The Mugen Fighters Guild

Help => M.U.G.E.N Development Help => Topic started by: Redben on February 11, 2021, 10:59:26 PM

Title: How to change the scale of a form that a char takes mid-fighting?
Post by: Redben on February 11, 2021, 10:59:26 PM
Some characters can transform into another form or shape mid fighting. For example: Dracula transforms into a giant bat. Onslaught, Abyss, Apocalypse...etc also shift into other big forms during the fighting.
So my question is, how can I resize these forms independently from the size of the main form? i.e I want to make the bat form of Dracula bigger without affecting the default form. SHould I use a helper? Thanks.
Title: Re: How to change the scale of a form that a char takes mid-fighting?
Post by: XGargoyle on February 12, 2021, 01:35:52 PM
If you don't scale up the sprites in GIMP or photoshop and then add to the SFF, then you need to use Angledraw increase the size of the sprites ing-game

But keep in mind that clsn boxes are not scaled, so you will still have a big sprite, but small boxes. To solve that, you will need to modify the AIR file for these big sprites