). Her basic attack combo however, will reset after using any other attack, allowing your to use basic attacks again between other moves. She also has special moves that use her personal Fire Power bar. They aren't limited per combo like her normal moves, but consume fire power to use. Not having enough fire power will prevent use of those moves. All Fire Power moves also have a short charge up time before executing. You can cancel out of the charge by back dashing or guarding. Fire Power recovers slowly over time, and you can recover more for successfully attacking enemies. Finally, if you manage to use her Hyper attack during a round, she will be allowed to revive the next time she is KOed. This persists between rounds, so using her Hyper attack on one round, and getting KOed on the next round will trigger her revival. When Easter Cactus revives, she enters Phoenix Mode, immediately recovering half her health. In this mode, her limitations on moves is removed, she has unlimited Fire Power, she gains permanent Super Armor and takes reduced damage (about 3/4 the damage). However, her life rapidly drains on Phoenix mode. When her health reaches 0 again she is KOed for good. Her normal Power Bar is also set to 0 for the duration of this mode, preventing continuous use of her Hyper Attack.
Potential Issues Spoiler, click to toggle visibilty
The revive mechanic unfortunately utilizes the noKO flag to achieve its effect, and as a result tends to be finicky and lots of testing with various characters showed that it may act in unintentional ways. Some past results include freezing forever, making the opponent unable to be KOed, flying into the sky forever, laying on the ground forever, stuck in a custom state forever, etc. I have tried fixing every issue as I came across them, and aside from one (which seems to only be specific to a very certain character) all the others appear to be rectified. i have no doubt other issues involving her revival mechanics may arise as I can't test every single character ever made, but I done to the best of my ability to account for most situations.
This character was originally made for the purpose of AI vs AI spectacle fights, and isn't meant for human challenge. But nothing is stopping you from playing as or against this character. That's all for now. Thanks for reading!