If anyone is interested in helping me out, I just opened up commissions:http://mugenguild.com/forum/topics/barkers-commissions-174119.0.htmlThis will help me continue progress on Buu and other Hyper DBZ related works! Thanks!
"I'm melting, MELTING, oh whatta world, what a woorrldblehblublbubb""peek-a-Buu!""Energy....Yummy!""Boy go away now!"
Suggestion: Can you make buu launch more energy balls, but deal less damage for each? It would gain more punch, I think.Of course it's awesome, I want to play with him.
Hephaistos31 said, June 05, 2016, 10:51:56 pmSuggestion: Can you make buu launch more energy balls, but deal less damage for each? It would gain more punch, I think.Of course it's awesome, I want to play with him. I think there's gonna be a Level 2 version where it does what you ask. Not sure though, I am just assuming after all. Anyhoo, Buu looks great so far! Keep it up guys.
Yes, it's a Lv1 only. I agree it's a bit tame compared to when he does this attack in the anime. I think we could add a few blasts. Maybe we can also boost the move when used in his emo mode, or indeed reuse it as a Lv2 or as one of his finishers and then go all out with it.
Reusing it as a Lv2 may be the option to give more consistency to the game, sort of like Goku's Lv1 kamehameha is just a Shinku Hadouken (for gameplay purpose), while Lv2 Kamehameha is the real deal. Same could be done for Buu.
I don't like the way Buu moved when he was a puddle.I think it would look better if the puddle waved at the bottom like a slug instead of inching like a worm. example.The inching forward is cool, but adding a wave at the bottom helps.Tapering the end also helps give weight to the direction he is moving in.
I kinda hope you have a winpose where Super Buu, after finishing off the enemy by turning them into chocolate, he starts shouting "CHOCOLATE!" as he shoots beams all over the place while various candies fall from the sky."Why, though?" you ask. Because this: