Spoiler: Chaining Question (click to see content)
I'd like to make a move that repeats into itself at any time, but ONLY when attack CLSNs finally show up(i. e. Light Punch). What formula is for this?
Spoiler: Velocity question (click to see content)
There's also moves that had some movement, but VelAdd adds pro... propulsion, that slowly decays, and posadd instantly "teleports"... no, teleports you here. What can give a move a not decaying movement? It may be velset, but whatever. I just want quality assurance.
Fun fact: I can't remain silent about problems of M.U.G.E.N, or the entire Gameworld, but i can't say about them without it turning into shitpost.
Akuma: Akuma Yuiko! *grabs Andy with SGS* Isshun Sengeki! *starts relentlessy beating Andy*
Andy: Ahhahhahhahahha!!!