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Messages by JustNoPoint

    

Re:Way to go Dev >:( =P

 July 01, 2004, 04:29:06 pm View in topic context
 Posted by JustNoPoint  in Way to go Dev >:( =P (Started by JustNoPoint June 30, 2004, 03:19:01 am
 Board: Hall of Fame

Quote
So what do you think folks... should we remove the rule regarding WinMugen hacks?...
Might as well. Noone will be using elecbyte1's version now anyway.

Quote
... but with a Sticky topic and some posts commenting on that version here, surely several other forums would end up noticing and discussing the topic - then there'd reallly be no way to make sure that all commants got collected in the same place, but Rou Hei could hope to get some of the best feedback at Dev and some japanese forums where this may be a topic as well...
Considering the actual developer behind this is posting at Dev I am sure that is incentive enough to post there instead. Since the problem can be immediately addressed.

Another problem I have with this besides what I stated above is the hypocritical side to this.

Here we are trying to teach others that if you cannot contact an author to use there work then you cannot host or alter it in any way and it must fade away.

Although in this instance it is a bit more severe as DOS support is fading away and many future creators need (yeah actually need not I NEED Ryu) this update if they wish to create at all.
But on the other side we are doing this not to just a mere creator but to Elecbyte. Taking something that they specifically said not to host in any version but especially the beta.

It is no different than releasing a private character.

Since I have Linux mugen I think I will stick with it. I kinda feel if the community wishes to accept this then it should also loosen up on other things. Since this is a hobby we do not NEED WinMugen just like mugen fans do not NEED what creators make.
    

Re:Way to go Dev >:( =P

 June 30, 2004, 06:19:55 pm View in topic context
 Posted by JustNoPoint  in Way to go Dev >:( =P (Started by JustNoPoint June 30, 2004, 03:19:01 am
 Board: Hall of Fame

So where would this be best posted at? There should be a locked sticky somewhere linking to the WinMugen board on Dev with what XG said above quoted.

I would think Mugen Discussion would be the best place.  
    

Re:Way to go Dev >:( =P

 June 30, 2004, 03:37:25 am View in topic context
 Posted by JustNoPoint  in Way to go Dev >:( =P (Started by JustNoPoint June 30, 2004, 03:19:01 am
 Board: Hall of Fame

Yes I know I am having trouble letting go. I am very happy I got to donate it makes me feel not as guilty.

I do not think you are trying to control and I read the history thoroughly.

I do think this will benefit the point of mugen and the community. An engine to create the best fighter.

This is a very remarkable thing and a very tragic thing to me at the same time. I will need time but I will support this for the reasons I stated above.

Also you may have replied before my edit. Is the link a Dev exclusive (do you want it posted elswhere or do you want links to your forum.) If only links to the forum get ready for many many new members :P
    

Way to go Dev >:( =P

 June 30, 2004, 03:19:01 am View in topic context
 Posted by JustNoPoint  in Way to go Dev >:( =P (Started by JustNoPoint June 30, 2004, 03:19:01 am
 Board: Hall of Fame

http://www.shinmugen.net/dev/index.php?showforum=15

What is our course of action for this?
Do we make posts explaining the same thing?
Why not just make a sticky somewhere redirecting to Mugen Dev for discussions on this subject.

I am not totally thrilled with the idea of promoting this hack in the least but I guess desperate people do desperate things and there is no way to stop it.

And I cannot lie that some part of me wants to see this thrive as well. It is kind of a torn feeling of realizing I may have to let go I suppose.

Anyway what say the staff?

EDIT: @ XG is it okay to link the site outside of Dev?
    

Re:Your thoughts on... Iv

 May 20, 2004, 05:47:57 am View in topic context
 Posted by JustNoPoint  in Your thoughts on... IV (Started by Messatsu May 02, 2004, 07:15:58 pm
 Board: Tips, Tricks, Tutorials

No Ansatsuken? :P

At this point I don't think any more categories need to be put in.

Extremely thorough.

Now you need to snap to getting VIB's method added in  ;D

BTW Which of these documentations had the special animation #s from KFM's standards topic?

I didn't find them and I added most of them in (the air file) myself if you need it.

