Hello all. I've got a few projects that I am working on.Gai TendoGai is nearly done. Just need to make sure that all of the commands work correctly. Check out the the section on Gai's grab in the optional animations thread if you want to add that animation to your characters. https://mugenguild.com/forum/topics/optional-animation-standards-138791.0.html HugoI've finally gotten round to making him. He was really awkward to rip due to his height.I've just started the work on him. Expect a lot of changes that I feel that he needs. Here's a palette sheet (courtesy of Jmorphman).
KoopaKoot, i have a weird glitch to report.With Lucky Glauber, after using a MAX Lucky Driver and then a Death Dunk, anytime i do a Death Bound, Lucky doesn't throw a basketball anymore. He just punches the oponnent.
snowy997 said, September 26, 2024, 08:42:17 pmKoopaKoot, i have a weird glitch to report.With Lucky Glauber, after using a MAX Lucky Driver and then a Death Dunk, anytime i do a Death Bound, Lucky doesn't throw a basketball anymore. He just punches the oponnent.Thank you for the feedback. I believe that this issue has been fixed. I'll release the update alongside one of these two characters.
and also with lucky he doesnt have his air projectile. i assume he should have the one from 98um. i know the animations was change in 98um
YES, love me some Hugo! Tried the template and it seems the shoes are still showing as shared with this skin:
Thanks for the palette. The shoes that are separated are Poison's shoes, not Hugo's. Sorry about the lack of updates. Gotten a bit busy. But I've been working behind the scenes on Hugo.He's almost finished moveset wise. More details to come when they come.