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KoF XV (Read 805262 times)

Started by Magma MK-II, December 06, 2018, 01:30:24 pm
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Re: KoF XV
#1321  July 14, 2021, 06:33:38 am
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There was reportedly a huge storm in the region of Osaka today, this might be the reason why they didn't make any announcement today.
Re: KoF XV
#1322  July 14, 2021, 06:39:05 am
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There was reportedly a huge storm in the region of Osaka today, this might be the reason why they didn't make any announcement today.

That's fair. I just hope they don't announce another delay tomorrow

Cause SNK needs to just communicate properly for once lol
Re: KoF XV
#1323  July 14, 2021, 09:10:06 am
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Didn't they say last time that they would be doing announcements once every other week now instead of every week ? We got Ramon last week, there's nothing this week.
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Re: KoF XV
#1324  July 14, 2021, 03:08:29 pm
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Didn't they say last time that they would be doing announcements once every other week now instead of every week ? We got Ramon last week, there's nothing this week.

They didn't, people just assumed that was the case.
Re: KoF XV
#1325  July 14, 2021, 07:49:32 pm
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Re: KoF XV
#1326  July 14, 2021, 07:50:10 pm
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KOF XV Possible PS5 features
#1327  July 14, 2021, 11:13:46 pm
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Since this game is confirmed I will come to PS5 natively and may run on Unreal Engine 5 since it will come next year. It may offer superior graphic modes running at 60fps. I would like to see a raytracing mode and a 120 Hz mode (The same as the 120fps mode from Samurai Showdown for the Series X). The help page could be used as a cheat sheet to show each character's move commands. Haptic feedback and 3d audio could be used as an option. They should add graphic and brightness calibration settings for the best picture. I have already sent this directly to SNK. Unreal Engine 5 is compatible with all platforms.
Last Edit: July 15, 2021, 02:07:27 am by videoman
Re: KoF XV
#1328  July 15, 2021, 12:44:52 am
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Since this game is confirmed I will come to PS5 natively and may run on Unreal Engine 5 since it will come next year. It may offer superior graphic modes running at 60fps. I would like to see a raytracing mode and a 120 Hz mode (The same as the 120fps mode from Samurai Showdown for the Series X). The help page could be used as a cheat sheet to show each character's move commands. Haptic feedback and 3d audio could be used as an option. They should add graphic and brightness calibration settings for the best picture. I have already sent this directly to SNK.
Good for you Videoman, sticking it to the man, giving them a piece of your mind

ON THE OTHER HAND. I'm so happy this game will be serviceable for PS4. PS5 is short basically everywhere, and at a prohibitively unaffordable price in every third world country.
Re: KoF XV
#1329  July 15, 2021, 02:23:13 am
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I know the PS5 now is hard to come by (You can thank the semiconductor shortage for that.) but it is not permanent. Developers will make the switch to those consoles to put them to their full potential. KOFXV is no different.
Re: KoF XV
#1330  July 15, 2021, 02:42:31 am
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let's not forget that the xbox series x/s is sold out
Re: KoF XV
#1331  July 15, 2021, 01:48:47 pm
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*laughs in Nintendo Switch not having shortage issues*
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Re: KoF XV
#1332  July 15, 2021, 11:47:34 pm
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Looks like the only way we'll be playing KOF in a handheld system any time soon is the STEAM DECK :)
Re: KoF XV
#1333  July 17, 2021, 09:19:31 am
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THIS character is mars people from metal slug?


Re: KoF XV
#1334  July 17, 2021, 06:22:13 pm
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Re: KoF XV
#1335  July 21, 2021, 04:26:25 am
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:/
Re: KoF XV
#1336  July 21, 2021, 04:29:02 am
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Well, since Gematsu leaked it a day early, SNK probably figured 'might as well show it now'
Re: KoF XV
#1337  July 21, 2021, 04:38:12 am
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Re: KoF XV
#1338  July 21, 2021, 05:31:57 am
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Tizoc with literal lava manifesting powers that is not from bad orange juice FX.  This is uncanny.
Re: KoF XV
#1339  July 21, 2021, 05:58:15 am
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Apparently this trailer was supposed to come out last week. We might end getting another trailer tomorrow.
Re: KoF XV
#1340  July 21, 2021, 06:10:35 am
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Apparently this trailer was supposed to come out last week. We might end getting another trailer tomorrow.

I sure hope we do, it won't make up for how slow paced this has all been but it will be a step in the right direction at least.