I may have just missed it though =P


EDIT: You are really going make me have to research my WIPs very thoroughly arn't you :computer:
    

Re:Creator's Permissions

 May 14, 2004, 03:30:35 am View in topic context
 Posted by JustNoPoint  in Creator's Permissions (Started by JustNoPoint January 08, 2004, 06:34:32 pm
 Board: Resource Releases

Deleted do to "thief"
    

Re:Your thoughts on... Iv

 May 03, 2004, 01:18:54 am View in topic context
 Posted by JustNoPoint  in Your thoughts on... IV (Started by Messatsu May 02, 2004, 07:15:58 pm
 Board: Tips, Tricks, Tutorials

If Kung Fu Man is the base for this I will offer to help make special anims to help this move along.
    

Re:Attempting a Standard

 March 31, 2004, 06:22:26 pm View in topic context
 Posted by JustNoPoint  in Attempting a Standard  (Started by Mercykiller March 15, 2004, 11:17:40 pm
 Board: Tips, Tricks, Tutorials

If anyone wants to add any pics send them to dreamslayer@mugenguild.com and we will add them to the website which I will start making today :P

In the meantime me and KFM will get shots as well and we will post up here what all has been acquired so people will not send the same stuff over and over.

 
    

Re: Valodim's Thread

 January 21, 2004, 11:50:50 pm View in topic context
 Posted by JustNoPoint  in Valodim's Thread 2004 (Started by Nunor January 15, 2004, 04:44:10 pm
 Board: Feedback

It was nice when we had all those avatar fighter cards.
    

Creator's Permissions

 January 08, 2004, 06:34:32 pm View in topic context
 Posted by JustNoPoint  in Creator's Permissions (Started by JustNoPoint January 08, 2004, 06:34:32 pm
 Board: Resource Releases

This topic is for creators to announce if their creations are open source or what
part's of it (sprites, codes, etc) can be freely used be other users and/or creators.

for example :

by Mr. X (url *):
xxxx (only sprites)

by Mr. Y
yyyy (only coding)

* : where to get the character or who you should ask to have it if the char is unavailable

Creators can add themselves to this list by replying to this thread stating what they want to be open source of their creations.

YOU CAN ONLY USE THIS OPEN SOURCE STUFF IF YOU CREDIT THE ORIGINAL CREATORS.

You are encouraged to try and contact creators anyway, as many would surely like to know what is being made in part thanks to some of their work.

You are also encouraged to allow others to use at least a part of what you've created thanks to the things you use from this list, so others may benefit in the same way that you have.



by Elecbyte (http://www.elecbyte.com)
KFM, fonts, stages(everything)
Source: character's readme

by Loona (http://www.geocities.com/ikariloona):
"Too Deep" stage (everything)
SoR2 Shiva sprite set
Cell alpha (everything - includes Cell Junior sprites)
Susan Richards (everything)
Source: Loona wrote this

by VIB (http://www.geocities.com/vibhp/):
Every Mugen creation
Source: his website

by TESTP:
Working link
Blue Mary (everything)
Guile (everything)
Shinobu (everything)
Xia Hou Dun (everything)
Yuri C-Type (everything)
Source: UNITED release 8 documentation

by Mouser (http://mouser.mgbr.net/):
Keith Wayne (everything)
Rasputin (everything)
C.Kidd (everything)
Terry Bogard (everything)
Source: character readmes

by Chloe:(http://cutemugen.free.fr/)
Lady from laptop said:
you can add to your list (don't know if it's a list or anything) all I made, sprites, characters, coding, stages whatever open source.

see ya
http://irisnetwork.free.fr/3rd_sounds/ SF3:3S sounds.
Source: post by her in this thread

by Messatsu:
SFZ Guy (only sprites)
SFZ Ken (only sprites)
SvC Sagat (only sprites and sounds)
Source: post by him in this thread
General note: requires contact by PM

by Useless Chicken, a.k.a. Hamtaro (http://cvs3.net/)
Gouki (codes and sprites)
Source: post by @ndroide in this thread

by SMEE (http://www.smeenet.org/):
All characters (everything)
Source: post by him in this thread and here
General note: the AI activation codes were developed by Kamek, and that should be mentioned if they are used

by Winane (http://www.mugenguild.net/~winane/):
Absolutely (well, almost) everything, past, present, and future
Source: post by him in this thread
General notes:
"-I make no claims about having the right to allow the use of the intellectual property of the game companies I've ripped sprites, music, or designs from.  But, I'm not about to disallow it either; I'll leave that up to them to decide about and enforce.
-Some code I intend to release soonish will be heavily based on (albeit also heavily modified) various other people's code.  That code will be free to use, but credit to those people will be required."

