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Netherrealm Scorpion Revenant MVC2  (Read 28532 times)

Started by JJkoolaid, May 04, 2020, 02:00:00 am
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Netherrealm Scorpion Revenant MVC2
#1  May 04, 2020, 02:00:00 am
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Alright guys the time has come to release Netherrealm Scorpion MVC2. It is Scorpion like you never seen before! This character has MVC2 format by Darkwolf-13.

This is the first character that I wanted to do years ago and my mugen journey begin with this character and is the best character yet! He is 6 button character. Scorpion has special moves from MK9 to MK11. Scorpion is a close range fighter while not having good zoning game. He more than makes this up by zeroing in on the opponent at any distance. Scorpion has great pressure game with vastflames,sword,kunai, and normal attacks. What is really great is that Scorpion has so many options for juggles and combo enders all while balancing the gameplay style. Scorpion is equip with AI as well. That is brutal now and will  keep pressure on you and Air combo you. He won't let you turtle! All his moves and descriptions are in the read me located inside the folder. While I was adamant to release this is because I wanted to do more it would take even longer to accomplish that so maybe on a future update will do that. But not for a long while in the meantime enjoy Scorpion now the best one for mugen ;)



Netherrealm Scorpion Demo


Ai Showcase


Netherrealm Scorpion Revenant
Spoiler, click to toggle visibilty


Netherrealm Scorpion Classic
Spoiler, click to toggle visibilty

Download Link that also includes other JJkoolaid characters with updated versions
https://1drv.ms/u/s!AsZOw0hipnFTakZiYXCaE1COkdM?e=EdPMCM

This is my all characters previously released thread if you like characters like this:
https://mugenguild.com/forum/topics/jjkoolaid-collection-188730.0.html
 
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Last Edit: April 12, 2022, 06:32:36 am by JJkoolaid
Re: Netherrealm Scorpion MVC2
#2  May 04, 2020, 02:30:11 am
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An absolutely GODLY character, excellent job bud!!
Re: Netherrealm Scorpion MVC2
#3  May 04, 2020, 02:36:59 am
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beautiful! WOW. good job!
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Re: Netherrealm Scorpion MVC2
#4  May 04, 2020, 03:25:10 am
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Thank you!
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Re: Netherrealm Scorpion MVC2
#5  May 04, 2020, 03:34:55 am
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This guy's so hot he's TOASTYYYYYY! Nice work.

Do your best to become stronger. Become stronger, so you can do your best.

Mugen is a way for me to remain nostalgic with all of the dream matches I cooked up as a kid. It's also what I call a "Digital Action Figure Collection."
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Re: Netherrealm Scorpion MVC2
#6  May 04, 2020, 04:25:50 am
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Awesome, i need more mortal kombat characters in MvC2 style, lol.
Re: Netherrealm Scorpion MVC2
#7  May 04, 2020, 05:35:38 am
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Pure fire no pun intended

Love to see 2D MK chars done amazingly.. keep em comin!
Re: Netherrealm Scorpion MVC2
#8  May 08, 2020, 07:38:52 am
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Amazing a great character to put in the roster

feedback.
when facing a character like juggernaut the X-ray hyper's second attack doesn't hit and the black screen remains
Re: Netherrealm Scorpion MVC2
#9  May 09, 2020, 04:37:29 pm
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Looks nice!

Did Poison steal his waifu or something? What a sword fit......
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Re: Netherrealm Scorpion MVC2
#10  May 10, 2020, 02:31:52 am
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@Seiko Kimura The X-ray works like a throw move so super armor and unthrowable characters will not work after hit but I will make patch in future update to end black background  and end hyper move on those type of characters. Thank you for mentioning!
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Last Edit: May 10, 2020, 07:26:21 pm by JJkoolaid
Re: Netherrealm Scorpion MVC2
#11  May 10, 2020, 10:29:57 pm
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BEAUTIFUL! Amazing  work!!!!!!
Re: Netherrealm Scorpion MVC2
#12  May 13, 2020, 10:05:14 pm
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Re: Netherrealm Scorpion MVC2
#13  May 23, 2020, 05:00:20 am
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had to come back and say that this Scorpion is truly great.

