Hello,
How i can increase the boundright ?
Full code for this stage here :
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;stage template by Eternaga ,
[Info]
name ="Hall of Justice by felideo"
displayname="Hall of Justice by felideo"
versiondate=20/11/2013
mugenversion=04,14,2001
author="felideo"
pal.defaults=1,2,3,4,5
[BGdef]
spr = HallofJustice2.sff
debugbg = 0
[Music]
bgmusic = sound/Classical-Superfriends.mp3
bgvolume = 255
[Camera]
startx = 0
starty = 0
boundleft = -150
boundright = 453
boundhigh = -350
boundlow = 0
verticalfollow = 1
floortension = 30
tension = 60
[PlayerInfo]
p1startx = -70
p1starty = 0
p1startz = 0
p1facing = 1
p2startx = 70
p2starty = 0
p2startz = 0
p2facing = -1
leftbound = -1000
rightbound = 1000
topbound = 0
botbound = 0
[Scaling]
topz = 0
botz = 50
topscale = 1
botscale = 1.2
[Bound]
screenleft = 15
screenright = 15
[StageInfo]
zoffset = 225
autoturn = 1
resetBG = 1
[shadow]
Intensity = 90
color = 0,0,0
yscale = .05
fade.range = -400,-100
[Reflection]
intensity = 200
;----------------------------------------[PCX IMAGE]
[BG 0]
type = normal
spriteno = 0, 0
layerno = 0
start = -160, 0
delta = 0,0
trans = none
;---------------------------------------
[BG DustGround]
type = normal
spriteno = 0,5
start = -310,210
mask = 1
delta = 1, .8
;---------------------------------------
[BG Flowing Ship]
type = normal
spriteno = 0,4
start = 50,-20
mask = 1
sin.y = 2,90
;---------------------------------------
[BG Ship]
type = normal
spriteno = 0,3
start = -310,240
mask = 1
delta = 1, .9
;---------------------------------------
[BG Fighting Ground]
type = normal
spriteno = 0,1
start = -310,240
mask = 1
;---------------------------------------
;---------------------------------------[/PCX IMAGE]
[Files]
sprite=
sound=
anim=
cmd=
cns=
st=
stcommon=
[Arcade]
intro.storyboard=
ending.storyboard=
Could someone help me please ? (cause I hate when the character are stuck in the sky )