by IronMugen (http://www.justnopoint.com/iron)(http://deltapark.i-xcell.com/):
All characters (rips, codings)
Sprite edits (Note: it would be better to let HIM know)
Source: post by him in this thread

by Cabbit007:
All of his WIPs/releases/etc...
Source: http://www.angelfire.com/realm/cabbit007/

by Byakko (http://www.mugenguild.net/~byakko):
All of my work as long as you simply tell me at some point and don't just claim sprite edits and code as your own.
Source: post by him in this thread/ new source

by Zwoop:
Cactuar (anything)
(Note: if it's more than 40% of the character, requires permission)
Source: post by KFM in this thread quoting the character's documentation

by Orochi Herman:
Anything, but requires previous contact for approval along with an explanation
Source: post by him in this thread

by Diego Sanches (http://bmt.mgbr.net):
All riped sprites and sounds
Edited sprites and codes (Note: appreciates being contacted about it, but it isn't required)
Source: post by him in this thread

by Z Sabre User:
Saber Zero (codes and sprites ripped from SvC)
Other edited and created sprites require previous contact by PM or e-mail
Source: post by him in this thread

by Doorhenge:
Capcom Logo (everything) (Note: character packaged with MvC2 screenpack)
Source: character's DEF file quoted by KFM in this thread

by Survivor_2k (http://bmt.mgbr.net):
All creations (sprites and codes)
Source: post in this thread

by Chon Wang (http://mugenko.mgbr.net):
Chameleon (sprites and coding)
Liu Kang (sprites and coding)
Axel Stone (sprites and coding)
Blaze Fielding (sprites and coding)
"The Living Forest" stage (sprites and coding)
Source: post by him in this thread


by Toninho 3rd (http://excaliburgames.digibase.ca/)
Everything, including edits, except for:

    * Tetsu Yatogi-> Silent Storm Patch
    * Anything related to the Ansatsuken Project

Also, it would be nice if you send to Toninho 3rd a link to the creation where you used his work into.
Source: post by him in this thread

by O Ilusionista (http://bmt.mgbr.net):
All of his works (everything)
Source: post by him in this thread
General note: requires previous contact, as many things are used from other creators with permission

by Infiinma:
Donkey Kong (the content of the SFF, SND, ST, AIR and CMD files)
Source: the character's documentation

by R. (http://page.freett.com/r________/):
Dan Hibiki (everything) (Note: credit to the author will be appreciated if the amount used constitutes a significant portion of the total)
Source: the character's documentation

by Aokmaniac13  (http://www.justnopoint.com/lbends):
All OMF characters are completely open source, everything afterwards will specify in the readme files.
Edit : code is too open source. (source : him by PM)

Nova's AI are belong to MM and Winane's AI activation are belong to him.
Source: post within this thread.

by Most Mysterious (http://jansfreeware.com/funfactory/mugen.htm):
Everything by him is open source, but you must give credit.
Source: post within this thread.

by Spiderboy (http://www.spiderboys.cjb.net/):
all the SFF, SND, FNT, MP3 of my creations.

please they enter in contact alone TO INFORM and of due I CREDIT OK (claudineydias@ig.com.br).

