Hola By accident I recently came across Borghi's Black Heart again. I had followed his work from the first baby steps to the release of the game & it surely made me want to start to create Pixel art myself.So, this year in October 7th 2019 (at least according to the old video of 2009)will mark the 10th anniversary of his full game release.Something I think, we as a community could / should celebrate.Borghi has been a great and driving force in the Mugen community and while he now is into different ventures (he seems to have released a book https://www.youtube.com/watch?v=KJVUB50NYGg&frags=pl%2Cwn recently!) it would be a great opportunity to celebrate his achievements of releasing such a unique game that surely helped spreading Mugen over the past 10 years. IIRC Borghi was posting here on MfG since as long as I can remember.So what's the plan.Sprite ONE or as many as you want of the 7 (6 playable + one boss) characters in your style and let's create a huge fan art Deadline is obviously October 7th. I'll post a sprite I just made of Ananzi the next days so we all get in the mood of creating more haha
@HQ do you have a email we can talk on, you sent me a message earlier but the Mugen Fighting Guild won't let me reply back
Great initiative !Can you provide basic sprites of the characters? Or a link(if allowed) to the game.
https://gamejolt.com/games/the-black-heart/14718I think it's the right version, since Andres' website is down.
FeLo_Llop said, June 21, 2019, 05:57:03 pmGreat initiative !Can you provide basic sprites of the characters? Or a link(if allowed) to the game. -- >> Noroko -- >> Final -- > > Animus, male -- > > Animus, female -- > > Ananzi -- > > Shar-MakaiAdditionally, there's a Spriters Resource page for "The Black Heart", and in it, you can find sprite sheets for Peketo and Hashi (however, Ananzi does not have one)Spoiler: unimportant phrase is unimportant (click to see content)I would love to try something with Final if I can find the time for it
Thanks Knuckles8864 & Apathy for the links/ images This will surely help!Great to see you on board on this FeLo! Can't wait to see how you remake them Mikecrazy2004: Yeah me too! We should get Borghi get back to making more hahaAlso, this was a quick one:Peketo Remix (Just saw I need to do some outline recolor on it, but this will be made for the final roster of them all together )(Will upload again! Took down for something!)Noroko is also nearly finished The one I'm most looking forward to remix is Shar-Makai!
Original Game, Original Character Designs, Stage Thumbnails, Scratches FX, Original Title Theme by Andrés Borghi, who was kind enough to give me permission to post this sequel I imagined with remade/udpated designs/ sprites, a new UI etc.
HQ said, July 02, 2019, 11:26:25 pmOriginal Game, Original Character Designs, Stage Thumbnails, Scratches FX, Original Title Theme by Andrés Borghi, who was kind enough to give me permission to post this sequel I imagined with remade/udpated designs/ sprites, a new UI etc.Don´t take it bad but I would like more a remake in HD that only a slight remasterization in HR.I think that THIS is one of the original games that need a full IKEMEN conversion, more points if you have the author permission, he and his game deserve a more suited engine than Mugen, altought is good but in ikemen could achieve its full potential.
MangeX said, July 02, 2019, 11:46:38 pmHQ said, July 02, 2019, 11:26:25 pmOriginal Game, Original Character Designs, Stage Thumbnails, Scratches FX, Original Title Theme by Andrés Borghi, who was kind enough to give me permission to post this sequel I imagined with remade/udpated designs/ sprites, a new UI etc.Don´t take it bad but I would like more a remake in HD that only a slight remasterization in HR.I think that THIS is one of the original games that need a full IKEMEN conversion, more points if you have the author permission, he and his game deserve a more suited engine than Mugen, altought is good but in ikemen could achieve its full potential.All good, to each their own I guess a HR version could potentially look great too! Make some designs & post them here I'd imagine a sequel for professional gaming consoles, so Ikemen wouldn't be an option for it.
HQ said, July 03, 2019, 12:16:11 amI'd imagine a sequel for professional gaming consoles, so Ikemen wouldn't be an option for it.I didn´t understand that sentence, ikemen is still in progress but more advanced than mugen, is opensource and can be ported, mugen is windows and pc only; by professional consoles you are refering on microsoft´s, sony´s, nintendo´s or something like that? i dont know what you mean.Anyway great initiative keep the good vibe i hope you can add some bizarre new challenger in your sequel.
MangeX said, July 03, 2019, 01:23:59 amHQ said, July 03, 2019, 12:16:11 amI'd imagine a sequel for professional gaming consoles, so Ikemen wouldn't be an option for it.I didn´t understand that sentence, ikemen is still in progress but more advanced than mugen, is opensource and can be ported, mugen is windows and pc only; by professional consoles you are refering on microsoft´s, sony´s, nintendo´s or something like that? i dont know what you mean.Speaking in terms of commercial game development neither Mugen, nor Ikemen are real viable options tbh. For starters Mugen doesn't even have the proper license agreement to do so (& let's not get started on the countless other reasons -such as missing cross platform export - why nobody should use it for a commercial game if Elecbyte ever came back & changed that). Even if Ikemen is open source, in progress & now offers a license that potentially would allow (?) for commercializing one owns game, it still is a light weight compared to for example Unity, which is easy to learn & allows for easy & legit exports (+ is improved by Unity development professionals at any minute allowing for even better games to be made)Guys, where are your Black Heart Sprites
HQ said, July 03, 2019, 10:58:19 amGuys, where are your Black Heart Sprites I borrowed a lot from UNIST for this one, particularly from Merkava. Tried to play around with his design a bit.
apathy said, July 12, 2019, 01:30:36 amI think about 3 or 4 hours tops.oh okay, btw great art tho, i can't wait to this.