Very underrated release
Re: Netherrealm Scorpion Revenant MVC2 Ver 1.5
#14  January 20, 2021, 01:36:48 am
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Netherrealm Scorpion Revenant Version 1.5 is here


and Released
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Re: Netherrealm Scorpion Revenant MVC2 Ver 1.5
#15  January 20, 2021, 01:57:48 am
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NICE!! Gotta check the update for sure!
Re: Netherrealm Scorpion Revenant MVC2 Ver 1.5
#16  January 20, 2021, 02:03:55 am
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nice job! this is a roster must!
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Re: Netherrealm Scorpion Revenant MVC2 Ver 1.5
#17  January 20, 2021, 02:08:03 am
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Thanks @DJ_HANNIBALROYCE and @【MFG】gui0007   it is a big patch and sprite update for sure.
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Re: Netherrealm Scorpion Revenant MVC2 Ver 1.5
#18  January 20, 2021, 02:41:21 pm
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@Seiko Kimura The X-ray works like a throw move so super armor and unthrowable characters will not work after hit but I will make patch in future update to end black background  and end hyper move on those type of characters. Thank you for mentioning!
love this character glad to see em updated!
does this update include this patch?
My stages folder:
https://app.mediafire.com/g5pnpb2im4lqa

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Re: Netherrealm Scorpion Revenant MVC2 Ver 1.5
#19  January 20, 2021, 03:04:12 pm
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@Tay Yes what was quoted is fixed
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Re: Netherrealm Scorpion Revenant MVC2 Ver 1.5
#20  January 20, 2021, 03:17:06 pm
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My favorite Scorpion and extremely slept on
Re: Netherrealm Scorpion Revenant MVC2 Ver 1.5
#21  January 21, 2021, 01:09:26 am
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I really enjoy the Fatality/Brutality system! Nice work bro.
Re: Netherrealm Scorpion Revenant MVC2 Ver 1.5
#22  January 21, 2021, 02:55:27 am
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@gui007 Thank you for the video! Glad you like the new brutality and fatality system!
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Re: Netherrealm Scorpion Revenant MVC2 Ver 1.5
#23  January 21, 2021, 04:15:08 am
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@dakidbanks Thanks dude, Maybe Subzero could be in the works hehehe.
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Re: Netherrealm Scorpion Revenant MVC2 Ver 1.6
#24  March 05, 2021, 05:39:02 am
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Netherealm Scorpion MVC2  has  a new update version 1.6. Please see read me or patch log in description. Includes Special intros and Tag Intros with new Grandmaster Subzero MVC2 coming out soon.
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Re: Netherrealm Scorpion Revenant MVC2 Ver 1.6
#25  March 06, 2021, 05:07:16 am
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I just downloaded the update and haven't tested it yet, but this character is amazing and every time you update him he only gets better and better. I'm sure this is going to be yet another great update from reading the changelog. Thank you very much for this character, and continuing to improve him. I'm definitely looking forward to Grandmaster Sub-Zero as well. Super pumped.
Re: Netherrealm Scorpion Revenant MVC2 Ver 1.6
#26  March 06, 2021, 09:13:53 am
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I just downloaded the update and haven't tested it yet, but this character is amazing and every time you update him he only gets better and better. I'm sure this is going to be yet another great update from reading the changelog. Thank you very much for this character, and continuing to improve him. I'm definitely looking forward to Grandmaster Sub-Zero as well. Super pumped.

Thank you! I am excited too. Make sure to get Morrigan as well. She is being updated and has Subzero special intro fixing to upload her in a bit
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Re: Netherrealm Scorpion Revenant MVC2 Ver 1.6
#27  March 07, 2021, 01:00:32 am
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Thank you! I am excited too. Make sure to get Morrigan as well. She is being updated and has Subzero special intro fixing to upload her in a bit
Oh yeah, I definitely downloaded her again after hearing that, and thanks for another update as well. I still have to test her out though, but will give feedback when I do, which will be later today.

I just gave a good 1-2 hour run with Scorpion though, and he's amazing. Like I said in the Sub-Zero thread, the positives FAR outweigh the negatives, if you can even call them that. With that said, here's all I got for Scorpion...
Spoiler, click to toggle visibilty
Re: Netherrealm Scorpion Revenant MVC2 Ver 1.6
#28  March 07, 2021, 03:15:48 am
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Thank you! I am excited too. Make sure to get Morrigan as well. She is being updated and has Subzero special intro fixing to upload her in a bit
Oh yeah, I definitely downloaded her again after hearing that, and thanks for another update as well. I still have to test her out though, but will give feedback when I do, which will be later today.