P.S postei link of cjb because I will go to make one mini site to place criacoes, not to harm the mugenesis in case that they start the hunting of cvs pra disarranges
Source: post within this thread.

by KoYoTae:
Zangief's documentation states anyone may update it if they wish to do so.
Source: character's documentation

by Sepp (http://evo.blargh-net.com/):
All releases him, past, present and future.
Source: post in this thread.

by The Impaler :
Just tossing in a reference to The Impaler's statement about his UMK3 ninjas, most of which incomplete, all open-source, requiring only that credit be given to Impaler for the work that he's put into them so far:

http://www.mugenguild.com/forumx/index.php?topic=21803.msg210043#msg210043

The ninjas can be found here:

http://snow.prohosting.com/pitmugen

by Black_Dahlia_Isis : Black Dahlia Studio
All stuff in the "open-source page" of his site.
Credit would be appreciated
For the whole stuff in other pages, you must contact him before (isis@madahine.net)
Source : me, BDI :P

MUGENHISPANIA

DOWNLOADS SECTION:
http://mugenhispania.net/index.php?pid=1

Chars by Warner
- Homer: Sprites and code. Free for distribution
- Kenshin: Sprites and code. Free for distribution

Chars by Arma_X
- Eagle: Only code. No need to give credit for the code. For the sprites you need to give credit to Meta Gouki (http://www.neomugen.com) and some sounds give credit to Brazil Mugen Team (http://bmt.mugenhispania.net)
-Arma_X: Completely free. No need to give credit. Free for distribution

Chars by Tiger_Mask
- Tiger Mask: Free for use. Just give credit in readme. And for some sparks used give credit to Meta Gouki (http://www.neomugen.com)

Chars by @ndroide
- Adelheid: Free for use. Just give credit in readme.
- Yamazaki: Free for use. Just give credit in readme

Source: http://mugenguild.com/forumx/index.php?topic=19585.msg349530#msg349530

by Renzo (http://renzo.mugenhispania.net)
Everything
Source: http://mugenguild.com/forumx/index.php?topic=19585.msg349544#msg349544

by Doorhinge
Capcom Cloud logo by Doorhenge (it's packaged with his MvC2 screenpack)
Source def file:
Quote
;Capcom Cloud Logo by Doorhenge - *You can do whatever you want with this*

by Kung Fu Man
all creations
Source: post from him in this thread
special note: ask in advance of a release (changed as of 12/9/06)

    

Re:Secret Behind Guilty Gear X sprite ripping

 January 08, 2004, 05:42:43 pm View in topic context
 Posted by JustNoPoint  in Secret Behind Guilty Gear X sprite ripping  (Started by Shiroi Kaze January 08, 2004, 09:10:15 am
 Board: Tips, Tricks, Tutorials

    

Bug Report

 August 01, 2003, 04:12:05 pm View in topic context
 Posted by JustNoPoint  in Cc Iron Terry Bogard -> Kof  (Started by ironmugen July 27, 2003, 01:29:46 am
 Board: Hall of Fame

Terry's Hurricane Kick attack from the movie seems to be edited. I hope you can fix this problem when you return.

And I have to wonder, are you laughing hard enough yet from the posts thus far?

I would PM you but I'm sure your mailbox is full from "What is the Password" posts.

 
Code:
:P
    

Re:Cc Iron Terry Bogard -> Kof

 July 30, 2003, 12:35:44 am View in topic context
 Posted by JustNoPoint  in Cc Iron Terry Bogard -> Kof  (Started by ironmugen July 27, 2003, 01:29:46 am
 Board: Hall of Fame

So what you are saying Winane is that I don't appreciate or respect other people's work?  
Me thinks you have misinturprited his statement.
Winane you are just making everybody mad lately ;)

If you give good feedback or actually take time to be grateful for all the work the creator did on his/her project then you are not a leecher.

If you just download chars just to have another Terry or just to have a new jump kick and you don't care how it got there you are a leecher.

Seeing your posts it looks as though you actually appreciate what the creators do.

Besides it's just a word... sticks and stones
    

Re:Cc Iron Terry Bogard -> Kof

 July 27, 2003, 03:12:49 am View in topic context
 Posted by JustNoPoint  in Cc Iron Terry Bogard -> Kof  (Started by ironmugen July 27, 2003, 01:29:46 am
 Board: Hall of Fame

Also make a Proton Cannon with a Sissy ::)
I hope this is the peak of the Proton Cannon joke. Cause I never got it :P

And the good news about all these puzzles you keep giving us, Iron. By the time you are done releasing chars we will know ever possible way to escape the mansion in Resident Evil! ;)