The Mugen Fighters Guild

M.U.G.E.N Central => M.U.G.E.N Discussion => Topic started by: Capricorn Kid on February 25, 2020, 05:06:22 pm

Title: Simul Mode.
Post by: Capricorn Kid on February 25, 2020, 05:06:22 pm
Why does this useless mode even exist for mugen? It's just glitchy and messy. And, tbh, I wish I could remove it.
Title: Re: Simul Mode.
Post by: XGargoyle on February 26, 2020, 12:30:05 am
Just because it's useless to you doesn't it's also useless to others. And yes, you can disable the mode by editing the mugen.cfg file
Title: Re: Simul Mode.
Post by: Nep Heart on February 26, 2020, 12:47:01 am
 It's a busted mess, yeah, I complete agree with it since it's an absolute nightmare for working with gimmicky mechanics that require precise identification, but for what it's worth, it has taunt me more about the quirks of helpers ironically. The first thing that comes into mind is targetstate sometimes crashing when two or more targets are acquired at the same time. In these cases, it's a lot harder to test this on helpers (which is the primary reason why I wanted to test the limit of such a thing), so, I resort to simul mode to test it out in a much more convenient fashion.

 For the record, the test mentioned above was mainly to get Akari's assist to work correctly.
Title: Re: Simul Mode.
Post by: IKEISLEGEND on February 26, 2020, 08:40:09 pm
Simul mode works perfectly for Marvel VS Capcom 2 remake no issues...... You better learn how to code or figure out the authors that does great work and dont all them glitches in they characters