I just gave a good 1-2 hour run with Scorpion though, and he's amazing. Like I said in the Sub-Zero thread, the positives FAR outweigh the negatives, if you can even call them that. With that said, here's all I got for Scorpion...
Spoiler, click to toggle visibilty

I am glad you liked! Thank you for your feedback. I made a typo in the read me. By the way. The hyper you executed is called The Netherrealm and it executes as intended with the screen going black and then the Netherrealm. Scorpion is orange cause he takes less damage while in the Netherrealm only. Command for that is D, DB, B, + two kicks. The other hyper you mention that you wanted to execute is called the Netherhole and it is D, DB, B, + two punches. I will definately take your input into consideration and see if anything can be improved in the next update.
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Last Edit: March 07, 2021, 03:57:19 am by JJkoolaid
Re: Netherrealm Scorpion Revenant MVC2 Ver 1.6
#29  March 07, 2021, 03:54:09 am
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Sounds good, I appreciate the consideration. I confused the hyper names, sorry about that. I was talking about The Netherrealm though. That makes sense that it causes him to take less damage while in that mode/realm, so I was wrong about it not doing anything. It's just weird that after it goes to the black screen, that it flashes the Netherrealm background image about 6 times before fully going to it and it is about a 30 second transition. It might be better to have the transition be instant or at least much faster and not flash the bg image. Maybe you could have Scorpion grab the opponent (maybe quickly sink into the ground), then have the screen fade to black, then fade back in to the Netherrealm. Just an idea, but obviously I want you to do whatever you think is best. Anyway, thanks again and keep up the good work.
Re: Netherrealm Scorpion Revenant MVC2 Ver 1.6
#30  March 07, 2021, 05:45:39 am
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Sounds good, I appreciate the consideration. I confused the hyper names, sorry about that. I was talking about The Netherrealm though. That makes sense that it causes him to take less damage while in that mode/realm, so I was wrong about it not doing anything. It's just weird that after it goes to the black screen, that it flashes the Netherrealm background image about 6 times before fully going to it and it is about a 30 second transition. It might be better to have the transition be instant or at least much faster and not flash the bg image. Maybe you could have Scorpion grab the opponent (maybe quickly sink into the ground), then have the screen fade to black, then fade back in to the Netherrealm. Just an idea, but obviously I want you to do whatever you think is best. Anyway, thanks again and keep up the good work.

If I’m not mistaken, the whole lead up to the Scorpion Netherrealm trip is taken from an old popular version of Scorpion in Mugen called Bloody Scorpion I think. I remember his did the same thing and played the music from when Scorp fought Johnny Cage in the MK movie

Re: Netherrealm Scorpion Revenant MVC2
#31  April 12, 2022, 06:06:19 am
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This is a huge patch update on many moves and sprites. Scorpion has a new move called death spear (death spin from Mk11). It is a good combo ender.



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Re: Netherrealm Scorpion Revenant MVC2
#32  April 18, 2022, 05:34:49 am
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wait the update is out?
Re: Netherrealm Scorpion Revenant MVC2
#33  July 19, 2022, 06:20:08 am
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This has the a version for Ikemen GO and Mugen patched.

Version 2.2 changes
-Added more time frames to Sin Blade animation to look smoother.
-Added two versions Ikemen GO and Mugen Version. Special intros will only work in mugen and Ikemen Go single mode only. Ikemen Go version won't work in     mugen due to TAG trigger in stateno 190.
-Fatalities/Brutalities are disabled for all Tag,Simul,Turns except for single mode.
-Change running animations numbers to look smoother in Ikemen Go when Scorpion tags in/out.
-Took away a sound in Special Intro for Scorpion Vs Subzero.
-Edited Win pose for Tag so Scorpion doesn't do the going to the nether win pose in Tag for Ikemen Go.
-Ikemen GO version only does one intro version for TAG,Simul, And Turns modes.
-Darkwolf13 Tag is disabled for Ikemen GO version only
-Resized p2 Flames on Spectral Grab for Ikemen GO version only
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