There are a ton of reasons why these sprites were originally used. One of the main reasons is the total lack of sprites from the games you mentioned. The second main reason is creating new sprites. Sean Altly did a fantastic job, imho. But I like push blocks and 6 buttons for all my characters. Frankenspriting stuff out of OG MK sprites is waaaaaaay harder. I got like 6 more reasons but w/e.And right now, Nub doesn't look his best because I need to see who's who. Crappy palettes make that a possibility. Maybe that's what you hate? I like the Ermac, Scorpion, and Sub Zero I edited. As I'm working on the 2 Ultras, one thing is becoming apparent. The cross fire fireball kinda sucks. On top of that, how it's acting now, it'll be even worse if the fireballs cancel eachother out. With P2 dead center, both are hitting at the same time. Offset, the hit at different timings. I've made it so they'll actually push P2 around a bit. It helps a little. Just having a fireball hit P2 doesn't seem to be enough. Should I try to add an effect to P2 around his body for each ghostball that hits? He has the effect from the regular ghost ball special. But I think something to bind P2 to the ground??